Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 3738986276014612311 33 allgreen the Shooter (level 3, -5/28 HPs) Began as a Barachi Hunter on Oct 2, 2026. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:40 (906 turns). allgreen the Shooter (Barachi Hunter) Turns: 906, Time: 00:00:41 Health: -5/28 AC: 4 Str: 12 XL: 3 Next: 29% Magic: 3/3 EV: 11 Int: 9 God: Gold: 36 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Jewellery c - a ring of protection from fire (worn) Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of silence {unknown} Potions d - 2 potions of moonshine {unknown} f - 3 potions of brilliance {unknown} j - 2 potions of lignification {unknown} Skills: - Level 2.4 Fighting + Level 5.1 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Call Canine Familiar Summ 0% N/A 83% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10921 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you. Sigmund hits you from afar with a +0 scythe. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 60% to hit) You shoot an arrow. The arrow closely misses Sigmund. Sigmund closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Sigmund screams, "Only death can liberate you!" Sigmund casts a spell at you. The magic dart hits you! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 60% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You resist. You die... Sigmund begins carving another notch in his scythe. #>...............#..... #........#.######..###. ........#....<# ###.## # ...#####...#### ##...# ## ##...# #..### ###..### #.## #..#..@### ##.# #........# ###..# ####.#@# #...## #.####.### # #.##...# ####.#....### #.........# #.........# #.........†# #.......##..# .........# #...w You could see Sigmund. Vanquished Creatures 3 dart slugs 4 endoplasms (D:1) 3 hobgoblins (D:1) 5 ball pythons 5 bats 2 frilled lizards (D:1) 2 goblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 103 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 630 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 639 | D:1 | Reached skill level 5 in Ranged Weapons 889 | D:2 | Encountered Sigmund 905 | D:2 | HP: 1/28 [Sigmund/+0 scythe (10)] 906 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, minmay_misc_feat_five D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.1 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 91 Ability: Hop || 1 Armour: Leather armour || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1077 | 1049 | 28 | 0 | 871 | 2 | 538.5 | Dungeon | 1077 | 1049 | 28 | 0 | 871 | 2 | 538.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+