Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 14630558671584893886 133 acidosis3 the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Oct 26, 2026. Killed by psychic fangs ... invoked by a brain worm (5 damage) ... in a sewer. The game lasted 00:01:29 (1785 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1785, Time: 00:01:29 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 93% Magic: 11/13 EV: 10 Int: 25 God: Gold: 57 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) e - staff of conjuration rCold . . . (100%) g - orb {Mesmerism} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on mesmerism cooldown A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 57 gold pieces. Inventory: Missiles b - a poisoned dart (quivered) Armour a - a +0 robe d - a +0 leather armour (worn) f - a +0 buckler g - an orb of mesmerism (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery c - a +4 ring of protection Scrolls c - a scroll of torment {unknown} e - a scroll of revelation {unknown} h - a scroll of brand weapon {unknown} k - a scroll of blinking {unknown} l - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of might {unknown} j - a potion of haste {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 15% 3d10 41% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 41% 4 Olgreb's Toxic Radiance Alch 6% N/A 82% 4 Death's Door Necr 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Fedhas Zin The Shining One Annotations: D:3 1 transporter, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The brain worm bites you but does no damage. The brain worm bites you but does no damage. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brain worm (heavily wounded, 74% to hit) You throw a dart. The dart hits the brain worm. The brain worm is heavily wounded. The brain worm closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the brain worm but does no damage. The brain worm is heavily wounded. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The brain worm bites you. * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (heavily wounded, dazed, 96% to hit) You feel a surge of power! You focus your ray upon the brain worm. The searing ray hits the brain worm. The brain worm is severely wounded. The brain worm snaps out of its daze. (Press . to maintain the ray.) The brain worm's throbbing head pulsates. Something gnaws on your mind! You die... #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##†....## ##...## ##.## #.# #@# #w# #.# #.# #.# ... #.# #.# You could see a brain worm (w). Vanquished Creatures A rock fish (Sewer) 3 adders A river rat (D:3) A dart slug (D:1) 2 ribbon worms (D:3) 3 endoplasms 4 hobgoblins (D:1) 2 jackals (D:3) 3 quokkas 4 ball pythons 6 bats 3 frilled lizards 5 goblins 2 kobolds 10 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 580 | D:2 | Learned a level 2 spell: Searing Ray 750 | D:2 | Found a glowing golden altar of the Shining One. 769 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 912 | D:2 | Reached skill level 5 in Conjurations 1121 | D:3 | Found a transporter. 1131 | D:3 | Found a blossoming altar of Fedhas. 1504 | D:3 | Found a glowing silver altar of Zin. 1625 | D:3 | Encountered Terence 1717 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 1733 | D:3 | Found a glowing drain. 1738 | Sewer | Entered a sewer 1771 | Sewer | Encountered a brain worm 1778 | Sewer | Reached skill level 5 in Spellcasting 1784 | Sewer | HP: 1/24 [brain worm (3)] 1785 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_rooms, basic_altar, serial_bayou_pond_d, dk_noncrumbling_3 D:3: layout_loops_ring, lemuel_crystal_altar, tgw_trog, nicolae_overflow_prove_your_dedication, lightli_sewer_entry_pipes, uniq_terence Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Stealth | 2 3 | 3.0 Spellcasting | 3 4 5 | 5.2 Conjurations | 4 5 | 5.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Throw: Dart | | 1 || 1 Cast: Magic Dart | 80 | 9 || 89 Searing Ray | 1 | 4 || 5 Drink: Magic | | 1 || 1 Armour: Leather armour | 4 | 6 || 10 Robe | 1 | || 1 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1798 | 1734 | 64 | 20 | 1430 | 4 | 449.5 | Dungeon | 1750 | 1686 | 64 | 20 | 1405 | 3 | 583.3 | Sewer | 47 | 47 | 0 | 0 | 25 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 643 daAuts D:1: 565 daAuts D:2: 542 daAuts Sewer: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+