Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 1162825732962735651 403 adsd the Shooter (level 6, -2/51 HPs) Began as a Coglin Hunter on Aug 6, 2024. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:03:09 (2296 turns). adsd the Shooter(Coglin Hunter) Turns: 2296, Time: 00:03:10 Health: -2/51 AC: 4 Str: 12 XL: 6 Next: 86% Magic: 6/6 EV: 11 Int: 8 God: Gold: 163 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Fumito} rCold . . . d - +0 sling {Decima} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 163 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Fumito} d - a +0 sling (offhand) {Decima} Armour b - a +0 leather armour (worn) h - a +0 cloak (worn) Scrolls f - a scroll of amnesia {unknown} g - a scroll of vulnerability {unknown} j - 5 scrolls of identify {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of immolation {unknown} n - a scroll of blinking {unknown} o - 2 scrolls of noise {unknown} Potions c - a potion of cancellation {unknown} e - 3 potions of degeneration {unknown} i - a potion of attraction {unknown} k - a potion of invisibility {unknown} p - a potion of berserk rage {unknown} Skills: + Level 5.1 Fighting + Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 50% 1 Mercury Vapours Alch/Air 0% N/A 63% 2 Fugue of the Fallen Necr 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet barely misses the crocodile. The jackal bites you but does no damage. The crocodile bites you! The crocodile drags you backwards! Splash! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Fumito} Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet misses the crocodile. The jackal closely misses you. The jackal bites you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Fire: a) +2 sling {Fumito} Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. The jackal barely misses you. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! Fire: a) +2 sling {Fumito} Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you. You die... ## ## ###.#.### #### ###≈..l~~.# .##PPP## ##≈≈≈.~@..~# .~~P.~~# ≈≈≈≈≈~Ph...# #.~~.~~ ≈≈≈≈≈~~~P~~# #P~...~ ≈≈≈≈≈~#~#.## #~...~~ ≈≈≈≈≈≈#~#.# ######) ≈≈≈≈≈≈#~### #~~~~~. ≈≈≈≈≈ #~# ######~ ≈≈≈≈≈ #~### #~..~~. ≈≈≈≈ #~#~# #~~~.~. You could see a crocodile and a jackal. Vanquished Creatures 2 kobold brigands (Sewer) An orc priest (D:3) Jessica (D:2) An iguana (D:3) Terence (D:3) Robin (D:3) 5 adders A river rat (Sewer) A dart slug (D:1) 3 ribbon worms 3 orcs (D:3) 5 endoplasms 4 giant cockroaches 8 goblins (D:3) 7 hobgoblins 8 jackals 11 kobolds 2 quokkas (D:3) 2 ball pythons 4 bats 3 frilled lizards 12 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adsd the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 663 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 765 | D:2 | Noticed Jessica 774 | D:2 | Killed Jessica 775 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 1384 | D:3 | Noticed Terence 1396 | D:3 | HP: 1/37 [Terence/+2 mace of protection (8)] 1541 | D:3 | Killed Terence 1542 | D:3 | Reached XP level 5. HP: 22/42 MP: 5/5 1702 | D:3 | Reached skill level 5 in Ranged Weapons 1787 | D:3 | Noticed Robin 1791 | D:3 | Killed Robin 1935 | D:3 | Reached XP level 6. HP: 49/49 MP: 6/6 1982 | D:3 | Found a glowing drain. 1986 | Sewer | Entered a sewer 2220 | Sewer | Reached skill level 5 in Fighting 2296 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_cross, serial_park_tiny_2 D:2: layout_loops_cross, nrook_mini_vaults, uniq_jessica D:3: layout_rooms, gup_sewer_entry_spiral, uniq_terence, uniq_robin Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.7 Fighting | 3 4 5 | 5.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 336 || 498 Use: Scroll | | 1 || 1 Armour: Leather armour | 21 | 61 || 82 Dodge: Dodged | 22 | 45 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2396 | 2327 | 69 | 127 | 1658 | 4 | 599.0 | Dungeon | 2046 | 1977 | 69 | 127 | 1427 | 3 | 682.0 | Sewer | 350 | 350 | 0 | 0 | 231 | 1 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 854 daAuts D:1: 639 daAuts D:3: 552 daAuts Sewer: 350 daAuts