Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 4667553711125897550 108 acidosis3 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 18, 2026. Hit by a boomerang thrown by an orc (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:50 (615 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 615, Time: 00:00:50 Health: -1/24 AC: 2 Str: 6 XL: 4 Next: 58% Magic: 4/12 EV: 11 Int: 23 God: Gold: 35 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn b - quill talisman %: no passive effects @: quill-form A: quills, magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - the ring of Eniy {rC+ Will- Wiz Dex+6} (You found it on level 3 of the Dungeon) [ring of wizardry] rC+: It protects you from cold. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Dex+6: It affects your dexterity (+6). Talismans b - a quill talisman (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 6.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 38% 2d7 4% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History (press Y on the ability menu to convert to Beogh) The searing ray hits the orc wizard. You kill the orc wizard! You encounter an orc. It is wielding a +0 war axe. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. You stop channelling your searing ray. You encounter 2 orcs. The orc shouts! You encounter an orc priest. It is wielding a +0 short sword. The orc leaves your sight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 hand axe of freezing (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. You encounter an orc wizard. It is wielding a +0 dagger. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the hobgoblin. You kill the hobgoblin! The orc throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 6! You stop channelling your searing ray. The orc throws a boomerang. The boomerang hits you. You die... #####.. ....... ..... #....... ....# .........# .... ......... ..$# ......... ... ........ ##.# ........ ####..# ...###.# ###...@## ##.# #.# #.......## ...###.# ##....))..# #.##...###........).# #..#.##...........oo# #.......##............ ..##.#..............#oo .#...#..#...........#.. ...###.............## You could see an orc priest and 2 orcs. Vanquished Creatures An orc priest (D:3) A clockroach (D:3) An orc wizard (D:3) An adder (D:3) 2 orcs (D:3) A ribbon worm (D:2) 2 hobgoblins A quokka (D:1) 2 ball pythons 2 bats (D:2) A frilled lizard (D:2) 4 goblins 2 kobolds (D:2) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Found a faded altar of an unknown god. 273 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 276 | D:2 | Learned a level 2 spell: Searing Ray 525 | D:3 | Reached skill level 5 in Conjurations 531 | D:3 | Identified the ring of Eniy {rC+ Will- Wiz Dex+6} 550 | D:3 | Reached XP level 3. HP: 19/19 MP: 1/10 611 | D:3 | Reached XP level 4. HP: 6/24 MP: 7/12 615 | D:3 | Reached skill level 6 in Conjurations 615 | D:3 | Hit by a boomerang thrown by an orc Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_basic, basic_altar, minmay_pentomino_w2, grunt_ministairs_6, minivault_11 D:3: layout_rooms, lemuel_tele_altar, grunt_dithmenos_smoke, portal_sewer_entry_f, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | || 34 Searing Ray | 3 | 1 || 4 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 4 | || 4 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 616 | 581 | 35 | 0 | 471 | 3 | 205.3 | Dungeon | 616 | 581 | 35 | 0 | 471 | 3 | 205.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 288 daAuts D:1: 206 daAuts D:3: 121 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+