Dungeon Crawl Stone Soup version 0.35-a0-1342-ge7e291f528 (webtiles) character file. Game seed: 14426876788351811060 18 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 28, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (848 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 848, Time: 00:00:27 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 42% Magic: 6/8 EV: 10 Int: 22 God: Gold: 25 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Missiles b - 4 boomerangs Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of fear {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 3% 1 w - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 54% 3 Fulminant Prism Conj/Alch 7% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 61% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Search for what [Enter for "."]? . There is an open door here. There is an open door here. You see here a +0 leather armour. c - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter 3 gnolls. The gnoll shouts! x3 Found three items. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... ### .... ##?.... ###....... #.@ğ...... #...#......: ......# .ğ..... ..#... ...ğ$.. ....+ #####+. ..#. . # You could see 3 gnolls (ğ). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 302 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, roderic_lattice_a D:2: layout_rooms, basic_altar, dreamdust_ecumenical_altar_sealed_demon, nicolae_shop_information_kiosk, minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Stealth | 2 3 | 3.0 Spellcasting | 3 | 3.6 Conjurations | 4 | 4.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Cast: Magic Dart || 35 Armour: Leather armour || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 822 | 25 | 0 | 740 | 2 | 423.5 | Dungeon | 847 | 822 | 25 | 0 | 740 | 2 | 423.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts D:2: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+