Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 9283514284012678429 36 acidosis3 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 18, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (679 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 679, Time: 00:00:24 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 19% Magic: 5/10 EV: 11 Int: 22 God: Gold: 3 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Missiles b - 3 datura-tipped darts Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of vulnerability {unknown} e - a scroll of amnesia {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - 2 potions of heal wounds {unknown} k - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 spear. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) You miscast Searing Ray. Nothing appears to happen. Unknown command. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You die... ## ..############### ................ ..............# ..............+ ..............#### ..............j)@# .....##.......##.# .....##.......##.# #....##.......##.# #....##.......##.# #....###########.# .....# #.# .#+### #<# ### You could see a gnoll. Vanquished Creatures 2 gnolls 4 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 21 creatures vanquished. Vanquished Creatures (others) A bat (D:2) A rat (D:2) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 30 | D:1 | Learned a level 2 spell: Searing Ray 251 | D:1 | Reached skill level 5 in Conjurations 679 | D:2 | Reached XP level 3. HP: 3/19 MP: 5/10 679 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: layout_basic, minmay_gold_behind_fungi, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 679 | 666 | 13 | 0 | 570 | 2 | 339.5 | Dungeon | 679 | 666 | 13 | 0 | 570 | 2 | 339.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 637 daAuts D:2: 42 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+