Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 17732851979210129335 6 ajaj the Ducker (level 1, 0/18 HPs) Began as a Human Monk on Apr 14, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (206 turns). ajaj the Ducker (Human Monk) Turns: 206, Time: 00:01:20 Health: 0/18 AC: 0 Str: 11 XL: 1 Next: 90% Magic: 14/14 EV: 19 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire x . . a - melded +0 short sword rCold . . . d - melded orb {light} rNeg . . . b - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn %: no passive effects @: confused, scroll-form, ambrosia-drunk A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, explore regen a: Begin Untransformation You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 short sword (melded) Missiles f - 2 poisoned darts (quivered) Armour b - a +0 robe (melded) d - an orb of light (melded) j - a +0 helmet Scrolls h - a scroll of identify {unknown} Potions g - a potion of lignification {unknown} Talismans e - an inkwell talisman i - the inkwell talisman "Paruw" (active) {MP+9 Stlth+} (You found it on level 1 of the Dungeon) [inkwell talisman] MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. Skills: + Level 3.1 Fighting + Level 3.1 Short Blades + Level 3.1 Dodging + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You regain HP and MP as you explore. Message History The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You flutter at the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You flutter at the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You flutter at the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You flutter at the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You flutter at the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You flutter at the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Okay, then. You are confused. You feel invigorated. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ##### #.# . .# #.# #. .. #.# ##### #.# #.# ....# #.###....# #.#......# #.#......# ##########.#J.....## #....).....;........ #.########.#..)...## #.# #..........# #.# #..........# #.# #.......#### #.# #.......# #.# #.(.....# ####.### #.......# #.....[# #.......# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ajaj the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 124 | D:1 | Identified the inkwell talisman "Paruw" {MP+9 Stlth+} 206 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, bh_walls_and_bars Action || total ---------------------------++------- Melee: Short sword || 25 Unarmed || 9 Use: Potion || 1 Armour: Robe || 9 Skin || 1 Dodge: Dodged || 13 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 0 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 0 | 0 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts