allgreen Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, -4, D:1) a hobgoblin skeleton (16, 0, D:1) a +0 club (21, 11, D:1) a +0 short sword (21, 16, D:1) a +0 ring mail (22, -2, D:1) a ball python skeleton (25, -13, D:1) a bat corpse (skeletalised by now) (29, 32, D:1) a +0 leather armour (32, 32, D:1) a jade talisman (34, 21, D:1) a +0 robe a quokka corpse (skeletalised by now) (36, 35, D:1) a +0 club (47, 37, D:1) a +0 short sword (58, -9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -9, D:2) a +0 club (9, 2, D:2) a frilled lizard corpse (skeletalised by now) (20, -2, D:2) a jackal skeleton a jackal skeleton (22, 3, D:2) a ball python corpse (skeletalised by now) (30, -17, D:2) a +0 whip (30, 20, D:2) a +0 robe (32, -13, D:2) a bat corpse (skeletalised by now) (37, 4, D:2) a +0 whip of electrocution (41, 4, D:2) a +0 short sword 4 stones (42, -11, D:2) a bat corpse (skeletalised by now) (45, 15, D:2) an adder corpse (skeletalised by now) (52, 24, D:2) an adder corpse (skeletalised by now) (56, 13, D:2) a +0 whip a kobold corpse (skeletalised by now) (57, 7, D:2) an adder corpse (skeletalised by now) (59, 9, D:2) a +2 hand axe of electrocution Level 3 of the Dungeon [Shop] Duagot's Jewellery Boutique a ring of flight (unknown) (175 gold) an amulet of regeneration (unknown) (300 gold) the ring of Teobb {rN+ MP+9} (312 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a ring of see invisible (unknown) (150 gold) a ring of magical power (unknown) (200 gold) a ring of willpower (unknown) (250 gold) a ring of see invisible (unknown) (150 gold) the amulet "Qogyim" {Wildshape rC- rN+++ Str-4 Stlth+} (454 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. an amulet of wildshape (unknown) (300 gold) (0, 0, D:3) a +0 kite shield (2, -14, D:3) 2 boomerangs (2, -7, D:3) a +0 hand axe (3, -14, D:3) a +0 mace of protection a +0 dagger (4, -14, D:3) a +0 whip an orc skeleton (6, -21, D:3) a +0 flail (8, -11, D:3) a +0 leather armour (11, 22, D:3) a +0 whip 4 stones (17, 21, D:3) a +0 short sword 2 stones a kobold skeleton (20, -16, D:3) a +0 club a goblin skeleton (27, 13, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (28, 15, D:3) a +0 mace (30, 9, D:3) 3 boomerangs (32, 14, D:3) a +0 short sword (32, 19, D:3) a +0 long sword (34, 0, D:3) an adder skeleton (35, 12, D:3) a +0 dagger (42, 3, D:3) a +0 robe (45, -2, D:3) a +0 whip a kobold skeleton (47, 5, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (47, 10, D:3) a +0 giant club (56, -5, D:3) a +0 ring mail Level 4 of the Dungeon (4, 7, D:4) 15 gold pieces (8, -2, D:4) a +0 ring mail (19, -2, D:4) a potion of berserk rage