Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3763779739821139683, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name alo -rc /dgldir/rcfiles/crawl-0.34/alo.rc -macro /dgldir/rcfiles/crawl-0.34/alo.macro -morgue /dgldir/morgue/alo/ -webtiles-socket /crawl-master/webserver/sockets/alo:2026-10-01.11:41:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56c94b0bfe0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x56c94b0ce06a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x56c94b0c02ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x76d19b1f9330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x76d19b1ef6a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x56c94b2daee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x56c94b7874e5]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc3802) [0x56c94b88d802]: /usr/games/crawl-0.34(+0xcc4245) [0x56c94b88e245]: /usr/games/crawl-0.34(main+0x1f7) [0x56c94aff1907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x76d19b1de1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x76d19b1de28b]: /usr/games/crawl-0.34(_start+0x25) [0x56c94aff23f5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000076d19b2c47d7 in __GI___wait4 (pid=1910186, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000076d19b2c47d7 in __GI___wait4 (pid=1910186, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056c94b0c04bc in call_gdb (file=0x76d19b3b84e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1839497\000\000\000\000\000" #2 0x000056c94b0ce088 in do_crash_dump () at dbg-asrt.cc:673 t = 1790855597 dir = "/dgldir/morgue/alo/" name = "/dgldir/morgue/alo/crash-alo-20261001-115317.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x76d19b3b84e0 <_IO_2_1_stderr_> #3 0x000056c94b0c02ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000076d19b1ef6a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = many_pools [deep_water 21], level layout type = rooms, absdepth0 = 8 Level vaults: layout_basic uniq_erolcha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The hippogriff pecks you. Your orb emits a pulse of dizzying energy. The hippogriff claws you. The hippogriff barely misses you. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hippogriff (dazed, chance to affect: 54%) The hippogriff looks drowsy... The helpless hippogriff fails to defend itself. You skewer the hippogriff like a kebab!!!! You kill the hippogriff! The Council accepts your kill. Things that are here: a +0 war axe; a +0 scale mail; an orc corpse Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (dazed, chance to affect: 54%) The orc warrior looks drowsy... The helpless orc warrior fails to defend itself. You perforate the orc warrior like a sieve!!!! You kill the orc warrior! The Council accepts your kill. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (chance to affect: 54%) You miscast Ensorcelled Hibernation. Nothing appears to happen. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (chance to affect: 54%) The orc warrior looks drowsy... The orc warrior completely misses you. The helpless orc warrior fails to defend itself. You skewer the orc warrior like a kebab!!!! You kill the orc warrior! The Council accepts your kill. The orc warrior misses you. Your Short Blades skill increases to level 9! Your Stealth skill increases to level 8! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (chance to affect: 54%) The orc warrior resists with significant effort. The orc warrior hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (chance to affect: 54%) The orc warrior looks drowsy... The helpless orc warrior fails to defend itself. You skewer the orc warrior like a kebab!!!! You kill the orc warrior! The Council accepts your kill. You lunge at the hobgoblin. You closely miss the hobgoblin. The hobgoblin misses you. Items here: )) [[ †. You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is heavily wounded. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The Council accepts your kill. Things that are here: a +0 war axe; a +0 scale mail; an orc corpse Your magical contamination has completely faded away. Your orb has recharged its mesmeric power. The sentinel's mark upon you fades away. Items here: )) [[ †. Things that are here: a +0 hand axe; a +0 leather armour; a hobgoblin corpse There is an open door here. You see here a +2 pair of boots of flying. There is an open door here. There is an open door here. You pick up a book of Beasts and begin reading... You add the spells Summon Ice Beast and Summon Mana Viper to your library. e - 6 potions of enlightenment (gained 1) e - 7 potions of enlightenment (gained 1) There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour; a hobgoblin corpse Items here: )) [[ †. Items here: ))) [[[ †††. There is an open door here. Items here: ( )) [[ ÷÷. You enter the shallow water. Moving in this stuff is going to be slow. Items here: ( )) [[ ÷÷. A kobold comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 hand axe; a +0 leather armour; a goblin skeleton Items here: ( )) [[ ÷÷. Things that are here: 2 boomerangs; a kobold skeleton There is an open door here. Items here: ))) [[[ †††. Items here: )) [[ †. Things that are here: a +0 hand axe; a +0 leather armour; a hobgoblin corpse There is an open door here. You see here a +2 pair of boots of flying. You start removing your armour. You continue removing your +2 pair of boots. x5 You finish removing your +2 pair of boots. You start putting on your armour. You continue putting on your +2 pair of boots of flying. x5 You finish putting on your +2 pair of boots of flying. You fly up into the air. There is an open door here. You set off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a shout! x2 You reach down and open the door. Found a coral ring. There is an open door here. l - a ring of protection from fire You reach down and open the door. Found a parchment of Permafrost Eruption. There is an open door here. You pick up a parchment of Permafrost Eruption and begin reading... You add the spell Permafrost Eruption to your library. The sentinel's mark upon you fades away. There is an open door here. There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour; a