allgreen Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (21, 2, D:1) a +0 scale mail (22, 4, D:1) a ball python skeleton (26, -12, D:1) a bat skeleton (27, 17, D:1) a +0 dagger (35, 18, D:1) a hobgoblin corpse (skeletalised by now) (39, 13, D:1) a bat corpse (skeletalised by now) (39, 14, D:1) a jackal corpse (skeletalised by now) (42, 15, D:1) a jackal corpse (skeletalised by now) (45, -8, D:1) a +0 club (46, -9, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, -6, D:1) a rat corpse (skeletalised by now) (51, 12, D:1) a +0 helmet (65, 5, D:1) a +3 sling (67, 15, D:1) a +0 ring mail (67, 17, D:1) a +0 ring mail Level 2 of the Dungeon (9, 44, D:2) a +0 ring mail (13, -6, D:2) a bat corpse (skeletalised by now) (20, -10, D:2) a +0 robe (22, -2, D:2) a bat skeleton (24, 21, D:2) a +0 short sword (25, 11, D:2) a +0 leather armour (27, 16, D:2) a +0 dagger a goblin skeleton (29, 17, D:2) a +0 dagger a kobold skeleton (30, -15, D:2) a +0 short sword (35, 0, D:2) a +0 sling (38, -8, D:2) a rat corpse (skeletalised by now) (38, 30, D:2) a +0 dagger (39, 8, D:2) 4 poisoned darts (41, -2, D:2) a +0 club (42, -15, D:2) a bat corpse (skeletalised by now) (42, -12, D:2) a bat corpse (skeletalised by now) (49, 2, D:2) a +0 club (49, 11, D:2) a hobgoblin corpse (skeletalised by now) (62, 17, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (5, -13, D:3) a +0 trident (21, -25, D:3) a +0 chain mail (24, 0, D:3) a +0 short sword a +0 chain mail a +0 hand axe a +0 dagger a +0 leather armour (25, -11, D:3) a +0 hand axe an orc skeleton (25, -9, D:3) a +0 dagger (25, -2, D:3) a +0 club (26, -2, D:3) a bat corpse (skeletalised by now) (27, -15, D:3) a bat skeleton (28, -11, D:3) a +0 chain mail (36, -2, D:3) a +0 hand axe (37, -28, D:3) a +0 orcbow (45, -22, D:3) a +0 robe (45, -15, D:3) a +0 spear (46, -12, D:3) a +0 falchion (49, -8, D:3) a bat skeleton (49, 16, D:3) a +0 club (55, 1, D:3) a +0 arbalest (61, -19, D:3) a bat corpse (skeletalised by now) (61, -12, D:3) a +0 mace an orc skeleton (61, -11, D:3) a +1 vampiric whip a +0 dagger a +0 scale mail a +0 flail a +0 leather armour (61, -10, D:3) a +0 club a +0 ring mail an orc skeleton Level 4 of the Dungeon (3, -1, D:4) a +0 dagger a +0 robe (11, 11, D:4) a +2 trident of flaming a +0 ring mail (12, -3, D:4) 18 gold pieces (12, -2, D:4) 15 gold pieces (12, 11, D:4) a ball python skeleton (13, -2, D:4) 2 gold pieces (13, 0, D:4) 17 gold pieces (14, -1, D:4) 7 gold pieces (19, -3, D:4) a +0 sling (26, 0, D:4) a +0 whip (26, 15, D:4) an adder corpse (skeletalised by now) (29, -21, D:4) a hobgoblin corpse (skeletalised by now) (38, -17, D:4) a ball python skeleton (39, -3, D:4) an adder skeleton (40, -7, D:4) an iguana skeleton (41, 10, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -17, D:4) a staff of alchemy Level 5 of the Dungeon [Shop] Buqezett's Antique Armour Shop the +2 pair of slick slippers {slick, slippery, EV+4} (756 gold) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. a +0 plate armour of willpower (700 gold) a +0 ring mail of cold resistance (308 gold) the +2 ring mail "Avvishru" {rElec rF+} (980 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 pair of gloves (126 gold) a +0 leather armour (56 gold) a +0 buckler (126 gold) a scarf of resistance (896 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) (26, -23, D:5) the +3 plate armour of Imerim {MP+11 Dex+4} MP+11: It affects your magic capacity (+11). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (28, -33, D:5) a +0 robe (48, 2, D:5) a gold piece (57, -14, D:5) a +0 robe