aka1bb Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 15, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (5, 10, D:1) a bat skeleton (9, 23, D:1) a +0 dagger (13, -8, D:1) a ball python corpse (skeletalised by now) (24, -12, D:1) a +0 whip (29, -12, D:1) a +0 spear (30, -3, D:1) a +0 leather armour (30, 38, D:1) a staff of cold (32, 7, D:1) a +0 leather armour (41, 1, D:1) a +0 short sword a stone (42, 0, D:1) a +0 dagger (42, 1, D:1) a rat skeleton (43, 35, D:1) an inkwell talisman (46, 34, D:1) a +0 hand axe (50, 18, D:1) a +0 short sword a stone a kobold skeleton (50, 19, D:1) a +0 dagger a ball python skeleton (51, 19, D:1) a +0 club a goblin skeleton (58, -15, D:1) a +0 mace (59, -8, D:1) a hobgoblin corpse (skeletalised by now) (59, 12, D:1) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (60, 13, D:1) a +0 dagger (67, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 3, D:2) a +0 dagger a goblin skeleton (12, 3, D:2) a +0 whip 4 stones (14, -5, D:2) an adder skeleton (19, 3, D:2) the +0 scale mail of Peli {Death, Rampage +Inv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. It cannot be enchanted further. (21, -18, D:2) a +0 dagger a goblin skeleton (21, -17, D:2) a +0 dagger of venom (27, 8, D:2) a +0 dagger a goblin skeleton (36, 12, D:2) a bat skeleton (38, -18, D:2) a +0 short sword a kobold skeleton (40, -7, D:2) a +0 leather armour (49, 0, D:2) a ball python skeleton (52, -23, D:2) a +0 club a goblin skeleton (52, -16, D:2) a staff of necromancy (58, -23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a boomerang an orc corpse (2, 2, D:3) a +0 dagger a +0 robe an orc corpse (17, -1, D:3) the +0 chain mail of Biufips {Death, rF++ Regen+ MP+5 Str-2} rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). Str-2: It affects your strength (-2). It cannot be enchanted further. a +0 scale mail