allgreen Level 1 of the Dungeon (3, 40, D:1) a +0 hand axe (5, 4, D:1) a +0 club a goblin skeleton (8, 11, D:1) a frilled lizard skeleton (11, 14, D:1) a quokka skeleton (13, 18, D:1) 6 poisoned darts (14, 29, D:1) a +0 short sword a kobold skeleton (15, -1, D:1) a bat corpse (skeletalised by now) (15, 27, D:1) a +0 club a goblin skeleton (15, 35, D:1) a rat skeleton (16, 16, D:1) a +0 dagger (16, 33, D:1) a human skeleton (22, 44, D:1) a rat corpse (skeletalised by now) (23, 45, D:1) an oni skeleton (25, 35, D:1) a +0 mace (26, 35, D:1) a jackal skeleton (28, 1, D:1) a rat corpse (skeletalised by now) (29, 38, D:1) a jackal skeleton (30, 13, D:1) 6 stones (30, 27, D:1) a bat skeleton (34, 34, D:1) a +0 short sword a kobold skeleton (36, 33, D:1) a jackal skeleton (52, 23, D:1) a +0 dagger (52, 26, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -38, D:2) a quokka corpse (skeletalised by now) (4, -37, D:2) a +0 robe (15, -8, D:2) an adder skeleton (15, 7, D:2) a +0 flail an orc corpse (skeletalised by now) (18, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -43, D:2) a +0 dagger a stone a kobold skeleton (25, -12, D:2) a +0 dagger a +0 sling a goblin skeleton (34, -46, D:2) a +0 robe (38, -35, D:2) a +0 hammer (38, -9, D:2) 6 poisoned darts (38, 4, D:2) a +0 ring mail (45, -33, D:2) a +0 scythe the human skeleton of Sigmund (45, -28, D:2) a ball python skeleton (46, -5, D:2) a +0 robe (47, -26, D:2) a +0 club (47, 7, D:2) a +0 club (48, -42, D:2) a hobgoblin skeleton (59, -25, D:2) a +0 robe Level 3 of the Dungeon [Shop] Ruufomen's Magic Scroll Shop a scroll of fog (unknown) (40 gold) a scroll of immolation (unknown) (40 gold) a scroll of torment (unknown) (95 gold) a scroll of amnesia (40 gold) a scroll of noise (unknown) (10 gold) a scroll of fog (unknown) (40 gold) 3 scrolls of blinking (unknown) (285 gold) a scroll of immolation (unknown) (40 gold) a scroll of noise (unknown) (10 gold) a scroll of fog (unknown) (40 gold) [Shop] Wedegom's Weapon Emporium a +0 trident (42 gold) a +1 falchion of holy wrath (148 gold) a +0 quarterstaff (60 gold) a +0 long sword (42 gold) a +0 falchion (36 gold) a +0 spear (36 gold) a +0 whip of holy wrath (78 gold) 6 curare-tipped darts (86 gold) 6 poisoned darts (43 gold) the +8 storm bow {elec, penet} (894 gold) It cannot be enchanted further. [Shop] Synoph's Armour Boutique a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) the +0 leather armour "Mudua" {*Slow rElec rPois Regen+} (175 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 plate armour (216 gold) a +0 pair of gloves (54 gold) [Shop] Efiecow's Armour Boutique a +0 robe (10 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) the +8 ring mail of the Stone Wall {Dex+5} (738 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +1 robe "Jatischum" {Str+7} (331 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 leather armour (24 gold) (0, 0, D:3) a +0 mace (2, -13, D:3) a +0 chain mail a +0 club an orc skeleton (2, -9, D:3) a +0 club (2, -8, D:3) a +1 hand axe of electrocution 2 atropa-tipped darts a +0 ring mail (2, -5, D:3) a +0 club a +0 leather armour a +0 mace (4, -15, D:3) a +0 falchion an orc corpse (skeletalised by now) (4, -14, D:3) a +0 whip (4, -13, D:3) a +0 mace a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -11, D:3) a +0 short sword (7, -20, D:3) a +0 club (12, -9, D:3) a +1 dagger of freezing (13, -10, D:3) a +0 flail (14, -6, D:3) a +0 long sword (24, -12, D:3) a +0 club a goblin skeleton (25, -14, D:3) a +0 ring mail (27, -3, D:3) a rat corpse (skeletalised by now) (35, -12, D:3) a rat skeleton (37, -7, D:3) a ring of magical power (37, -5, D:3) an adder skeleton (38, -10, D:3) a +0 robe a +0 dagger (40, -18, D:3) a +0 quarterstaff (40, 7, D:3) the +1 robe "Ownofoex" {^Contam Harm Rampage rC+} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. Level 4 of the Dungeon (5, -8, D:4) a hobgoblin skeleton (18, -10, D:4) a +0 club a goblin corpse (skeletalised by now) (20, -24, D:4) a +0 quarterstaff (22, -8, D:4) a scroll of teleportation (23, -7, D:4) an adder corpse (skeletalised by now) (36, -1, D:4) a scroll of fog Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll corpse (3, -1, D:6) a +0 club a gnoll corpse