Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 7618819622324751568 67 allgreen the Shooter (level 4, -1/34 HPs) Began as a Barachi Hunter on Oct 3, 2026. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:57 (1614 turns). allgreen the Shooter (Barachi Hunter) Turns: 1614, Time: 00:00:58 Health: -1/34 AC: 4 Str: 13 XL: 4 Next: 16% Magic: 4/4 EV: 11 Int: 9 God: Gold: 94 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of boots (worn) Jewellery d - a ring of magical power e - a ring of protection from cold Wands a - a wand of flame (7) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - 5 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} o - 2 scrolls of fear {unknown} q - a scroll of immolation {unknown} u - 2 scrolls of torment {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} k - a potion of brilliance {unknown} l - a potion of curing {unknown} n - a potion of mutation {unknown} Skills: - Level 2.4 Fighting + Level 5.6 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 61% 2 Jinxbite Hex 0% 2d2 61% 2 Lesser Beckoning Tloc 0% N/A 61% 2 Hailstorm Conj/Ice 0% 3d5 83% 3 Swiftness Air 0% N/A 83% 3 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10088 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Sigmund gestures at you while chanting. The magic dart hits you. You shoot an arrow. The arrow closely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is moderately wounded. You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! You shoot an arrow. The arrow closely misses Sigmund. Sigmund completely misses you. You shoot an arrow. The arrow hits Sigmund! Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You shoot an arrow. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Sigmund. Sigmund is almost dead. Sigmund closely misses you. You shoot an arrow. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #.............# ########### #.###########.# .........)# #.#....# #.# ..........# #.#.##.# #.# ..........# #.#.##.# #.# ..........######.#.##.# #.# ..>.......+..........># #.# ....<.....######.####.# #.# ##.....#### #@# #.######.# .......# #'# #.#....#.# .#.....# @.. #.#.##.#.# ##.....# ....# #.#.##.#.# .+........ .....# #...##.#.# ##.....##.. ......# ######.#.# ####### ........# #.#.# ######### #.#.# #.#.# You could see Sigmund. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 8 hobgoblins A jackal (D:2) An orc (D:2) 2 quokkas (D:2) 6 ball pythons 7 bats 3 frilled lizards 5 goblins 7 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 910 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 949 | D:2 | Reached skill level 5 in Ranged Weapons 1486 | D:2 | Reached XP level 4. HP: 33/34 MP: 4/4 1603 | D:2 | Encountered Sigmund 1614 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic D:2: minmay_skewed_foursquare, layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.6 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 147 | 13 || 160 Armour: Leather armour | 12 | 5 || 17 Dodge: Dodged | 28 | 3 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1910 | 1885 | 25 | 0 | 1598 | 2 | 955.0 | Dungeon | 1910 | 1885 | 25 | 0 | 1598 | 2 | 955.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 927 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+