allgreen Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, 19, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 20, D:1) an adder corpse (skeletalised by now) (12, 26, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (13, 11, D:1) a +0 dagger a goblin skeleton (15, 10, D:1) a +0 dagger (39, 36, D:1) a quokka skeleton (41, 48, D:1) a +0 short sword (50, 9, D:1) a bat corpse (skeletalised by now) (52, 2, D:1) a +0 dagger (53, 36, D:1) a +0 dagger a goblin skeleton (54, 37, D:1) a +0 dagger (61, 31, D:1) a rat skeleton (62, 11, D:1) a +0 short sword 5 stones a kobold skeleton (62, 17, D:1) a ball python skeleton (62, 33, D:1) a +0 dagger a kobold skeleton (63, 32, D:1) a hobgoblin skeleton (63, 43, D:1) a +0 whip (68, 36, D:1) a +0 leather armour (71, 12, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Warim's General Store a Gell's gravitambourine (2/2) (520 gold) a parchment of Maxwell's Capacitive Coupling (543 gold) a wand of warping (7) (unknown) (218 gold) a scroll of summoning (unknown) (123 gold) a +0 partisan of freezing (189 gold) a potion of attraction (39 gold) (0, 0, D:2) a +0 dagger (0, 3, D:2) a +0 club (0, 4, D:2) a +0 dagger (0, 7, D:2) a +0 club a +0 dagger (1, 0, D:2) a +0 club a goblin corpse (1, 14, D:2) a +0 sling a +0 dagger a +0 club a goblin corpse a goblin corpse (2, 3, D:2) a hobgoblin corpse (3, 1, D:2) a +0 dagger a goblin corpse (3, 3, D:2) a +0 club a goblin corpse (11, -4, D:2) 8 gold pieces (12, -3, D:2) 11 gold pieces (17, 15, D:2) a frilled lizard skeleton (18, -5, D:2) a rat corpse (skeletalised by now) (19, -19, D:2) a bat corpse (skeletalised by now) (24, 27, D:2) a +0 short sword (25, 6, D:2) an adder skeleton (25, 34, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (29, 0, D:2) a +0 scimitar (30, 6, D:2) a quokka skeleton (30, 7, D:2) a bat skeleton (36, 4, D:2) 6 poisoned darts (42, -9, D:2) a +0 leather armour (60, 0, D:2) a +0 dagger (60, 2, D:2) a +0 rapier (65, -1, D:2) a +0 club