affk Level 1 of the Dungeon (0, 0, D:1) a -3 short sword (8, 0, D:1) a +0 dagger (21, 14, D:1) a +0 short sword (26, -3, D:1) a +0 dagger 5 stones (26, 36, D:1) a +0 dagger (28, -7, D:1) a +0 buckler (33, 25, D:1) a +0 club (34, 1, D:1) 5 poisoned darts (34, 21, D:1) a +0 club 2 stones (52, -4, D:1) a +0 club (53, -4, D:1) a +0 dagger a +0 dagger (54, -11, D:1) a ring of see invisible (54, -8, D:1) a +0 ring mail (54, 12, D:1) 3 poisoned darts (55, -2, D:1) a +0 dagger (58, 5, D:1) a +0 dagger (65, 9, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (8, 0, D:2) 6 stones (15, -4, D:2) a +0 dagger (33, -32, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 26, D:3) 3 poisoned darts (10, 6, D:3) a +0 ring mail (16, 3, D:3) a +0 hand axe (17, 19, D:3) a +0 hand cannon of freezing (23, 29, D:3) a staff of air (29, 18, D:3) a +0 robe (42, 1, D:3) the +4 long sword of Mourning {freeze, rElec rF- rN+ Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (42, 24, D:3) a +0 dagger (46, 5, D:3) the +0 leather armour of the Lost Path {Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (46, 7, D:3) a +0 spear (50, 43, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, 20, D:4) a +0 mace (3, 24, D:4) a +0 dagger (9, 33, D:4) a +0 club 2 poisoned darts (10, 3, D:4) a +0 club (10, 48, D:4) a +0 club a +0 trident a +0 short sword (11, 30, D:4) 15 gold pieces (11, 32, D:4) 10 gold pieces (12, 31, D:4) a +0 pair of gloves (14, 11, D:4) the +1 scale mail of the Maze {Int+3} Int+3: It affects your intelligence (+3). (22, 31, D:4) a wand of flame (19) (23, 56, D:4) an iguana corpse (skeletalised by now) (26, 48, D:4) a +0 giant spiked club (33, 36, D:4) a +0 dagger 4 stones a kobold skeleton (43, 29, D:4) a dragon-blood talisman (54, 31, D:4) a +0 spear a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (56, 7, D:4) a +0 short sword a kobold skeleton (58, 8, D:4) a flux talisman (58, 18, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (1, 0, D:5) a +0 short sword (1, 17, D:5) a +0 club (7, -12, D:5) a +0 barding (10, -14, D:5) a +0 dagger (11, -23, D:5) 8 stones (11, 0, D:5) a +0 orcbow (12, 0, D:5) a +0 shortbow (14, 15, D:5) 2 stones (19, 12, D:5) a +0 scale mail (21, -6, D:5) a +0 ring mail (47, 7, D:5) a +0 leather armour (54, 14, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Inucar's Jewellery Shop the ring "Woavi" {MP+9 Int+5} (562 gold) [ring of magical power] Int+5: It affects your intelligence (+5). MP+9: It affects your magic capacity (+9). a ring of see invisible (225 gold) a ring of ice (375 gold) a +6 ring of strength (540 gold) an amulet of the acrobat (450 gold) a ring of flight (262 gold) a ring of willpower (375 gold) (0, 0, D:6) a +0 leather armour (1, 23, D:6) a +0 ring mail (1, 27, D:6) 8 stones (2, 17, D:6) a +0 sling (4, 20, D:6) 5 stones (26, 4, D:6) a ring of fire an amulet of the acrobat a ring of resist corrosion a +0 scale mail (27, 25, D:6) 5 stones (31, -4, D:6) a +0 hand axe of freezing a +0 ring mail (32, -4, D:6) a +0 dagger a +0 robe (33, -4, D:6) a +0 falchion a +0 leather armour (37, 27, D:6) a +0 sling Level 7 of the Dungeon [Shop] Xiut Xoti's Lightly-Used Armoury a -1 triple crossbow (65 gold) a -1 barding (234 gold) a -1 hand cannon (1 gold) a -2 double sword (65 gold) a -3 hand cannon (1 gold) a -2 barding (169 gold) (1, 7, D:7) a +0 helmet (4, -1, D:7) a +0 dagger a +0 robe (4, 0, D:7) a +0 whip a +2 dagger of pain a +0 robe a +0 glaive a +0 plate armour (5, -1, D:7) a +0 whip a +0 leather armour (8, 24, D:7) 8 stones (11, 7, D:7) a +1 mace of freezing a +0 robe (13, 9, D:7) a +0 halberd a +2 robe of willpower (14, 10, D:7) a +0 mace a +0 robe a +0 war axe a +0 robe (23, 17, D:7) a +3 leather armour of poison resistance (23, 18, D:7) a staff of air (25, 17, D:7) a staff of air (25, 19, D:7) an amulet of magic regeneration a +6 ring of dexterity a wand of digging (6) a +0 quarterstaff the +6 flail of Theory {venom, SInv} SInv: It lets you see invisible. (26, 31, D:7) a +0 whip a +0 club (28, 33, D:7) a +0 hand axe (28, 34, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 21, D:7) a +0 flail a +0 chain mail (30, 34, D:7) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 dagger a +0 leather armour (34, -6, D:7) a +0 short sword of venom (42, 11, D:7) a +0 club a +0 flail (42, 12, D:7) a +0 whip a +0 club a +0 robe a +0 club