ahyangyi2 Level 1 of the Dungeon (0, 0, D:1) a parchment of Swiftness (0, 14, D:1) a rat corpse (skeletalised by now) (0, 32, D:1) a +0 short sword (12, 12, D:1) a bat skeleton (12, 20, D:1) a +0 short sword (16, 9, D:1) a frilled lizard skeleton (25, 28, D:1) a +0 whip (38, 3, D:1) a parchment of Gloom (38, 13, D:1) a +0 leather armour (40, 53, D:1) a ball python corpse (skeletalised by now) (42, 34, D:1) a bat skeleton (46, 32, D:1) a bat skeleton (52, 50, D:1) a +0 dagger Level 2 of the Dungeon (8, -2, D:2) a +2 dagger of venom a goblin corpse (9, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -1, D:2) a bat corpse (skeletalised by now) (12, 1, D:2) a ball python corpse (13, 14, D:2) 19 gold pieces (16, -3, D:2) a +0 dagger (18, -3, D:2) a +0 dagger (24, 13, D:2) a parchment of Ignite Poison (30, 12, D:2) a scroll of identify (35, 13, D:2) a +0 ring mail (37, 11, D:2) the quill talisman of Vierok {Rampage *Corrode +Inv} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. (unseen) (37, 14, D:2) a scroll of teleportation (37, 15, D:2) a potion of haste