Dungeon Crawl Stone Soup version 0.35-a0-736-g4e0084fca1 (webtiles) character file. Game seed: 7554964501805218722 214 acidosis3 the Conjurer (level 5, -10/28 HPs) Began as a Deep Elf Conjurer on July 21, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (3058 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 3058, Time: 00:02:51 Health: -10/28 AC: 3 Str: 4 XL: 5 Next: 60% Magic: 9/14 EV: 11 Int: 25 God: Gold: 96 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 305 gold pieces. You spent 209 gold pieces at shops. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery c - an amulet of the acrobat Scrolls c - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} l - a scroll of fear {unknown} m - a scroll of fog {unknown} o - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of moonshine {unknown} j - 2 potions of heal wounds {unknown} k - a potion of enlightenment {unknown} n - 3 potions of haste {unknown} p - 2 potions of lignification {unknown} q - a potion of might {unknown} s - a potion of brilliance {unknown} t - a potion of curing {unknown} u - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations * Level 2.2 Translocations * Level 2.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 12% 3d8 17% 4 p - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 34% N/A 4% 2 Grave Claw Necr 12% 2d7 12% 2 Sublimation of Blood Necr 6% N/A 12% 2 Tukima's Dance Hex 6% N/A 24% 3 Vhi's Electric Charge Tloc/Air 22% N/A 45% 4 Awaken Armour Erth/Frge 12% N/A 63% 4 Gell's Gavotte Tloc 8% 2d(15-22) 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:2 ! D:3 [[([! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 94% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ##.......#........# <..!......##.##..# #.......# #.##..# #.......# #.#...# #.......# #..#..# ### #.# ##.###.## ..# #.# ###.## ##.# #.# #O# #..## ##. #.# #@# #.#.## ##.# #.# #.# #.##.###.## ..###### #.# #.###.#.## ......... #.######.# ##..# ######### #......#.# #..# # ######.#.# #..# # #.#.# #..# # #.#.####..# # #.........# You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) An orc wizard (D:3) A gnoll (D:1) 3 adders 2 ufetubi (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 6 endoplasms 9 hobgoblins 9 orcs 3 quokkas 8 ball pythons 11 bats 5 frilled lizards 7 goblins 5 kobolds 9 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 218 | D:1 | Learned a level 2 spell: Searing Ray 393 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 843 | D:2 | Reached skill level 5 in Conjurations 1256 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1338 | D:2 | Found Ytroijoa's Distillery. 1344 | D:2 | Learned a level 4 spell: Fulminant Prism 1349 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1541 | D:3 | Found Zuaciusm's Distillery. 1605 | D:3 | Reached skill level 1 in Translocations 1605 | D:3 | Reached skill level 1 in Alchemy 1683 | D:3 | Found a blossoming altar of Fedhas. 1746 | D:3 | You fall into a shaft and drop 1 floor! 1874 | D:3 | Found Iddod's Antique Armour Shoppe. 1894 | D:3 | Found Lievvoyck's Antique Armour Shop. 2121 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2212 | D:3 | Found Ogase's Weapon Emporium. 2335 | D:3 | Encountered an echoed +0 pearl dragon scales 2365 | D:3 | Found Vecoul's Armour Shoppe. 2366 | D:3 | Encountered an echoed +0 storm dragon scales 2472 | D:3 | Reached skill level 5 in Spellcasting 2535 | D:3 | Bought a twisted helmet for 209 gold pieces 2535 | D:3 | Identified the -1 helmet of Proximity {*Slow Will- Dex+6} | (You bought it in a shop on level 3 of the Dungeon) 3049 | D:4 | Encountered an ogre 3058 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, palyth_stone_intersect, minmay_ruptured D:2: minmay_inner_zag, layout_rooms, serial_shops, shop_fountains D:3: minmay_spotlight, layout_loops_ring, mainiacjoe_overflow_alcove_4, serial_shops, shop, shop, shop, nicolae_shop_mannequins, nicolae_shop_pleasant_corner_grove D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Translocations | 1 2 | 2.2 Alchemy | 1 2 | 2.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 1 || 1 Cast: Magic Dart | 103 | 47 || 150 Searing Ray | | 5 || 5 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 4 | 9 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3060 | 2833 | 227 | 4 | 2463 | 4 | 765.0 | Dungeon | 3060 | 2833 | 227 | 4 | 2463 | 4 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1041 daAuts D:1: 830 daAuts D:2: 711 daAuts D:4: 477 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+