Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 17413414009419031406 0 allgreen the Shooter (level 1, 0/17 HPs) Began as a Barachi Hunter on Oct 6, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (25 turns). allgreen the Shooter (Barachi Hunter) Turns: 25, Time: 00:00:02 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 13 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: - Level 2.4 Fighting + Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5968 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, allgreen the Barachi Hunter. They say this dungeon is filled with gold! And the greatest treasure of all is the Orb of Zot! Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You open the large door. Found a robe. There is a large open door here. No target in view! You now have 13 gold pieces. You encounter a jackal. You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. You hear a bark! You encounter a jackal. x2 There are monsters nearby! You shoot an arrow. The arrow hits the jackal. The jackal is moderately wounded. The jackal barely misses you. There are monsters nearby! You shoot an arrow. The arrow closely misses the jackal. The arrow hits the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. You shoot an arrow. The arrow barely misses the jackal. The arrow hits the jackal. The jackal is almost dead. The jackal bites you. You shoot an arrow. The arrow misses the jackal. The jackal closely misses you. The jackal bites you. x3 You shoot an arrow. The arrow closely misses the jackal. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. You shoot an arrow. The arrow barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #≈......≈#... #≈......≈#... #≈......≈#.. #ß......ß#.# #####''####.# #...........# #..######...# #............##.# #. ########h@...# .. #.hh..# .. ##..### [ .... ...## .##.# . .# #. .. # .# You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 25 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Fire: Shortbow || 7 Armour: Leather armour || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 20 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 20 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+