Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 12137309307879697435 73 agaga the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Sept 4, 2025. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:02 (1681 turns). agaga the Conjurer (Deep Elf Conjurer) Turns: 1681, Time: 00:04:02 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 8% Magic: 9/12 EV: 11 Int: 25 God: Gold: 184 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 helmet Jewellery d - a ring of see invisible (worn) Wands a - a wand of flame (18) Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of fear {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - 2 potions of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of attraction {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Battles Conj/Frge 19% 2d9 28% 4 c - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Battlesphere (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear the slow rusting of a drain nearby. A rat comes into view. The rat squeaks loudly. The rat moves out of view. A water moccasin comes into view. An endoplasm comes into view. You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The endoplasm quivers. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. The water moccasin bites you. The water moccasin closely misses you. The water moccasin bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The water moccasin bites you! You die... †.# # ###.# #. #...## ##..#....####### #......_.......# .####.J†.#..#.######### ##...#............. #S###..########..# #@.....# #..# #......# ###†# ..#.#### #..<# ##.#.# #.#.# #.#.# ...#.# #.# # ### #.# #.. ### ### You could see a water moccasin and an endoplasm. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:3) 5 endoplasms 7 hobgoblins 5 quokkas 2 bats (D:1) 2 frilled lizards 7 giant cockroaches 3 goblins 4 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agaga the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 767 | D:2 | Reached skill level 5 in Conjurations 767 | D:2 | Reached XP level 3. HP: 13/19 MP: 5/10 1444 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/12 1476 | D:2 | Learned a level 4 spell: Iskenderun's Battlesphere 1479 | D:2 | Learned a level 2 spell: Searing Ray 1628 | D:3 | Found a bloodstained altar of Trog. 1672 | D:3 | Noticed a water moccasin 1681 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms D:2: minmay_recursive_quarters, layout_loops_ring D:3: layout_basic, lemuel_blue_sif_altar, nicolae_overflow_crystal_walls, gup_sewer_entry_bubbles Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | || 85 Searing Ray | | 5 || 5 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1560 | 119 | 0 | 1328 | 3 | 559.7 | Dungeon | 1679 | 1560 | 119 | 0 | 1328 | 3 | 559.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 951 daAuts D:1: 644 daAuts D:3: 83 daAuts