affk Level 2 of the Dungeon (0, 0, D:2) Great Wizards, Vol. VII Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, -31, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, -26, D:4) a +0 ring mail (13, -6, D:4) a +2 dagger of venom a +0 scale mail an orc corpse (skeletalised by now) (18, 26, D:4) a +0 dagger (22, -5, D:4) a hound skeleton (25, -1, D:4) a +0 club a +0 leather armour a +0 dagger a +0 ring mail (26, -2, D:4) a +0 trident an orc skeleton (26, -1, D:4) a +0 hand axe an orc skeleton (27, 3, D:4) a +0 flail a +0 leather armour an orc skeleton (28, -2, D:4) 5 stones (28, 18, D:4) a hobgoblin corpse (skeletalised by now) (37, 22, D:4) a +0 dagger a kobold corpse (skeletalised by now) (48, 13, D:4) the +7 rapier of Disembowelment {elec, rF++ Int+3} Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. (50, 0, D:4) a quokka skeleton (58, 9, D:4) a ball python skeleton (62, 12, D:4) 3 stones (72, -15, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) 5 stones (2, 31, D:5) a staff of air (3, 19, D:5) an adder skeleton (4, -1, D:5) a +0 dagger 3 boomerangs a +0 chain mail (5, 0, D:5) a +0 club a +1 ring mail of poison resistance an orc corpse (skeletalised by now) (5, 14, D:5) 7 stones (5, 20, D:5) 6 stones (10, 34, D:5) a +0 spear a gnoll skeleton (11, -9, D:5) a +0 whip (11, 33, D:5) a +0 club (11, 34, D:5) a +0 spear (15, 29, D:5) a +0 falchion (17, 34, D:5) 5 stones (17, 39, D:5) a +0 trident (24, 14, D:5) 2 javelins (29, -8, D:5) a +0 giant club (31, 7, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (7, -12, D:6) a +0 leather armour (17, -19, D:6) a +0 ring mail (17, -3, D:6) 6 stones (17, 1, D:6) a wand of mindburst (5) (20, -16, D:6) a +0 battleaxe (35, -3, D:6) 3 poisoned darts (38, -7, D:6) a +0 plate armour (41, -4, D:6) a hound corpse