affk Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 20, D:1) a +0 hand axe (3, 22, D:1) a +0 robe (9, 30, D:1) a +0 club (11, 12, D:1) a +0 dagger (18, 10, D:1) a +0 sling (20, 31, D:1) 5 javelins (21, 5, D:1) a +0 hand axe (28, 32, D:1) a +0 dagger (44, 0, D:1) a +0 whip (45, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a maw talisman (1, 20, D:2) a +0 club (2, 29, D:2) the +2 robe "Imih" {Int+3} Int+3: It affects your intelligence (+3). (3, 39, D:2) a +0 dagger of draining (21, 16, D:2) a +0 mace a +0 chain mail (27, 27, D:2) 4 stones (29, 32, D:2) 4 stones (30, 41, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, -14, D:3) a +0 dagger (4, -12, D:3) a +0 ring mail (14, 1, D:3) 4 stones (29, -8, D:3) a stone (39, 3, D:3) a +0 club (41, -13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 club a +0 club a gnoll corpse (skeletalised by now) (6, 4, D:4) a +0 flail an orc skeleton (10, -4, D:4) a +0 whip a kobold skeleton (14, -31, D:4) a jackal corpse (skeletalised by now) (19, -35, D:4) a +0 war axe (29, -29, D:4) a +1 ring mail of cold resistance (32, -22, D:4) a quokka corpse (skeletalised by now) (33, -37, D:4) a +0 club (35, -47, D:4) a +0 spear (40, -6, D:4) 3 stones (49, -40, D:4) a +1 whip of distortion (50, -19, D:4) a +0 battleaxe a +0 chain mail (56, -41, D:4) a +0 short sword (58, -9, D:4) a +0 dagger (61, -8, D:4) 8 stones (69, -24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (13, -13, D:5) a +0 spear (16, -16, D:5) a +0 chain mail a +0 club (28, -18, D:5) a +0 scale mail (30, 7, D:5) a +0 giant club (31, 4, D:5) a +0 war axe a +1 leather armour of poison resistance a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -20, D:5) 4 large rocks (37, -12, D:5) 5 stones (37, -5, D:5) a +0 helmet (38, -20, D:5) the +2 dagger of Dadikk {elec, rF+ rC++} rF+: It protects you from fire. rC++: It greatly protects you from cold. (41, -3, D:5) 6 stones (42, -1, D:5) a stone (44, -10, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ykoxt's Magic Scroll Shop a scroll of fear (52 gold) a scroll of amnesia (52 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of butterflies (52 gold) a scroll of torment (123 gold) [Shop] Jaloats's Magic Scroll Emporium a scroll of vulnerability (60 gold) a scroll of fog (60 gold) a scroll of poison (60 gold) a scroll of blinking (112 gold) a scroll of teleportation (45 gold) a scroll of enchant armour (112 gold) a scroll of brand weapon (142 gold) a scroll of teleportation (45 gold) (0, 0, D:6) a +0 dagger (10, 11, D:6) a +0 mace (12, 6, D:6) a +0 dagger of protection a +0 robe (13, 5, D:6) a +0 halberd a +0 robe (18, 1, D:6) a +0 club (19, -5, D:6) a +0 giant club (20, 19, D:6) a +0 robe a +4 halberd (21, 4, D:6) 7 stones (23, 17, D:6) a +0 hand axe (25, -20, D:6) a +0 flail (25, 8, D:6) a +0 scale mail (26, -19, D:6) a +0 dagger a +0 robe a +0 flail (31, 15, D:6) 7 stones (34, 30, D:6) a +2 spear a +0 robe a +3 trident a +0 robe (41, 4, D:6) a +1 dagger of venom a +0 robe a +0 short sword a +0 chain mail (49, 1, D:6) a +0 vampiric hand axe (49, 4, D:6) the +1 rapier "Cuchul" {flame, rF+ rCorr Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 7 of the Dungeon (0, 0, D:7) a +3 trident of draining a +0 robe an orb of mayhem (2, 7, D:7) a +3 scale mail (6, 0, D:7) a +0 whip (12, 2, D:7) a +0 robe (12, 8, D:7) a +0 war axe (16, 1, D:7) a +0 ring mail (20, 12, D:7) a +3 hand axe (21, 16, D:7) a +0 robe a +0 dagger (21, 17, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 robe a +0 dagger 2 boomerangs a +0 short sword (23, 0, D:7) a +1 spear of venom a +0 cloak (34, -4, D:7) 8 stones (35, -2, D:7) a +0 club (35, -1, D:7) a +0 hand axe a +0 chain mail a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -3, D:8) 9 stones (2, -2, D:8) 2 stones (5, 2, D:8) 2 stones (27, -20, D:8) a +4 scimitar a +0 robe (29, -22, D:8) a +0 war axe a +0 hand axe a +0 plate armour a +0 short sword a +0 robe (29, -14, D:8) a +0 chain mail a +0 trident (34, -17, D:8) a maw talisman (35, -36, D:8) a +0 mace a +0 leather armour (36, -7, D:8) a +0 dagger 2 poisoned darts a +0 giant club a +0 giant club (45, 7, D:8) a +0 dagger (45, 8, D:8) 3 large rocks (47, 11, D:8) a +0 ring mail a +0 club a +0 club a +0 leather armour a +0 flail +0 steam dragon scales (48, 5, D:8) a +0 robe a +4 falchion of venom a +0 robe a +0 dagger a +0 short