Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 18073767830824475775 604 allgreen the Skirmisher (level 7, 0/51 HPs) Began as a Barachi Hunter on Oct 6, 2026. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:57 (3069 turns). allgreen the Skirmisher (Barachi Hunter) Turns: 3069, Time: 00:02:58 Health: 0/51 AC: 4 Str: 12 XL: 7 Next: 42% Magic: 7/7 EV: 11 Int: 10 God: Gold: 112 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Dex+3} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of gloves of dexterity (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of noise {unknown} h - a scroll of enchant weapon {unknown} j - 3 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of poison {unknown} Potions s - a potion of attraction {unknown} d - a potion of curing {unknown} f - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} n - 3 potions of lignification {unknown} p - a potion of berserk rage {unknown} q - a potion of invisibility {unknown} Skills: - Level 2.4 Fighting + Level 8.8 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 43% 1 Sirocco Fire/Air 0% 2d6 58% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26454 Temple: D:4-7 Altars: Zin Shops: D:1 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target You shake off the liquid fire. Boing! The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin barely misses you. There is a stone staircase leading up here. The water moccasin closely misses you. The water moccasin bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 52% to hit) You shoot an arrow. The arrow misses the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 52% to hit) You shoot an arrow. The arrow barely misses the water moccasin. The water moccasin closely misses you. Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 52% to hit) You shoot an arrow. The arrow hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You die... ##..###.###...# #..# ##.#.####.##..## ##.# #########.###.# ##.#..# #.# ........##.#.####.##..# #.# #######.###..###.###..# #.# ##.#####.#..###..# #.# #####...#####....##..# #.# #..............S.....# #.# #.###...#####..@..##.# #.# #.# ##.## #.....##.#########.# #.# #.# #####..............# ##.####.# #.##÷#########.. ........# #.##.#######...# ##.###### #..÷...........# #.# ####............ #.# ##########... #.# #.## You could see a water moccasin. Vanquished Creatures A water moccasin (D:5) A phantom (D:4) 2 scorpions (D:4) A howler monkey (D:3) A bombardier beetle (D:4) A jelly (D:4) A gnoll bouda (D:4) 8 gnolls 2 adders A white imp (D:4) 6 dart slugs 2 orcs 8 endoplasms 8 hobgoblins 12 jackals A quokka (D:2) 7 ball pythons 4 bats 2 frilled lizards (D:2) 6 goblins 6 kobolds 2 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 170 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 362 | D:1 | Found Melyuror's General Store. 572 | D:1 | Found a faded altar of an unknown god. 729 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 787 | D:2 | Reached skill level 5 in Ranged Weapons 887 | D:2 | Found a glowing silver altar of Zin. 1493 | D:3 | Reached XP level 4. HP: 26/34 MP: 4/4 1510 | D:3 | Reached skill level 6 in Ranged Weapons 1573 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 2101 | D:4 | Encountered a phantom 2336 | D:4 | Reached skill level 7 in Ranged Weapons 2336 | D:4 | Reached XP level 6. HP: 28/46 MP: 6/6 2690 | D:4 | Reached skill level 8 in Ranged Weapons 2778 | D:4 | Reached XP level 7. HP: 45/51 MP: 7/7 2997 | D:5 | Entered Level 5 of the Dungeon 3069 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, nicolae_shop_trees, serial_park_tiny_1 D:2: layout_loops_ring, basic_altar, grunt_ministairs_5, grunt_decor_junction D:3: layout_rooms D:4: layout_loops_ring D:5: layout_basic, minmay_temple_entry_trees, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 6 7 8 | 8.8 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 101 | 157 | 26 || 284 Ability: Hop | | | 1 || 1 Read: Butterflies | | 1 | || 1 Armour: Leather armour | 20 | 33 | 15 || 68 Dodge: Dodged | 15 | 37 | 8 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3544 | 3366 | 178 | 242 | 2617 | 5 | 708.8 | Dungeon | 3544 | 3366 | 178 | 242 | 2617 | 5 | 708.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1063 daAuts D:1: 849 daAuts D:2: 817 daAuts D:3: 743 daAuts D:5: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+