allgreen Level 1 of the Dungeon [Shop] Yfyamnap's Magic Scroll Boutique a scroll of vulnerability (44 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (44 gold) a parchment of Forge Blazeheart Golem (143 gold) a scroll of blinking (104 gold) a scroll of summoning (unknown) (104 gold) a scroll of amnesia (unknown) (44 gold) (23, 7, D:1) a +0 spear (23, 11, D:1) a hobgoblin corpse (skeletalised by now) (32, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -22, D:1) a rat corpse (skeletalised by now) (34, -2, D:1) a +0 club a +0 leather armour (50, -9, D:1) a +0 mace (50, -2, D:1) a bat skeleton (50, 2, D:1) a rat skeleton (54, -8, D:1) a storm talisman (61, -26, D:1) a +0 sling (64, 13, D:1) a +0 short sword 3 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (7, 21, D:2) a +0 short sword 2 stones a kobold skeleton (13, 40, D:2) a +0 ring mail (14, 17, D:2) a +0 leather armour (20, 20, D:2) a rat corpse (skeletalised by now) (20, 23, D:2) a +0 falchion (23, 39, D:2) a bat skeleton (26, 7, D:2) a rat skeleton (36, 18, D:2) a +0 dagger (42, 50, D:2) a +0 mace (46, 33, D:2) a rat skeleton (48, 14, D:2) a +0 dagger (48, 16, D:2) a +0 dagger (48, 35, D:2) a ball python skeleton (49, 19, D:2) an adder skeleton (52, 16, D:2) a frilled lizard skeleton (61, 46, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 10, D:3) an adder skeleton (6, 2, D:3) 6 javelins (7, 35, D:3) a +0 dagger 5 stones (9, 32, D:3) a +0 leather armour (19, -3, D:3) a black bear corpse (skeletalised by now) (23, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (25, 18, D:3) a +0 antimagic halberd (25, 29, D:3) a frilled lizard skeleton (27, 17, D:3) a +2 antimagic dagger a +0 antimagic short sword a goblin skeleton a goblin skeleton (37, -7, D:3) the ring "Wetul" {^Drain *Slow Will+++ Str+6 Stlth+} [ring of strength] ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (38, 12, D:3) a +0 dagger a +0 sling (39, 38, D:3) a +0 whip (41, 36, D:3) a +0 buckler (45, 27, D:3) a +0 short sword an orc corpse (skeletalised by now) (47, 24, D:3) a +0 hand axe (47, 26, D:3) a +0 short sword (49, 33, D:3) a +0 club (49, 38, D:3) a +0 dagger 4 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Niged {rC+ Dex+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +1 robe of Jasemot {*Corrode Regen+ Int+3 SInv} (1780 gold) *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +3 dagger of venom (1940 gold) the ring "Niapeg" {rC+ EV+5 Str+2 Int+2} (5840 gold) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). the +0 ring mail of the Devil's Team {rF+ Str+3} (2430 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 robe "Jeb Kukku" {*Corrode rF+++ rC- Int+2} (3950 gold) *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Yplaid" {rElec Str+2 Int+2 SInv} (3740 gold) [ring of see invisible] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +2 robe of the Iron Devil {+Inv} (2490 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. the +7 mace of Koim Gyiwn {heavy, Int+3 Dex+3} (6000 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Rutuco" {*Slow rElec Will+ AC+4 Dex+3} (5630 gold) [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). the conjuration staff of Vitiation {rN+ Conj} (3620 gold) [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. the +5 ring mail of Zexou {+Inv} (4300 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. the +0 hand axe "Katug" {freeze, rN+ Will+ Str+2 Dex+3} (3270 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the death talisman "Zeifi" {Str+3} (13750 gold) [talisman of death] Str+3: It affects your strength (+3). the +11 dagger "Lusmeh" {flame, ^Fragile rF+ rC+ SInv} (7820 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +7 dagger of the Present {devious, rElec} (5100 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +4 spear of the Median {protect, rPois Int+4 Stlth+} (4600 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the fire staff of Fundamental Breach {Fly rF+ Dex+4 Fire} (4250 gold) [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the +4 dagger "Gerac" {flame, rF++ rCorr Int-4 Stlth+} (4810 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Aduogie" {Wildshape Will+ Str+3} (4890 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Will+: It increases your willpower. Str+3: It affects your strength (+3). (0, 0, D:4) 3 boomerangs (7, -1, D:4) the scarab talisman of Inference {Slay+3} [scarab talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (10, -3, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (11, -2, D:4) 4 poisoned darts a +0 club a kobold corpse (skeletalised by now) (11, -1, D:4) a +0 whip (14, 19, D:4) a +0 dagger (16, 0, D:4) a +0 spear a +0 spear a gnoll skeleton (17, 0, D:4) a +0 flail a gnoll skeleton (19, 1, D:4) a +2 whip of venom 3 stones (24, 3, D:4) a +0 dagger a goblin skeleton (26, 27, D:4) a +0 hand axe a hobgoblin skeleton (37, 35, D:4) a hound skeleton (39, 18, D:4) a parchment of Searing Ray (40, 33, D:4) a +1 dagger of chaos (42, 32, D:4) 5 stones (43, 26, D:4) 2 stones (43, 29, D:4) 4 stones (43, 30, D:4) 5 stones a +0 short sword a kobold skeleton (50, 27, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (3, -4, D:5) a black bear corpse (skeletalised by now) (7, 1, D:5) a +0 giant spiked club (8, -9, D:5) a +0 shortbow (13, 10, D:5) an amulet of wildshape (17, 22, D:5) 6 poisoned darts (20, 10, D:5) a +0 trident (25, 2, D:5) a +0 giant club an ogre corpse (skeletalised by now) (26, 14, D:5) a +0 trident an orc skeleton (27, 2, D:5) a +0 whip an orc corpse (skeletalised by now) (28, 4, D:5) a +0 club a gnoll corpse (skeletalised by now) (30, 16, D:5) a +0 ring mail (31, 10, D:5) a +0 spear (32, -15, D:5) a +0 shortbow (33, -20, D:5) 2 poisoned darts (33, 10, D:5) a +0 club a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (33, 15, D:5) a +0 flail a gnoll skeleton (49, -5, D:5) 5 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (21, 15, D:6) a +0 whip (22, -24, D:6) an adder corpse (skeletalised by now) (24, -13, D:6) a black bear corpse (skeletalised by now) (29, 2, D:6) a +0 robe a +0 dagger (30, 3, D:6) an adder skeleton (37, 25, D:6) a +0 dagger a +0 robe (39, 23, D:6) a +0 dagger a +0 robe (41, -10, D:6) a +0 whip an orc skeleton (43, 19, D:6) an adder corpse (skeletalised by now) (52, 4, D:6) a +0 hand axe a +0 hand axe an orc skeleton an orc skeleton (52, 5, D:6) a +0 flail a +0 whip a +0 scale mail a +0 hand axe an orc skeleton an orc skeleton (53, 6, D:6) a +0 dagger a +0 robe an orc skeleton (56, 13, D:6) a +0 battleaxe a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (3, -16, D:7) a staff of alchemy (5, -3, D:7) 5 poisoned darts (7, -23, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -23, D:7) a +0 dagger a +0 leather armour (10, -23, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (16, 1, D:7) a +0 robe (20, -27, D:7) a wyvern corpse (skeletalised by now) (24, 0, D:7) a +0 barding (33, 2, D:7) a +0 dagger a +0 orcbow a +0 glaive a +0 plate armour an orc skeleton (36, 0, D:7) a +0 dagger a +0 robe (39, -9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (53, -2, D:7) a wyvern corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (0, 1, D:8) a +0 dagger (0, 2, D:8) a +0 dagger a +0 chain mail (0, 3, D:8) a +0 dagger a +0 robe (21, -22, D:8) a bullfrog corpse (skeletalised by now) (50, 5, D:8) a +0 halberd (51, 4, D:8) a +0 spear (51, 6, D:8) a +0 spear (52, 5, D:8) a +0 spear (54, -19, D:8) a +0 rapier (55, 16, D:8) a +0 short sword a +0 scimitar a +0 chain mail a +0 falchion a +0 ring mail an orc corpse an orc corpse (56, 16, D:8) a +0 club a +0 ring mail (56, 17, D:8) a +0 war axe an orc corpse (61, 16, D:8) a +0 leather armour the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd an ogre corpse (3, -4, Bailey) a +0 halberd (6, -8, Bailey) the +4 broad axe of Expedience {pain, Str+6 Int+4 Dex-4} (still there?) Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a spriggan corpse (still there?) (6, -7, Bailey) a +0 spear (7, -9, Bailey) a +0 glaive (9, -7, Bailey) a +3 glaive (still there?) an ogre corpse (still there?) (10, -6, Bailey) a +0 halberd