allgreen Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 23, D:1) a +0 sling (13, -12, D:1) a ball python skeleton (22, 24, D:1) a frilled lizard skeleton (29, -22, D:1) a +0 whip 2 stones a ball python skeleton a kobold skeleton (29, -20, D:1) a +0 dagger (31, -1, D:1) an inkwell talisman (31, 22, D:1) a +0 dagger 5 stones (32, -17, D:1) a frilled lizard skeleton (33, -23, D:1) a +0 short sword (33, 1, D:1) 2 poisoned darts (34, 14, D:1) a +0 dagger (35, -17, D:1) a +0 robe (36, -23, D:1) a frilled lizard skeleton (37, -22, D:1) a bat skeleton (42, -20, D:1) a bat skeleton (48, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 0, D:1) a jackal corpse (skeletalised by now) (53, -3, D:1) 4 large rocks (60, 27, D:1) a +0 short sword (66, -26, D:1) a bat corpse (skeletalised by now) (69, 13, D:1) a +0 hand axe Level 2 of the Dungeon (10, -2, D:2) an adder corpse (12, 21, D:2) a parchment of Maxwell's Portable Piledriver (13, -6, D:2) a +0 club (13, 20, D:2) 14 gold pieces (14, 21, D:2) a +0 sling (20, 17, D:2) a ribbon worm corpse (24, -4, D:2) a +0 whip (24, 18, D:2) a +0 club (25, -5, D:2) a hobgoblin corpse (25, 14, D:2) a bat corpse (27, 11, D:2) the +6 sling of Maavur {heavy, rPois rC- Dex+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further.