Dungeon Crawl Stone Soup version 0.35-a0-479-gf4db44de03 (webtiles) character file. Game seed: 1927636635249991191 18 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 11, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:22 (215 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 215, Time: 00:00:22 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 0/8 EV: 11 Int: 22 God: Gold: 8 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) c - +0 arbalest rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -11) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 arbalest (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 77% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder! You kill the adder! You stop channelling your searing ray. Found 15 gold pieces. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (77% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. Unknown command. The searing ray misses the adder. The adder closely misses you. The searing ray misses the adder. The adder bites you. You are poisoned. The adder poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 77% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The hobgoblin barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the adder! You kill the adder! You die... ......#######....# ###........##...... .......##......# ...............# # ....##.........#######... #....................#. ##.....#............... ###......<..........#. ##...†@.........### ##..g..........# $....#...........# ......#............# ....#..............>.. ...##..........####..# ... #........<... .. #..........## You could see a hobgoblin. Vanquished Creatures 2 adders (D:2) An endoplasm (D:1) 4 jackals (D:1) A bat (D:2) 2 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/8 147 | D:2 | Learned a level 2 spell: Searing Ray 215 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_rooms, uniq_robin, uniq_terence, uniq_jessica Action || total ---------------------------++------- Fire: Arbalest || 3 Cast: Magic Dart || 14 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 202 | 15 | 31 | 120 | 2 | 108.5 | Dungeon | 217 | 202 | 15 | 31 | 120 | 2 | 108.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts D:2: 78 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+