allgreen Level 1 of the Dungeon (4, 32, D:1) a +0 ring mail (8, 16, D:1) a hobgoblin skeleton (9, -5, D:1) a vision talisman (12, 2, D:1) a +0 club (17, 3, D:1) a +0 dagger a goblin skeleton (20, -8, D:1) a bat corpse (skeletalised by now) (31, 29, D:1) a rat skeleton (40, 5, D:1) a +0 sling (41, -3, D:1) a +0 scale mail (44, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Doebb's Armour Shoppe a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) the +10 Black Knight's barding {Ponderous, rPois rN+} (697 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 chain mail (66 gold) a +1 hat of ice (286 gold) a +1 chain mail of poison resistance (165 gold) a +3 plate armour of death (423 gold) (0, 0, D:2) a +0 leather armour (5, -8, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (6, -7, D:2) a +0 club (16, -4, D:2) +0 storm dragon scales (18, 3, D:2) a +0 club a goblin skeleton (19, 4, D:2) an amulet of wildshape (19, 16, D:2) a bat corpse (skeletalised by now) (20, -12, D:2) a ball python skeleton (30, -15, D:2) a +0 robe (30, -5, D:2) a staff of alchemy (32, 7, D:2) a +0 long sword of flaming (34, 8, D:2) 3 boomerangs (37, 0, D:2) an adder skeleton (38, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (4, 3, D:3) a ball python corpse (skeletalised by now) (10, -43, D:3) a +0 flail a +0 club a +0 club a +0 robe a gnoll corpse (skeletalised by now) (11, -43, D:3) a +0 spear (13, -28, D:3) 5 poisoned darts a +0 short sword (15, -20, D:3) a +0 ring mail (18, -32, D:3) 4 boomerangs (32, 0, D:3) 4 large rocks (43, -7, D:3) a +0 mace (50, 12, D:3) 5 poisoned darts Level 4 of the Dungeon (2, 19, D:4) a +0 dagger a goblin skeleton (2, 36, D:4) a +0 whip (6, 37, D:4) a stone a +0 dagger (8, 25, D:4) a +2 short sword of holy wrath a +0 dagger the elf corpse of Dowan (skeletalised by now) (11, 4, D:4) 4 stones a +0 dagger (12, 4, D:4) a +0 dagger a goblin skeleton (21, 43, D:4) a +0 dagger a kobold skeleton (24, 25, D:4) a hound corpse (skeletalised by now) (30, 31, D:4) a hobgoblin skeleton (32, 32, D:4) a +0 leather armour a +0 club a hobgoblin skeleton (33, 28, D:4) a +0 falchion 3 stones a kobold skeleton (34, 28, D:4) a hound skeleton (37, -1, D:4) a hound skeleton (47, -3, D:4) a +2 devious dagger an orc skeleton (51, 41, D:4) a +0 flail an orc skeleton (53, 38, D:4) a +0 hand axe (54, 31, D:4) a +0 whip (56, 35, D:4) a +0 hand axe a +0 leather armour (57, 16, D:4) an iguana skeleton (63, -1, D:4) a +0 dagger 2 stones a kobold skeleton (69, 44, D:4) a quokka skeleton Level 5 of the Dungeon (7, -11, D:5) a +0 dagger (16, 13, D:5) a +0 dagger an orc skeleton (17, 25, D:5) a bullfrog skeleton (18, 14, D:5) a +0 leather armour (22, -7, D:5) a +0 club a +0 leather armour (22, 30, D:5) a +0 hand axe a +0 leather armour (25, -4, D:5) a +0 whip (27, 13, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (28, 13, D:5) a +0 club (33, -2, D:5) a +3 quarterstaff of chaos a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 6 of the Dungeon (2, -20, D:6) a +0 ring mail (5, 0, D:6) 6 boomerangs (15, -9, D:6) a +0 dagger a +0 robe an orc skeleton (15, -8, D:6) a +0 dagger a +0 robe (44, -37, D:6) a +0 quarterstaff (47, -11, D:6) a +0 sling (47, 11, D:6) a +0 scale mail (51, -17, D:6) a +0 scythe a +0 robe (62, -12, D:6) a +0 war axe (62, -9, D:6) a +0 rapier Level 7 of the Dungeon (1, -11, D:7) a bombardier beetle corpse (4, -11, D:7) a +0 chain mail (8, -19, D:7) a centaur corpse (skeletalised by now) (22, -29, D:7) a +0 leather armour the Ecumenical Temple the Necropolis (25, 54, Necropolis) a potion of might (26, 50, Necropolis) the +9 dire flail of Jybow {flame, rF+ rCorr Str+3 Dex-4} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (unseen) (30, 46, Necropolis) 8 gold pieces (30, 47, Necropolis) a scroll of enchant weapon (30, 48, Necropolis) a wand of flame (19) (30, 49, Necropolis) a potion of magic (30, 50, Necropolis) 9 gold pieces (30, 51, Necropolis) 18 gold pieces (30, 52, Necropolis) 18 gold pieces (38, 21, Necropolis) a manual of Fighting (39, 21, Necropolis) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (40, 21, Necropolis) a scroll of immolation (49, 45, Necropolis) a stone (49, 50, Necropolis) a stone (53, 45, Necropolis) 15 gold pieces (54, 45, Necropolis) a scroll of enchant armour (55, 45, Necropolis) 17 gold pieces (56, 45, Necropolis) a +0 glaive (57, 45, Necropolis) 6 gold pieces (58, 45, Necropolis) the +2 long sword "Lethag" {pain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (62, 45, Necropolis) a stone (62, 50, Necropolis) a stone