allgreen Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -2, D:1) a bat corpse (skeletalised by now) (5, -16, D:1) a +0 sling (8, -3, D:1) a frilled lizard corpse (skeletalised by now) (10, -3, D:1) a rat corpse (skeletalised by now) (11, -12, D:1) a +0 dagger (11, 7, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (24, -34, D:1) a bat corpse (skeletalised by now) (27, -3, D:1) a +0 club (30, -2, D:1) a hobgoblin skeleton (35, -17, D:1) a rat skeleton (36, 21, D:1) a +0 dagger (36, 24, D:1) a rat corpse (skeletalised by now) (38, -17, D:1) a +0 whip a kobold skeleton (40, -28, D:1) a hobgoblin corpse (skeletalised by now) (41, -34, D:1) a +0 dagger (44, -8, D:1) a frilled lizard corpse (skeletalised by now) (44, 5, D:1) a frilled lizard corpse (skeletalised by now) (46, -8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lasid's Magic Scroll Boutique a scroll of revelation (unknown) (90 gold) a scroll of blinking (unknown) (114 gold) a parchment of Mercury Arrow (69 gold) a scroll of vulnerability (48 gold) a parchment of Olgreb's Toxic Radiance (156 gold) a scroll of fear (48 gold) a scroll of silence (unknown) (114 gold) [Shop] Qorhue's Antique Weapon Boutique a +0 whip (47 gold) a +0 dagger (38 gold) a +0 hand axe (57 gold) a +0 sling (28 gold) a +4 rapier of draining (606 gold) a +0 club (9 gold) a +0 dagger (38 gold) the +7 war axe of Tender Mercy {heavy, rF+ Str+3} (1170 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (38 gold) [Shop] Gaan Gekh's Distillery a potion of lignification (unknown) (36 gold) a potion of attraction (36 gold) a potion of lignification (unknown) (36 gold) a potion of lignification (unknown) (36 gold) a potion of lignification (unknown) (36 gold) a potion of haste (unknown) (120 gold) a potion of haste (unknown) (120 gold) a potion of mutation (unknown) (96 gold) 2 potions of heal wounds (192 gold) (7, -17, D:2) a +0 ring mail (8, -28, D:2) a +0 dagger (14, 1, D:2) a +0 hand axe (17, -2, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (17, 6, D:2) 5 datura-tipped darts (19, -14, D:2) a hobgoblin skeleton (33, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, -16, D:2) a +0 leather armour (44, -9, D:2) a +0 dagger (46, -34, D:2) a +1 dagger of speed 4 stones (48, -31, D:2) a +0 war axe (48, -6, D:2) a hobgoblin skeleton (50, -29, D:2) a bat skeleton (63, -33, D:2) a +0 leather armour (67, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (68, -31, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bifa's Weapon Shop a +0 dagger (22 gold) a +0 sling (16 gold) 3 atropa-tipped darts (29 gold) a +0 whip (27 gold) a +2 rapier of venom (204 gold) the +7 short sword of Vice {antimagic, rF- rN+++ Dex+5} (830 gold) rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 falchion (33 gold) the +2 falchion of Crusades {pain, Fly rC- Str+4} (308 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, D:3) a rat corpse (3, 19, D:3) a +0 dagger of pain (4, 34, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (5, 26, D:3) a +0 dagger 4 stones (6, -3, D:3) a bat corpse (7, -3, D:3) a frilled lizard corpse (12, 6, D:3) a +0 mace (12, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 14, D:3) a +0 club a gnoll corpse (skeletalised by now) (15, 15, D:3) a +1 whip of draining (15, 16, D:3) a +3 whip a gnoll skeleton (20, 30, D:3) a staff of alchemy (21, 12, D:3) a +0 leather armour (22, 14, D:3) a +0 flail (27, 19, D:3) a +0 club a goblin skeleton (28, 17, D:3) a ball python corpse (skeletalised by now) (38, -2, D:3) a +0 quarterstaff