allgreen Level 1 of the Dungeon (5, 19, D:1) a +0 dagger (6, -4, D:1) a +0 dagger (7, 21, D:1) a jackal corpse (skeletalised by now) (8, 19, D:1) a jackal corpse (skeletalised by now) (13, 27, D:1) a frilled lizard corpse (skeletalised by now) (17, -9, D:1) a +0 club (18, 6, D:1) a +0 ring mail (21, -3, D:1) a rat skeleton (23, 3, D:1) a bat corpse (skeletalised by now) (29, 7, D:1) a hobgoblin skeleton (30, 7, D:1) a rat skeleton (35, 10, D:1) a frilled lizard corpse (skeletalised by now) (49, 2, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (49, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 2, D:1) a jackal corpse (skeletalised by now) (52, 1, D:1) a hobgoblin corpse (skeletalised by now) (54, 19, D:1) a frilled lizard skeleton (54, 20, D:1) a rat skeleton (60, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 0, D:2) a +0 ring mail (12, -25, D:2) a +3 dagger of protection a +0 club a +0 scale mail a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -8, D:2) a jackal corpse (skeletalised by now) (13, -32, D:2) a +0 quarterstaff (15, -37, D:2) a jackal corpse (skeletalised by now) (18, -17, D:2) a +0 short sword (20, 0, D:2) a rat corpse (skeletalised by now) (23, 15, D:2) a +0 buckler (25, -21, D:2) a hobgoblin corpse (skeletalised by now) (29, 5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -19, D:2) a +0 short sword (37, -16, D:2) an inkwell talisman (40, -20, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gaduh's Antique Armour Boutique a +1 scale mail of fire resistance (368 gold) the +1 pair of gloves of Patterns {rPois Regen+} (476 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 pair of boots of stealth (264 gold) the +2 cloak of Fedhas's Hatred {Str+4} (687 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 leather armour of Serendipity {rN+ Will++ rCorr Dex+2} (851 gold) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (92 gold) a +2 pair of gloves of fire (724 gold) an orb of stardust (598 gold) (1, 15, D:3) a +3 shortbow a centaur corpse (skeletalised by now) (5, -2, D:3) a +0 scale mail a ring of magical power (15, 5, D:3) 5 large rocks (18, 32, D:3) a quokka skeleton (21, 12, D:3) a hound skeleton (25, 5, D:3) a +0 dagger (26, 12, D:3) a parchment of Kinetic Grapnel (27, -2, D:3) a +0 helmet (31, -1, D:3) a +0 leather armour (31, 6, D:3) 3 poisoned darts (33, 9, D:3) a +0 dagger (37, 9, D:3) a bat corpse (skeletalised by now) (40, 0, D:3) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe a frilled lizard skeleton an adder skeleton an orc skeleton an orc skeleton Level 4 of the Dungeon (3, -3, D:4) a +0 chain mail (11, -4, D:4) a +4 dagger a +0 short sword a +0 club a +0 leather armour a +0 club a +0 leather armour an orc skeleton an orc skeleton (13, -5, D:4) a +0 flail a +0 scale mail a +0 dagger a +0 dagger a +0 flail a +0 club a +0 dagger a +0 robe a +0 dagger an orc skeleton a kobold skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (13, -4, D:4) a +0 flail a +0 club a +0 scale mail a +0 flail a +0 leather armour an orc skeleton an orc skeleton (23, -18, D:4) a +0 whip a +0 ring mail (23, -16, D:4) an iguana skeleton (23, 2, D:4) a +0 sling (40, -6, D:4) 5 large rocks (44, -11, D:4) a hound corpse (skeletalised by now) (46, -4, D:4) a +0 club a gnoll corpse (skeletalised by now) (46, 3, D:4) a parchment of Fugue of the Fallen (47, -28, D:4) a hound corpse (skeletalised by now) (47, -3, D:4) a +0 whip a +0 short sword a +0 flail a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (57, 6, D:4) a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Seymitas {rN+} (2210 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +0 leather armour "Roelut" {Int+3} (1530 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 short sword of Integrity {freeze, *Corrode rF+++ Will++ Int+2} (10700 gold) *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the air staff of Bokhak {rElec rN+ Str+3 Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the +12 hand axe "Veoxkups" {flame, Str+3} (7870 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Daxtaon" {rElec rC+ rN+} (4100 gold) [ring of positive energy] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. the +6 short sword of the Extremes {flame, Fly rElec rF- rN++} (5500 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +2 battleaxe of flaming (3000 gold) the ring of Dalo {^Contam MP+10 Int+3 Dex+6} (6470 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the ring of the Nine Tales {^Drain rElec Int+3 SInv} (2970 gold) [ring of see invisible] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the spore talisman of Sorcery {rN+ rCorr Int+2} (4850 gold) [spore talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the ring "Pagip" {rN+ rCorr SInv} (3180 gold) [ring of see invisible] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring of the Griffon {^Contam MP+9 Str+2 Dex+3 SInv} (3610 gold) [ring of magical power] ^Contam: It causes magical contamination when unequipped. