acidosis3 Level 1 of the Dungeon (6, 6, D:1) a +0 hand axe (6, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 20, D:1) a scarab talisman (17, 18, D:1) a +0 scale mail (18, -1, D:1) a +0 dagger (19, 18, D:1) a jackal corpse (skeletalised by now) (28, 5, D:1) a +0 dagger (37, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 7, D:1) a +0 dagger (38, -7, D:1) a jackal corpse (skeletalised by now) (39, 6, D:1) a +0 club Level 2 of the Dungeon [Shop] Diuciu's Armour Shop a scarf of repulsion (156 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (78 gold) +1 ice dragon scales (741 gold) +1 fire dragon scales (741 gold) a +2 ring mail of willpower (273 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) (0, 0, D:2) a +0 club 4 stones (10, 21, D:2) a +0 dagger a stone (15, 4, D:2) a quokka corpse (skeletalised by now) (21, 22, D:2) a +0 leather armour (23, -2, D:2) a +0 ring mail (26, 2, D:2) a +0 club a +0 dagger a +0 sling (26, 3, D:2) a +0 devious dagger (27, 2, D:2) a +0 short sword 4 stones a kobold skeleton (27, 3, D:2) a frilled lizard skeleton (34, -6, D:2) a +0 war axe (36, 28, D:2) a bat skeleton (37, 15, D:2) a +0 club (37, 18, D:2) an adder skeleton (37, 19, D:2) a +0 scale mail (38, 11, D:2) the inkwell talisman of Ututuumy {Rampage rElec Will++ Dex-3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). (42, 33, D:2) a +1 helmet (45, 29, D:2) a staff of earth Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 26, D:3) a scarf of shadows (8, -8, D:3) a +0 chain mail (11, 1, D:3) a +0 spear (13, -7, D:3) a rat corpse (skeletalised by now) (20, -1, D:3) an adder corpse (skeletalised by now) (22, 19, D:3) a quokka corpse (skeletalised by now) (22, 28, D:3) a rat corpse (skeletalised by now) (29, -4, D:3) a +0 short sword a +0 ring mail (30, -4, D:3) a +0 club an orc skeleton (31, -4, D:3) a +0 dagger a +0 leather armour an orc skeleton (31, -3, D:3) a +0 trident an orc skeleton (31, 26, D:3) a +0 leather armour (34, 10, D:3) a +0 leather armour (34, 11, D:3) a hobgoblin corpse (skeletalised by now) (50, 2, D:3) a jackal skeleton (51, 2, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -6, D:4) a +0 dagger (13, 37, D:4) a +0 club (28, -4, D:4) a +0 chain mail a +0 dagger a +0 leather armour a +0 club an orc skeleton (29, -4, D:4) a +0 leather armour a +0 flail an orc skeleton (31, 3, D:4) a +0 short sword (32, -17, D:4) a +0 sling (34, -3, D:4) a +0 leather armour a +0 whip an orc skeleton (36, -6, D:4) a +0 robe (36, -4, D:4) a +0 club a goblin skeleton (38, 42, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of gloves of Omission {+Inv Will++} (3750 gold) +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. It cannot be enchanted further. the +1 robe "Dattonyg" {^Drain +Inv rF- Int+4} (1570 gold) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe "Ysaok" {^Drain rPois Int+3} (1780 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Ytajajyn" {Fly Str+3} (3080 gold) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). the +3 leather armour of Elitism {Harm Rampage Dex-4 Stlth+} (1840 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 whip of Descent {venom, rPois Str-3 Dex+6 Stlth+} (6330 gold) rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 robe of Disguise {Int+7} (2260 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. the serpent talisman "Tilipp" {Int+2} (3900 gold) [serpent talisman] Int+2: It affects your intelligence (+2). the amulet of Toapnim {Chemistry rCorr Dex+4} (5100 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the +6 hand axe of Gamuumient {flame, rElec rPois rF+ rC+} (6760 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +5 ring mail "Ojyjyah" {rF+ Regen+} (4300 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +3 spear of False Accusations {flame, rPois rN+ SInv} (4000 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +2 robe "Cuchaaw" {-Tele Str+3 Archmagi} (3120 gold) -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the earth staff "Egeragg" {rC- Int+3 Stlth+ Necro Earth} (3970 gold) [staff of earth] rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the death talisman of the Gate {Str+10 Dex-5 SInv} (17020 gold) [talisman of death] Str+10: It affects your strength (+10). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the cold staff of the Building Lamprey {rC+ Int+7 Ice} (4670 gold) [staff of cold] rC+: It protects you from cold. Int+7: It affects your intelligence (+7). Ice: It increases the power of your Ice spells. the +7 dagger "Ziru" {protect, rF++} (6190 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the +1 ring mail of Apathy {Rampage rF+ Slay+2} (3140 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the storm talisman of Lugonu's Delight {Rampage Int+4} (14640 gold) [storm talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). the +0 robe "Zeidod" {rC++ Int+5 Stlth-} (3450 gold) rC++: It greatly protects you from cold. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (3, 0, D:5) a +1 helmet of sniping (8, 12, D:5) a +0 dagger of chaos (unseen) (15, 8, D:5) a +0 robe (16, 12, D:5) a +0 giant club (17, 31, D:5) a +0 dagger (24, -1, D:5) a scarf of harm (26, 9, D:5) a +0 quarterstaff (26, 14, D:5) a +0 spear 2 atropa-tipped darts (27, 14, D:5) a +0 flail (27, 17, D:5) 5 stones (28, 13, D:5) a +0 whip (28, 14, D:5) a +0 spear (34, 1, D:5) a +0 dagger (39, -2, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) the medusa talisman "Yvalun" {rElec Str+6} [medusa talisman] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). (2, -2, D:6) a +0 giant club (6, 2, D:6) a +6 ring of intelligence a ring of magical power (10, -18, D:6) a +0 club (10, -17, D:6) a +0 flail (12, -23, D:6) a +0 scale mail (19, -21, D:6) a +0 club a +0 leather armour (19, -20, D:6) a +0 orcbow (21, -21, D:6) a +0 club a +0 chain mail (32, 13, D:6) a +0 club a +0 ring mail (34, 7, D:6) a +0 long sword (36, 0, D:6) a +0 partisan (38, -16, D:6) a +0 ring mail of positive energy (40, -19, D:6) a +0 mace a +0 leather armour (40, -9, D:6) a +0 leather armour (40, 3, D:6) a +0 war axe a +0 ring mail (41, -21, D:6) a +0 giant club (41, -20, D:6) a +0 hand axe a +0 whip (41, -18, D:6) a +0 whip (41, -17, D:6) a +0 whip of freezing a +0 scale mail (41, 2, D:6) a +0 falchion a +0 leather armour (42, 1, D:6) a +0 whip a +0 scale mail (42, 3, D:6) a +0 hand axe (42, 4, D:6) a +0 club Level 7 of the Dungeon [Shop] Ecofriev's Antique Weapon Emporium a +0 short sword (78 gold) a +2 dagger of draining (405 gold) a +0 short sword (78 gold) a +0 quarterstaff (130 gold) a +0 mace (78 gold) a +2 whip of pain (473 gold) a +0 quarterstaff (130 gold) [Shop] Xylu's General Store a +0 chain mail (72 gold) a wand of charming (4) (115 gold) a tin of tremorstones (2/2) (480 gold) a parchment of Lee's Rapid Deconstruction (220 gold) a scroll of vulnerability (48 gold) a wand of iceblast (4) (unknown) (115 gold) a box of beasts (480 gold) a parchment of Splinterfrost Shell (393 gold) a +0 morningstar (72 gold) [Shop] Foqo's Weapon Shop a +0 arbalest (120 gold) a +0 hand axe (48 gold) a +0 short sword (48 gold) a +0 spear (48 gold) a +0 war axe (56 gold) a +2 falchion of distortion (312 gold) a +0 shortbow (48 gold) a +0 whip (40 gold) [Shop] Retwonet's Distillery a potion of berserk rage (60 gold) 2 potions of lignification (72 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of heal wounds (96 gold) a potion of might (48 gold) [Shop] Laoneat's Magic Scroll Shop a scroll of noise (11 gold) a scroll of noise (11 gold) a scroll of noise (11 gold) a scroll of fog (44 gold) (1, -14, D:7) a +0 robe a +0 dagger (2, -14, D:7) a +0 leather armour (2, -13, D:7) a +0 robe a +0 dagger (3, -16, D:7) a +0 ring mail a +0 flail a +0 whip an orc skeleton (11, 7, D:7) a +0 dagger (12, -27, D:7) a +0 dagger a +0 robe (21, 10, D:7) 5 large rocks (26, -36, D:7) a +0 club (40, 