Dungeon Crawl Stone Soup version 0.35-a0-340-g55cc796d3c (webtiles) character file. Game seed: 9139250373969336938 0 affk the Shield-Bearer (level 1, -1/13 (18) HPs) Began as a Formicid Fighter on May 5, 2026. Slain by a scorpion (3 damage) ... on level 6 of the Dungeon. The game lasted 00:00:16 (101 turns). affk the Shield-Bearer (Formicid Fighter) Turns: 101, Time: 00:00:17 HP: -1/13 (18) AC: 6 Str: 20 XL: 1 Next: 0% MP: 1/1 EV: 8 Int: 7 God: Gold: 5 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty, heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - a potion of might d - a potion of moonshine {unknown} Skills: * Level 3.2 Fighting + Level 2.0 Staves + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:6 Pikel Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You block the lemure's attack. You sock the lemure! The lemure is almost dead. The lemure hits you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You extend your mandibles. You dig through the rock wall. You feel drained. The lemure closely misses you. The scorpion stings you but does no damage. You dig through the rock wall. You feel heavily drained. You encounter Pikel, Merchant of Souls. He is wielding a +1 whip of flaming. You sock the scorpion! The scorpion is heavily wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... #+# ###.# ...# #..# ##..# ..?### .#######K#@# .......55s## ..####5#### ##.{.# #...# #...5.# ##....# ##...# {..... You could see 3 lemures and a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | affk the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D:1 | You fall into a shaft and drop 1 floor! 60 | D:2 | You fall into a shaft and drop 1 floor! 81 | D:3 | You fall into a shaft and drop 3 floors! 82 | D:6 | Encountered a lemure 82 | D:6 | Encountered a lemure 93 | D:6 | Encountered a scorpion 95 | D:6 | Encountered a lemure 99 | D:6 | Encountered Pikel 101 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, kennysheep_nub, nrook_mini_backslash D:3: layout_loops_corners, kennysheep_generic_room_15, uniq_terence D:6: layout_basic, kennysheep_mini_moat, nicolae_elyvilon_peaceful_grove, minmay_temple_entry_mist, uniq_pikel Action || total ---------------------------++------- Attack: Normal || 8 Melee: Quarterstaff || 8 Ability: Shaft Self || 3 Dig || 2 Drink: Might || 1 Armour: Scale mail || 11 Dodge: Dodged || 6 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 61 | 4 | 25.8 | Dungeon | 103 | 103 | 0 | 0 | 61 | 4 | 25.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 48 daAuts D:6: 21 daAuts D:3: 21 daAuts D:1: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+