Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 11048089065676115577 6 allgreen the Shooter (level 2, 22/22 HPs) Began as a Formicid Hunter on Sept 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (47 turns). allgreen the Shooter (Formicid Hunter) Turns: 47, Time: 00:00:11 Health: 22/22 AC: 3 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} Skills: - Level 2.1 Fighting + Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5951 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You encounter a goblin. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the goblin! You kill the goblin! You sense a monster nearby. No target in view! You encounter a ball python. You shoot an arrow. The arrow hits the ball python. The ball python hisses angrily. The ball python is heavily wounded. A ball python is nearby! You shoot an arrow. The arrow hits the ball python. You kill the ball python! You encounter a kobold. It is wielding a +0 whip. You shoot an arrow. The arrow hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! You now have 29 gold pieces (gained 14). c - a scroll labelled NAIDIMAESCH No target in view! You sense a monster nearby. No target in view! You encounter a dart slug. You shoot an arrow. The arrow hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! You sense a monster nearby. No target in view! You encounter a quokka. You shoot an arrow. The arrow hits the quokka! You kill the quokka! You encounter a ball python. Found a stone staircase leading down. You shoot an arrow. The arrow hits the ball python! You kill the ball python! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #................#.#. #..................# ...........#####.##.# ........### #.....# .....# ##.##### ...# #..# .. #..# #######..# .......@.# ######..## #.... #..#.#. #....... ###..# .. .## ### .> There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 47 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms Action || total ---------------------------++------- Fire: Shortbow || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 27 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 27 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+