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +2 leather armour "Geskoun" {*Corrode rC+ Int+4 Dex+4} (3720 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the necromancy staff "Apuf" {rF+ rN+ Will+ Necro} (4460 gold) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. the air staff "Giantbane" {rElec rC+ Will- Str+2 Ice Air} (4460 gold) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the ring of Qenuklu {Str+2 Int+4 Dex+4 Slay+4} (6400 gold) [ring of slaying] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the hive talisman of the Kitsune {+Inv Int+2} (10560 gold) [hive talisman] +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). the +1 whip "Paneoxuu" {protect, rElec rC- rN++ Dex+3} (3180 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Wagykoin" {Will+ Str+2 Slay+3} (4880 gold) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 0, D:5) an iguana skeleton (3, 32, D:5) a +0 rapier (4, 15, D:5) a +0 club a +0 whip a gnoll skeleton (4, 16, D:5) a +0 whip a gnoll skeleton (5, 10, D:5) a maw talisman (5, 15, D:5) a +0 trident (5, 16, D:5) a +0 spear (8, -10, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (8, -9, D:5) a +0 hand axe a +0 leather armour (10, 0, D:5) a black bear skeleton (30, -13, D:5) a storm talisman (32, 11, D:5) a +0 robe (33, 13, D:5) a +0 dagger (48, -9, D:5) a hound skeleton (50, -9, D:5) a +0 club a +0 spear (50, 31, D:5) a +0 leather armour (51, -10, D:5) a +0 spear (51, -9, D:5) a +0 spear a gnoll skeleton (51, 29, D:5) a +0 ring mail Level 6 of the Dungeon (1, 1, D:6) a +0 halberd (1, 2, D:6) a +0 spear (2, 0, D:6) a +0 club a gnoll corpse (skeletalised by now) (2, 1, D:6) a +0 whip a +0 robe a +0 flail a gnoll corpse (skeletalised by now) (20, -13, D:6) a water moccasin skeleton (20, 20, D:6) a +1 dagger of protection a +0 falchion a +0 leather armour a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 29, D:6) a +0 war axe (23, 21, D:6) a +0 scale mail (30, -19, D:6) a +0 trident an orc corpse (skeletalised by now) (31, -19, D:6) a +0 short sword a +0 leather armour a +0 morningstar an orc corpse (skeletalised by now) (31, 13, D:6) the +1 leather armour of Howling Wind {Fly rElec Will+} Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (32, -26, D:6) a parchment of Sandblast (32, -19, D:6) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (33, 7, D:6) a +0 flail (42, 1, D:6) a +0 flail (43, 1, D:6) a +0 leather armour (51, 4, D:6) a +0 leather armour of cold resistance Level 7 of the Dungeon (9, -5, D:7) a +0 whip (16, -42, D:7) a parchment of Momentum Strike (24, -31, D:7) a +0 helmet (38, -46, D:7) a +0 dagger (40, -46, D:7) a +0 giant club (42, -27, D:7) a +0 dagger of venom (43, -25, D:7) a howler monkey corpse (skeletalised by now) (44, -46, D:7) a water moccasin skeleton (46, -43, D:7) a +0 scimitar (49, -4, D:7) 4 poisoned darts (55, -30, D:7) a bullfrog skeleton (56, -37, D:7) a +0 shortbow a +0 morningstar a +0 robe a +0 dagger an orc skeleton a centaur skeleton (57, -37, D:7) a +0 scale mail a +0 hand axe an orc skeleton (58, -38, D:7) a +0 heavy trident an orc skeleton (59, -41, D:7) a +0 troll leather armour a troll skeleton (61, -34, D:7) a +0 club Level 8 of the Dungeon (6, -44, D:8) a +2 whip of electrocution a +0 short sword a +0 ring mail a +0 club a +0 club an orc skeleton an orc skeleton (15, -22, D:8) a +0 great sword (16, -20, D:8) a yak skeleton (16, -11, D:8) a +0 club (17, -20, D:8) a death yak skeleton (18, -21, D:8) a yak skeleton (20, -34, D:8) a yak skeleton a yak skeleton a yak skeleton (21, -8, D:8) a +0 chain mail (27, -13, D:8) a +0 troll leather armour a troll skeleton (27, -12, D:8) a yak skeleton (32, -33, D:8) a +0 ring mail a +0 mace an orc skeleton (33, 2, D:8) a yak skeleton (33, 3, D:8) a +1 vampiric trident (34, 2, D:8) a yak skeleton a yak skeleton (35, 2, D:8) a yak skeleton (39, -15, D:8) a +0 war axe (47, -13, D:8) 4 curare-tipped darts (56, -33, D:8) a +0 lajatang (57, -31, D:8) a +0 dagger a +0 robe a yak skeleton (57, -29, D:8) a yak skeleton (58, -31, D:8) a +0 whip a +0 leather armour a +0 club (58, -30, D:8) a yak skeleton (59, -16, D:8) a +0 leather armour (61, -15, D:8) a +0 orcbow of freezing (64, -30, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a wand of charming (1) (4, 0, D:9) a +6 ring of strength (5, 0, D:9) a +0 club (8, -1, D:9) a +0 short sword (9, -1, D:9) a +0 trident a +0 plate armour an orc corpse (9, 0, D:9) 6 poisoned darts (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (10, -2, D:9) a +0 club 5 stones a kobold corpse (10, -1, D:9) a +1 devious short sword (still there?) 2 stones (still there?) a kobold corpse (still there?) (10, 0, D:9) a curare-tipped dart a +0 mace a +0 dagger an orc corpse (10, 1, D:9) a +0 club a +0 giant club a +0 giant club a +0 whip 3 stones a +0 dagger a +0 club a +0 dagger a +0 robe a kobold corpse a kobold corpse the Ecumenical Temple