11, D:7) a parchment of Ignite Poison (52, -2, D:7) a +0 halberd (53, -6, D:7) a +0 spear (54, -4, D:7) a +0 flail (56, -6, D:7) a +0 orcbow Level 8 of the Dungeon (2, 8, D:8) a +0 robe (10, 8, D:8) a +0 quarterstaff (11, 14, D:8) a +0 dagger 5 stones (11, 15, D:8) a +0 short sword (11, 16, D:8) a +0 dagger (12, 16, D:8) a +0 dagger (13, 6, D:8) a +0 ring mail (31, 29, D:8) a +0 war axe (38, 17, D:8) a +0 robe (40, 14, D:8) a +0 dagger a +0 robe (42, 35, D:8) a +0 robe (43, 15, D:8) a +2 great sword of freezing a +0 robe (43, 17, D:8) a +0 dire flail a +0 leather armour a +1 short sword a +0 scale mail (46, 13, D:8) a +0 robe Level 9 of the Dungeon (11, 24, D:9) a +0 club a +0 leather armour (12, 25, D:9) a +0 rapier 4 stones (12, 26, D:9) a +0 short sword (13, 24, D:9) a +0 short sword (13, 25, D:9) a +0 dagger (14, 25, D:9) a +0 giant club (22, 14, D:9) a +0 short sword a +0 leather armour (24, 15, D:9) a +0 hand axe a +0 ring mail (26, -8, D:9) a howler monkey skeleton (26, -6, D:9) a +0 robe a +0 flail (27, -6, D:9) a +0 robe a +0 halberd a +0 chain mail a +0 battleaxe (28, -7, D:9) a +0 club (28, -6, D:9) a +0 club (28, -5, D:9) a +0 robe a +3 scimitar of freezing (29, -12, D:9) a +0 leather armour a +0 quarterstaff a +0 sling (30, 3, D:9) a +0 whip (31, -7, D:9) a +0 robe a +2 scimitar of freezing (32, -6, D:9) a +0 giant club a +0 giant spiked club (32, -4, D:9) a +0 robe a +0 dagger a boomerang a +0 mace (32, -3, D:9) a +0 dagger (32, 2, D:9) a +0 trident (32, 4, D:9) a +0 dagger a +0 robe a +0 hand axe (32, 6, D:9) a +0 flail a +0 scale mail (33, -3, D:9) a +0 ring mail a +0 whip (33, 1, D:9) a +0 hand axe a +0 ring mail (33, 2, D:9) a +0 dagger a +0 robe (33, 3, D:9) a +0 whip (33, 4, D:9) a +0 dagger a +0 robe (33, 5, D:9) a +0 short sword a boomerang (33, 6, D:9) a +0 club a +0 leather armour a +0 dagger (33, 7, D:9) a +0 flail a +0 scale mail (34, 0, D:9) a +0 dagger (35, -8, D:9) a +0 robe a +0 dagger (43, -9, D:9) a +0 leather armour (55, -12, D:9) a +0 short sword Level 10 of the Dungeon (1, 8, D:10) a +0 shortbow (2, -7, D:10) a maw talisman (2, 14, D:10) a +0 short sword a stone (4, 15, D:10) a +0 short sword (5, 14, D:10) a +0 dagger 3 stones a +0 short sword (5, 18, D:10) a +0 club (6, 6, D:10) a +0 robe (6, 15, D:10) a +3 short sword of protection (6, 18, D:10) a +0 short sword (7, 16, D:10) a +0 dagger (24, 34, D:10) a +0 flail 4 boomerangs (24, 35, D:10) a +0 club a +0 leather armour (24, 36, D:10) a +0 whip a +0 chain mail (25, 33, D:10) a +0 glaive a +0 chain mail (25, 34, D:10) a +0 dagger a +0 robe (34, 7, D:10) a +0 glaive a +0 animal skin (49, 40, D:10) a +0 whip a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 17, Lair:1) a +0 leather armour (5, -14, Lair:1) a +0 cloak (10, -23, Lair:1) a +0 robe (11, -28, Lair:1) a +0 chain mail (32, 3, Lair:1) a +0 ring mail (32, 6, Lair:1) a wellspring talisman (46, -32, Lair:1) a +0 ring mail (60, -34, Lair:1) a +2 partisan of venom Level 2 of the Lair of Beasts (12, -8, Lair:2) a staff of conjuration (13, -1, Lair:2) a +0 spear (25, 11, Lair:2) a rimehorn talisman (33, -12, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 31, Lair:3) a +0 war axe (6, -7, Lair:3) a +0 demon whip of venom (15, 6, Lair:3) a +0 robe (19, 13, Lair:3) a +2 battleaxe of flaming (57, 2, Lair:3) an amulet of faith (58, 31, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (15, -40, Lair:4) a ring of magical power (19, -26, Lair:4) 4 large rocks (25, -28, Lair:4) a +0 dagger (36, -39, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a polar bear skeleton (3, -10, Lair:5) a +0 athame a +0 robe (5, -4, Lair:5) a +0 club (6, -14, Lair:5) a +1 rapier of distortion (12, -48, Lair:5) a +0 plate armour (16, -19, Lair:5) a +0 morningstar (18, -1, Lair:5) 31 gold pieces (still there?) a +0 scimitar of holy wrath (still there?) a spriggan corpse (still there?) (20, 3, Lair:5) an orb of guile (21, 3, Lair:5) a +0 mace