Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 17780655799283278982 55 allgreen the Shooter (level 3, -3/28 HPs) Began as a Barachi Hunter on Oct 3, 2026. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:27 (925 turns). allgreen the Shooter (Barachi Hunter) Turns: 925, Time: 00:02:27 Health: -3/28 AC: 5 Str: 12 XL: 3 Next: 93% Magic: 3/3 EV: 11 Int: 9 God: Gold: 113 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) d - +2 animal skin rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour c - a +0 helmet (worn) d - a +2 animal skin (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Fighting + Level 5.4 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 52% 2 Lesser Beckoning Tloc 0% N/A 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10921 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot an arrow. The arrow hits Sigmund but does no damage. The goblin shoots a sling bullet. The sling bullet closely misses you. Sigmund whispers, "You'll know eternity soon." Sigmund closely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You shoot an arrow. The arrow closely misses Sigmund. Sigmund hits you from afar with a +0 scythe! The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shoots a sling bullet. The sling bullet closely misses you. You shoot an arrow. The arrow barely misses Sigmund. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet barely misses you. You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund closely misses you. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. The goblin shoots a sling bullet. The sling bullet misses you. You shoot an arrow. The arrow closely misses Sigmund. Sigmund closely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is moderately wounded. The goblin shoots a sling bullet. The sling bullet hits you. You die... .. #........# .. #........# .###........# ..#........# #.#..g.....# #.#........# #.@........## ##.#........# #@'........# ###.....>..# #........# ######.### #.# #.# #.# #.# #.# You could see Sigmund and a goblin. Vanquished Creatures Robin (D:1) A gnoll (D:2) 2 dart slugs (D:1) 5 endoplasms (D:1) 5 hobgoblins 2 quokkas (D:1) A ball python (D:1) 3 frilled lizards (D:1) 9 goblins 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 261 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 297 | D:1 | Reached skill level 5 in Ranged Weapons 531 | D:2 | Encountered Robin 551 | D:1 | Killed Robin 872 | D:2 | Encountered Crazy Yiuf 905 | D:2 | Encountered Sigmund 920 | D:2 | HP: 1/28 [Sigmund/+0 scythe (5)] 925 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms D:2: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.4 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 104 Ability: Hop || 1 Read: Butterflies || 1 Armour: Leather armour || 8 Animal skin || 18 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1077 | 1021 | 56 | 65 | 688 | 2 | 538.5 | Dungeon | 1077 | 1021 | 56 | 65 | 688 | 2 | 538.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:2: 331 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+