Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 1216611295720617534 657 affk the Trooper (level 7, -10/57 (59) HPs) Began as a Formicid Fighter on May 3, 2026. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... on level 5 of the Dungeon. The game lasted 00:02:10 (2405 turns). affk the Trooper (Formicid Fighter) Turns: 2405, Time: 00:02:10 HP: -10/57 (59) AC: 9 Str: 22 XL: 7 Next: 85% MP: 7/7 EV: 7 Int: 8 God: Gold: 88 SH: 5 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) d - +3 flail rCold . . . (100%) c - +0 buckler rNeg . . . (100%) e - +0 chain mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff d - a +3 flail (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) e - a +0 chain mail (worn) Jewellery f - a +6 ring of intelligence Scrolls c - 4 scrolls of identify {unknown} e - a scroll of silence {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of immolation {unknown} q - a scroll of enchant armour {unknown} Potions m - 3 potions of might d - 2 potions of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - 2 potions of brilliance {unknown} l - 4 potions of curing {unknown} o - a potion of lignification {unknown} Skills: * Level 6.4 Fighting + Level 3.1(3.5) Maces & Flails - Level 2.1(3.0) Staves + Level 5.0 Armour + Level 6.1 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 97% 1 Confusing Touch Hex 0% N/A 100% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder is moderately wounded. The adder barely misses you. The adder bites you but does no damage. The adder bites you. The adder barely misses you. There is an open door here. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. x2 You barely miss the adder. The adder is moderately wounded. The ogre barely misses you. You completely miss the ogre. The adder leaves your sight. You thump the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... ..........# ..⌠... ........### #...... ........# ....... ........# ##....... ........# #........ ........# ##.⌠...... #+####### #S........ ..## #O#S...... #..### #@###...⌠. #....###### ##...###... #+##.#....# #..⌠..[###. .....'....# ##........# ### .....#....# #..........{#.### .....#....# ##........⌠.##...### .....#....# #...........#..⌠...## .....#....###.⌠........##........ .....####.÷............#......... You could see an ogre and an adder. Vanquished Creatures A water moccasin (D:5) A black bear (D:5) A centaur (D:5) A scorpion (D:5) 4 hounds An orc priest (D:5) 3 iguanas 3 gnolls (D:4) 4 adders 2 shadow imps (D:5) 2 ufetubi (D:4) A dart slug (D:5) 3 orcs A hobgoblin (D:4) 2 jackals (D:5) 2 endoplasms (D:4) A goblin (D:4) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | affk the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | You fall into a shaft and drop 1 floor! 77 | D:2 | You fall into a shaft and drop 2 floors! 102 | D:4 | Reached XP level 2. HP: 10/22 MP: 2/2 173 | D:4 | Reached XP level 3. HP: 17/30 MP: 3/3 279 | D:4 | Reached skill level 1 in Maces & Flails 279 | D:4 | Reached XP level 4. HP: 14/37 MP: 4/4 283 | D:4 | Reached XP level 5. HP: 9/43 MP: 5/5 1248 | D:5 | Entered Level 5 of the Dungeon 1354 | D:5 | Encountered a water moccasin 1366 | D:5 | Reached skill level 5 in Shields 1372 | D:5 | Killed a water moccasin 1373 | D:5 | Reached skill level 5 in Fighting 1373 | D:5 | Reached XP level 6. HP: 31/51 MP: 6/6 1633 | D:5 | Reached XP level 7. HP: 30/57 MP: 7/7 2006 | D:5 | Found Kaussiolu's Neck Hole. 2048 | D:5 | Reached skill level 5 in Armour 2405 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_y, chequers_hall_statues_y, corexii_hall_statues_s D:2: layout_rooms, basic_altar, darby_scavenged_remnants D:4: layout_basic, kennysheep_generic_room_7 D:5: minmay_skewed_foursquare, layout_basic, nicolae_shop_sticking_my_neck_out Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 | 6.4 Maces & Flails | 1 2 3 | 3.1 Armour | 4 5 | 5.0 Shields | 5 6 | 6.1 Staves | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 21 | 53 | 58 || 132 Melee: Quarterstaff | 3 | | || 3 Flail | 18 | 53 | 58 || 129 Ability: Shaft Self | 2 | | || 2 Dig | 1 | | 3 || 4 Armour: Scale mail | 20 | 14 | || 34 Chain mail | | 41 | 70 || 111 Dodge: Dodged | 15 | 25 | 37 || 77 Block: Buckler | 12 | 18 | 18 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2444 | 2404 | 40 | 343 | 1666 | 4 | 611.0 | Dungeon | 2444 | 2404 | 40 | 343 | 1666 | 4 | 611.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1185 daAuts D:5: 1181 daAuts D:2: 51 daAuts D:1: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+