Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 10632958199206566695 11 albe the Grave Robber (level 2, 0/20 HPs) Began as a Human Necromancer on Nov 4, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:06:31 (302 turns). albe the Grave Robber (Human Necromancer) Turns: 302, Time: 00:06:32 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 5/5 EV: 11 Int: 15 God: Gold: 59 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) e - +1 sling (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword d - a +0 club e - a +1 sling of flaming (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of resistance {unknown} Skills: + Level 0.6 Fighting + Level 0.4 Ranged Weapons + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Call Canine Familiar Summ 1% N/A 54% 3 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the jackal! The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet burns the jackal. The jackal is moderately wounded. The jackal bites you. x3 The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet burns the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet burns the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... *,* *,* #.* *#...:#***,,,, *,* *,* #)* #....# **,,, **,********,####.####....# *,,, ,,,**,,,,,,,......>....).# *,,. #*,**,*****,,.....#.#..†#* *,.. #*,,.,,,,,,,#,*#........# *,.. ##..#,******#.####......## ###.. ....#,* #..........†.####.... .#,,*,** #..#@.#....#..†.†.... ##,,,,,*****#.ghh###....###...... #*,,,*,,,,*#....## #..#.#*#...... #*,,*****.......* #..#...#...... .,,,*****###.[.#* ##..##.##..... #.,,,,,* #.##* #..##.##..... *$.,,,,* #.* #..##.#...... #*#######################.#...... # #.................# #......... You could see 2 jackals (h) and a hobgoblin (g). Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 goblins (D:1) 2 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | albe the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 302 | D:1 | HP: 1/20 [jackal (2)] 302 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | 2 | 2.1 Necromancy | 4 | 4.0 Fighting | | 0.6 Ranged Weapons | | 0.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 17 Short sword || 5 Fire: Sling || 24 Read: Torment || 1 Revelation || 1 Fog || 1 Armour: Robe || 37 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 310 | 185 | 125 | 0 | 0 | 1 | 310.0 | Dungeon | 310 | 185 | 125 | 0 | 0 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 310 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+