adsd Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -33, D:1) 3 stones (4, -9, D:1) a +0 ring mail (5, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 12, D:1) 7 stones (6, 6, D:1) a jackal corpse (skeletalised by now) (6, 10, D:1) a jackal corpse (skeletalised by now) (6, 11, D:1) a jackal corpse (skeletalised by now) (22, -31, D:1) a hobgoblin corpse (skeletalised by now) (22, -30, D:1) a ball python corpse (skeletalised by now) (22, -29, D:1) a +0 plate armour (23, -29, D:1) a +5 ring of evasion (25, -30, D:1) a +0 sling (28, -35, D:1) 6 stones (29, -35, D:1) a +0 dagger (30, -30, D:1) 4 poisoned darts (30, -21, D:1) 2 stones (32, -17, D:1) a granite talisman (32, -14, D:1) a +0 leather armour (33, 7, D:1) a +0 short sword (38, -20, D:1) 3 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (1, 25, D:2) a +0 ring mail (3, 6, D:2) a +0 chain mail of positive energy (10, -8, D:2) a +0 spear (21, 1, D:2) a jackal skeleton (21, 19, D:2) a bat corpse (skeletalised by now) (22, 1, D:2) a jackal skeleton a ball python skeleton (22, 18, D:2) an adder corpse (skeletalised by now) (22, 20, D:2) a +0 leather armour (42, 1, D:2) a staff of alchemy (48, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (3, 8, D:3) 2 stones