sword (49, 5, D:8) a +0 ring mail a +0 flail (51, 8, D:8) a +0 robe Level 9 of the Dungeon [Shop] Sal Nago's Antique Armour Shop a +0 chain mail of cold resistance (287 gold) an orb of light (400 gold) a +2 leather armour of cold resistance (475 gold) the +2 leather armour of Day {Dex+4} (685 gold) Dex+4: It affects your dexterity (+4). the +5 ring mail of the Planets {Harm rPois Dex+3} (1162 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +2 ring mail of cold resistance (525 gold) a +2 leather armour of fire resistance (475 gold) an orb of light (400 gold) (0, 0, D:9) a +0 robe (3, 14, D:9) a +0 chain mail (6, -18, D:9) a +0 helmet (8, 3, D:9) a +0 flail (12, -3, D:9) a +0 chain mail of cold resistance (15, -5, D:9) a +0 sling (20, 20, D:9) a +0 hand axe (32, -2, D:9) a +0 leather armour (38, -1, D:9) 7 stones (45, 13, D:9) a +0 ring mail a curare-tipped dart a +0 whip (45, 15, D:9) a +0 robe a +0 dagger 2 poisoned darts a +0 whip 3 stones a +0 club (46, -15, D:9) 4 stones (47, 7, D:9) a +0 spear a +0 robe (49, -1, D:9) 3 poisoned darts (49, 14, D:9) the +2 plate armour of Piewkec {^Drain Will- Int+9 SInv} Int+9: It affects your intelligence (+9). Will-: It decreases your willpower. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a +0 pair of boots a +2 scimitar of flaming a +0 chain mail a +0 scale mail (52, 3, D:9) a +4 mace a +0 robe (52, 4, D:9) a +0 great sword a +0 robe (52, 6, D:9) a +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 halberd a +0 robe a +0 great sword (1, 0, D:10) a +4 short sword a +0 robe (1, 8, D:10) 6 stones (13, -9, D:10) a +0 orcbow (16, 5, D:10) a +2 buckler (16, 29, D:10) a +0 spear (21, 34, D:10) a +0 whip a +0 leather armour (22, 34, D:10) a +0 spear (23, 33, D:10) a +0 club (29, 9, D:10) a +0 orcbow (31, -4, D:10) 2 stones (32, 10, D:10) 4 poisoned darts (33, 18, D:10) a +0 helmet (41, 10, D:10) a +0 club (42, 11, D:10) a +0 lajatang 2 stones (42, 23, D:10) a +0 whip (43, 9, D:10) a stone a +0 whip (46, 11, D:10) a +0 short sword (49, 15, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, 12, D:11) a +0 giant club a +0 giant spiked club (6, 3, D:11) a +0 dire flail a +0 giant club (13, -7, D:11) a +0 mace (22, -5, D:11) 3 stones (22, 16, D:11) a +0 scale mail (28, -3, D:11) a +0 flail (30, -3, D:11) a +0 glaive a +0 orcbow a +0 plate armour (30, -2, D:11) a +0 club a +0 leather armour a +2 whip of electrocution a +0 dagger (32, 15, D:11) a +0 robe a +0 dagger (34, 15, D:11) a +0 leather armour a +2 whip of distortion a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail a +0 falchion (37, 6, D:11) a +0 sling (43, -11, D:11) a +0 spear (44, 37, D:11) a +0 great sword (45, 20, D:11) a +0 shortbow (50, 18, D:11) a +0 ring mail a +0 long sword (51, 16, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (5, -43, D:12) a +0 war axe (13, -1, D:12) a +0 dagger a +0 leather armour (14, -1, D:12) a +0 club a +0 scale mail (16, -26, D:12) 8 stones (17, -9, D:12) a +0 dagger a +0 robe (18, -9, D:12) a +0 club a +0 chain mail (19, -12, D:12) a +0 halberd a +0 plate armour (19, -1, D:12) a +0 halberd a +0 plate armour (20, -13, D:12) a +0 club a +0 ring mail (20, -5, D:12) a +0 club a +0 morningstar a +0 hand axe a +0 leather armour (20, -4, D:12) a +0 dagger a +0 robe (20, -3, D:12) a +0 scimitar a +0 chain mail a +0 war axe (20, -2, D:12) a +0 dagger a +0 ring mail a +1 short sword of venom a +0 dagger a +0 mace a +0 plate armour (20, 0, D:12) a +0 war axe (50, -34, D:12) a +0 quarterstaff Level 1 of the Orcish Mines (6, -1, Orc:1) Maxwell's Memoranda (6, 0, Orc:1) a potion of heal wounds (6, 1, Orc:1) a scroll of brand weapon (7, 1, Orc:1) a scroll of silence (20, 7, Orc:1) a +0 leather armour a +0 club (23, -10, Orc:1) a +0 giant spiked club (23, 15, Orc:1) a +0 falchion a +0 trident a +0 club a +0 giant club (25, 4, Orc:1) a +0 short sword (26, -2, Orc:1) a +0 arbalest (29, 1, Orc:1) a +0 leather armour a +0 dagger (29, 4, Orc:1) a +0 giant spiked club (34, -28, Orc:1) a +0 dagger (35, -30, Orc:1) a +0 falchion (36, -30, Orc:1) a +0 plate armour a +0 scimitar a +0 orcbow (39, -30, Orc:1) a +0 vampiric short sword a +0 chain mail (41, -28, Orc:1) a +0 chain mail a +0 flail a +0 orcbow Level 2 of the Orcish Mines [Shop] Koantiz's General Store (Shop contents are unknown) (0, 0, Orc:2) a +0 giant club (11, -5, Orc:2) 23 gold pieces