Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 2154905865308593871 10 allgreen the Shooter (level 2, -2/23 HPs) Began as a Barachi Hunter on Sept 29, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:32 (504 turns). allgreen the Shooter (Barachi Hunter) Turns: 504, Time: 00:00:33 Health: -2/23 AC: 3 Str: 12 XL: 2 Next: 20% Magic: 2/2 EV: 10 Int: 9 God: Gold: 70 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -15), slow A: amphibious, frog-like legs 1, +LOS, clumsy 1, screaming 1, efficient metabolism a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 pair of gloves Jewellery c - a ring of see invisible (worn) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} Potions f - a potion of curing {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Fighting + Level 4.5 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11399 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You are clumsy. (Dex -3) You occasionally shout uncontrollably at those who injure you. Your metabolism doubles the duration of potion status effects. Message History You shoot an arrow. The arrow misses the adder. The adder hisses angrily. An adder is nearby! You shoot an arrow. The arrow closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder bites you. The adder barely misses you. You shoot an arrow. The arrow closely misses the adder. You feel sick. The adder misses you. You shoot an arrow. The arrow misses the adder. You feel sick. The adder bites you. The adder closely misses you. You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder barely misses you. You shoot an arrow. The arrow hits the adder. The adder is severely wounded. The adder closely misses you. You shoot an arrow. The arrow hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You shoot an arrow. The arrow misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel clumsy. You feel the urge to shout. Your body churns, leaving you strangely parched. You die... .# #... .# #... .# #... #.# #... # #.# #... ###.##############.###... ..............#.........# .......S.# #.##.##.####.# #@# #.......# #.# #.# #..#.#..# #.# #.# #..#.#..####.# #.###..#.#..##...# #.##...#.#.......# #.##...#.#.....#.# #.##..##.#..####.# #..........<. ..# ####.....##.# ..# You could see an adder. Vanquished Creatures 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 262 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 503 | D:2 | HP: 1/23 [adder (3)] 504 | D:2 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 504 | D:2 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 504 | D:2 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 504 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Fire: Shortbow || 43 Drink: Mutation || 1 Armour: Leather armour || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 600 | 549 | 51 | 0 | 461 | 2 | 300.0 | Dungeon | 600 | 549 | 51 | 0 | 461 | 2 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 540 daAuts D:2: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+