Dungeon Crawl Stone Soup version 0.35-a0-479-gf4db44de03 (webtiles) character file. Game seed: 4424973881799306914 123 acidosis3 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on June 11, 2026. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:29 (2623 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2623, Time: 00:01:30 Health: -3/24 AC: 7 Str: 6 XL: 4 Next: 79% Magic: 7/12 EV: 13 Int: 23 God: Gold: 153 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) i - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.24/turn c - +5 ring of evasion MPRegen 0.26/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons i - a +0 sling (weapon) Missiles b - a throwing net e - 8 poisoned darts Armour a - a +0 robe d - a +0 pair of gloves (worn) f - a +0 ring mail (worn) g - a +0 pair of boots (worn) Jewellery c - a +5 ring of evasion (worn) h - a ring of wizardry (worn) Scrolls c - 5 scrolls of identify {unknown} e - 4 scrolls of torment {unknown} h - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of might {unknown} j - 3 potions of moonshine {unknown} k - a potion of heal wounds {unknown} l - a potion of resistance {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 60% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 16% 1 Blink Tloc 10% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 24% 2 Fulminant Prism Conj/Alch 8% 3d7 45% 4 Iskenderun's Battlesphe Conj/Frge 17% 2d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 45% 4 Dispel Undead Necr 5% 3d7 80% 4 Leda's Liquefaction Alch/Erth 2% N/A 80% 4 Olgreb's Toxic Radiance Alch 5% N/A 80% 4 Conjure Ball Lightning Conj/Air 8% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Xom Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! There is an open door here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits something! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (86% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. The orc priest invokes the aid of Beogh against you. You barely resist. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ############ #..........# #..........# #........).# #..........# #..........##.. #...........#.# #..)[.@.....#.# ######o####.#.# ##{...#.#.# #o......#.# .o.{....###.###.# ######..# #.....##### #..# ####......# #..# #.####.# #..# #.# You could see an orc priest and an orc. Vanquished Creatures An iguana (D:3) An orc wizard (D:3) 3 adders A ribbon worm (D:2) 3 orcs (D:3) 3 hobgoblins 3 quokkas 2 ball pythons 8 bats 4 endoplasms 3 frilled lizards 7 goblins 5 kobolds 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Found Mank's Antique Armour Boutique. 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 371 | D:1 | Learned a level 2 spell: Searing Ray 1047 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1706 | D:2 | Found a faded altar of an unknown god. 1804 | D:3 | Reached skill level 5 in Conjurations 1804 | D:3 | Reached XP level 4. HP: 18/24 MP: 4/12 1879 | D:3 | Found a shimmering altar of Xom. 1912 | D:3 | Found an ornate altar of the Wu Jian Council. 2623 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_shops, shop, serial_park_square3 [serial_park_minivault_5x5_5], minmay_cupped D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, kennysheep_another_room D:3: layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_concentric_impassable, minmay_misc_feat_tower, minmay_unequal D:4: layout_basic, overflow_temple_1_default, general_overflow_altar, nicolae_gozag_cash_rules_everything_around_me, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 17 || 17 Cast: Magic Dart | 63 | 9 || 72 Searing Ray | 1 | 5 || 6 Armour: Robe | 2 | || 2 Ring mail | 2 | 3 || 5 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2630 | 2403 | 227 | 0 | 2130 | 4 | 657.5 | Dungeon | 2630 | 2403 | 227 | 0 | 2130 | 4 | 657.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 853 daAuts D:3: 795 daAuts D:4: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+