Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 9368853809984162743 39 acidosis3 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Apr 21, 2026. Slain by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:28 (381 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 381, Time: 00:00:29 Health: -4/19 AC: 2 Str: 6 XL: 3 Next: 28% Magic: 4/10 EV: 11 Int: 28 God: Gold: 11 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn d - quill talisman %: no passive effects @: quill-form A: quills, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) Talismans d - a quill talisman (worn) Wands c - a wand of warping (4) Scrolls c - a scroll of revelation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. You encounter Grinder. Grinder shouts! Grinder says, "My boss said I was rubbish. His entrails said otherwise." Grinder gestures at you. Pain shoots through your body! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. The searing ray hits Grinder. Grinder is heavily wounded. Grinder barely misses you. The searing ray hits Grinder! Grinder is almost dead. You finish channelling your searing ray. Grinder hits you. You writhe in agony! Ouch! That really hurt! You die... Grinder sighs, "Dead already? I want a refund." ##...###.# #.##...# ##.....##.####.#.###. ##.......#.#......# #. #........>.#.#....###. +..................... #................##### #.......###.##.## ##.....## #.#### ##.@.## #.# ##5## #.# #.# #.# ... #.# #... .# #...# ..... #...# You could see Grinder. Vanquished Creatures Jessica (D:3) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:3) 2 goblins 2 kobolds 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 237 | D:3 | Learned a level 2 spell: Searing Ray 279 | D:3 | Encountered Jessica 285 | D:3 | Killed Jessica 286 | D:3 | Reached skill level 5 in Conjurations 286 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 376 | D:3 | Encountered Grinder 381 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: kennysheep_big_flooded_room, layout_basic D:3: layout_loops_corners, fedhas_altar_2, pf_guarded_unrand_meek, uniq_grinder, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 27 Searing Ray || 4 Armour: Robe || 2 Dodge: Dodged || 2 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 381 | 327 | 54 | 0 | 251 | 3 | 127.0 | Dungeon | 381 | 327 | 54 | 0 | 251 | 3 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 148 daAuts D:2: 131 daAuts D:1: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+