allgreen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 19, D:1) a +0 flail (12, 0, D:1) a +0 dagger (12, 16, D:1) a +0 club (13, 17, D:1) a ball python corpse (skeletalised by now) (15, 0, D:1) a +0 hand axe (15, 19, D:1) a hobgoblin corpse (skeletalised by now) (16, 20, D:1) a +0 club (19, 2, D:1) a +0 mace (19, 15, D:1) a ball python skeleton (26, -12, D:1) a +0 scale mail (26, 1, D:1) a +0 short sword (31, -8, D:1) a rat skeleton (32, -6, D:1) a rat corpse (skeletalised by now) (32, -4, D:1) a rat corpse (skeletalised by now) (35, -6, D:1) a rat corpse (skeletalised by now) (37, 19, D:1) a bat corpse (skeletalised by now) (39, 12, D:1) a +0 whip a gnoll skeleton (41, -4, D:1) a +0 short sword a stone (41, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 battleaxe (7, -17, D:2) a bat skeleton (9, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -1, D:2) a +0 dagger a goblin skeleton (14, -37, D:2) a +0 scale mail (14, -36, D:2) a +0 flail (18, 7, D:2) a bat skeleton (20, -13, D:2) a rat skeleton (24, -35, D:2) a +0 ring mail (27, -20, D:2) a bat skeleton (38, -25, D:2) a rat corpse (skeletalised by now) (41, -39, D:2) a bat skeleton (48, -3, D:2) a rat skeleton (51, -18, D:2) a +0 short sword 5 stones (53, -20, D:2) a rat corpse (skeletalised by now) (64, -16, D:2) a +0 robe Level 3 of the Dungeon (10, -21, D:3) a bat corpse (22, 11, D:3) a +0 sling (26, -35, D:3) a +0 dagger (26, -11, D:3) a +2 antimagic sling (27, -34, D:3) a quokka corpse (28, 22, D:3) the +3 long sword of Sharkskin {protect, *Noise Fly rC- Str+6} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. (30, -7, D:3) a +0 giant spiked club (44, 4, D:3) a parchment of Kinetic Grapnel