ajaj Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 1, D:1) a bat corpse (skeletalised by now) (9, 39, D:1) a +0 hand axe (14, 22, D:1) 4 large rocks (15, 33, D:1) a +0 club a +0 club a +0 club a kobold skeleton a goblin skeleton (18, 20, D:1) a rat skeleton (19, 24, D:1) 6 poisoned darts (20, 4, D:1) 5 stones (26, 22, D:1) a rat skeleton (32, 30, D:1) a quokka skeleton a hobgoblin skeleton (33, 8, D:1) a +0 club (33, 33, D:1) a +0 spear (35, 15, D:1) a ball python corpse (skeletalised by now) (37, 14, D:1) a rat corpse (skeletalised by now) (46, 19, D:1) a +0 rapier Level 2 of the Dungeon (5, -15, D:2) a +0 club (8, 0, D:2) a ball python corpse (skeletalised by now) (9, 0, D:2) a +0 club (15, 34, D:2) a rat corpse (skeletalised by now) (25, -8, D:2) a hobgoblin corpse (skeletalised by now) (29, 34, D:2) a bat corpse (skeletalised by now) (29, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 36, D:2) a frilled lizard corpse (skeletalised by now) (30, -7, D:2) a frilled lizard skeleton (33, 3, D:2) 7 stones (45, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, -5, D:2) 3 poisoned darts (59, -2, D:2) a +0 short sword a stone an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +1 hand axe "Grim" {flame, Int+5} Int+5: It affects your intelligence (+5). (1, -14, D:3) a +0 flail a +0 war axe a +0 dagger a +0 robe a +0 mace an orc corpse an orc corpse an orc corpse (3, -13, D:3) a stone (10, 5, D:3) a -1 dagger (26, -19, D:3) a +0 short sword