allgreen Level 1 of the Dungeon (0, 0, D:1) 6 gold pieces (6, 15, D:1) a +0 mace a bat corpse (skeletalised by now) (7, 13, D:1) a +0 dagger (9, 15, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (13, -6, D:1) a +0 ring mail (14, 5, D:1) a hobgoblin skeleton (22, 1, D:1) a +0 club a kobold skeleton (23, -7, D:1) a +0 short sword (24, 31, D:1) a ball python corpse (skeletalised by now) (28, 22, D:1) a +0 leather armour (44, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 14, D:1) a bat corpse (skeletalised by now) (47, -14, D:1) a +0 mace (48, -10, D:1) a +0 dagger (50, 8, D:1) 3 stones a +0 short sword a kobold skeleton (50, 11, D:1) a hobgoblin corpse (skeletalised by now) (54, -4, D:1) a hobgoblin skeleton (55, 14, D:1) a +0 whip (56, 21, D:1) a hobgoblin corpse (skeletalised by now) (58, -8, D:1) a rat corpse (skeletalised by now) (59, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a +0 club (6, -15, D:2) a +0 falchion (8, -12, D:2) a ribbon worm corpse (11, -22, D:2) a ribbon worm corpse (13, -21, D:2) 6 boomerangs (19, -23, D:2) a bat corpse (29, -21, D:2) a +0 dagger (29, -16, D:2) a +0 falchion (33, -19, D:2) the +3 ring mail of Betwes {Harm rF++ rN+ Will-} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further.