Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 4078029261993581159 78 allgreen the Shooter (level 4, -2/34 HPs) Began as a Barachi Hunter on Oct 2, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (926 turns). allgreen the Shooter (Barachi Hunter) Turns: 926, Time: 00:01:00 Health: -2/34 AC: 4 Str: 12 XL: 4 Next: 36% Magic: 4/4 EV: 11 Int: 13 God: Gold: 69 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet of intelligence (worn) Jewellery d - an amulet of chemistry (worn) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} Potions d - a potion of magic {unknown} f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.4 Fighting + Level 5.7 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10922 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the bat! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot an arrow. The arrow closely misses the gnoll. The arrow barely misses the gnoll. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll but does no damage. The gnoll closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 66% to hit) You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... #..)....))#####.............> ...)..))..).................. ..†.......##)...........†.... ..).......##.##########..#... ..........##.# #...<.. .###########.# #.##†## #.# #...... #.# ####.## #@#############.# #.#.............# #ğ##.############# #ğ##.########<#... #.##..........#.## #...)#############.# .......)# #.# .......... #.## ....#..... #... You could see 2 gnolls. Vanquished Creatures Robin (D:2) 2 gnolls (D:2) An adder (D:2) A dart slug (D:2) 3 endoplasms 4 hobgoblins 4 jackals (D:2) A quokka (D:2) 4 ball pythons 2 bats (D:2) 2 frilled lizards 15 goblins 3 kobolds (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 130 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 616 | D:2 | Reached skill level 5 in Ranged Weapons 616 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 777 | D:2 | Encountered Robin 801 | D:2 | Killed Robin 903 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 926 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, serial_shops, nicolae_lakefront_shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.7 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 101 | 18 || 119 Ability: Hop | | 1 || 1 Armour: Leather armour | 37 | 9 || 46 Dodge: Dodged | 35 | 8 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1076 | 1062 | 14 | 0 | 846 | 2 | 538.0 | Dungeon | 1076 | 1062 | 14 | 0 | 846 | 2 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts D:2: 372 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+