hobgoblin skeleton Items here: )) [[ ÷. Items here: ))) [[[ ÷÷÷. There is an open door here. You reach down and open the door. There is an open door here. m - a ring of resist corrosion There is an open door here. Things that are here: 2 boomerangs; a kobold skeleton Items here: ( )) [[ ÷÷. Items here: ( )) [[ ÷÷. A kobold comes into view. You lunge at the kobold, in a flurry of attacks. You hit the kobold. The kobold is poisoned. The kobold shouts! The kobold is moderately wounded. You hit the kobold. You kill the kobold! The Council accepts your kill. No target in view! No target in view! There is a gate leading back out of this place here. You see here a boomerang. A kobold comes into view. A kobold is nearby! The kobold misses you. You hit the kobold but do no damage. The kobold is poisoned. You hit the kobold. You kill the kobold! The Council accepts your kill. No target in view! No target in view! No target in view! There is a gate leading back out of this place here. You see here a boomerang. No target in view! Done exploring. No target in view! No target in view! Done exploring. No target in view! No target in view! Search for what [Enter for "armour", or ? for help]? Search for what [Enter for "armour", or ? for help]? blade Unknown command. There is a gate leading back out of this place here. You see here a boomerang. Welcome back to the Dungeon! There is an empty arch of ancient stone, spattered with blood here. Things that are here: 2 boomerangs; a goblin skeleton You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. You encounter a yak. A yak is nearby! You encounter a yak. There is an open door here. You encounter a yak. Found a hand axe. You lunge at the yak, in a flurry of attacks. You hit the yak. The yak is poisoned. The yak is lightly wounded. You barely miss the yak. The yak is lightly wounded. You encounter a yak. The yak bellows! The yak misses you. The yak gores you! Your orb emits a pulse of dizzying energy. The yak bellows! x2 You hit the yak. The yak looks as sick as possible! The yak snaps out of its daze. The yak is lightly wounded. The yak misses you. The yak attacks as it pursues you! The yak gores you but does no damage. There is an open door here. You barely miss the yak. The yak is moderately wounded. You hit the yak but do no damage. The yak is moderately wounded. The yak gores you! The yak is no longer dazed. The yak attacks as it pursues you! The yak misses you. You hit the yak. The yak is lightly wounded. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 55%) The yak looks drowsy... The helpless yak fails to defend itself. You spit the yak like a pig!!!! You kill the yak! The Council accepts your kill. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 55%) The yak resists with significant effort. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 55%) The yak looks drowsy... The helpless yak fails to defend itself. You skewer the yak like a kebab!!!! You kill the yak! The Council accepts your kill. You have reached level 11! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, chance to affect: 55%) The yak looks drowsy... The helpless yak fails to defend itself. You spit the yak like a pig!!!! You kill the yak! The Council accepts your kill. You can now perform airborne attacks. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, very poisoned, chance to affect: 55%) The yak looks drowsy... You lunge at the yak. The helpless yak fails to defend itself. You spit the yak like a pig!!!! You kill the yak! The Council accepts your kill. There is an open door, spattered with blood here. You see here a yak corpse. HP restored. Your orb has recharged its mesmeric power. Magic restored. You see here a +0 hand axe. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. j - 2 puce potions (gained 1) You reach down and open the door. You encounter an orc warrior, an orc wizard and an orc. There is an open door here. There are monsters nearby! Found a cloak. You encounter an orc. It is wielding a +0 club. The orc warrior shouts! The orc shouts! The orc wizard shouts! You hear a shout! x3 The orc warrior hits you but does no damage. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the orc warrior. The orc warrior hits you but does no damage. The orc warrior hits you but does no damage. Something hits you but does no damage. You spin and attack the orc repeatedly. You closely miss the orc. You hit the orc. The orc is poisoned. The orc is moderately wounded. You encounter an orc warrior. It is wielding a +0 scimitar. The orc barely misses you. The orc attacks as it pursues you! The orc closely misses you. There is an open door here. The orc warrior attacks as it pursues you! The orc warrior closely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (chance to affect: 55%) The orc warrior looks drowsy... You lunge at the orc warrior, in a flurry of attacks. The helpless orc warrior fails to defend itself. You skewer the orc warrior like a kebab!!!! You kill the orc warrior! The Council accepts your kill. You encounter an orc. It is wielding a +0 whip. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chance to affect: 55%) The orc warrior looks drowsy... The helpless orc warrior fails to defend itself. You stick the orc warrior like a pincushion!!!! You kill the orc warrior! The Council accepts your kill. You encounter an orc. It is wielding a +0 falchion. You encounter an orc. It is wielding a +1 heavy flail. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (chance to affect: 72%) Nothing appears to happen. You encounter an orc. It is wielding a +0 short sword. You barely miss something. You hit something but do no damage. You hear a shout! The orc shouts! You hear a shout! x2 Something hits you but does no damage. The orc shouts! You hit something. You completely miss something. You kill the orc! The Council accepts your kill. Something barely misses you. You hit something. The Council accepts your kill. Reactivating autopickup. You feel a bit more experienced. You lunge at the orc, in a flurry of attacks. You hit the orc. The orc is poisoned. The orc is severely wounded. You hit the orc. You kill the orc! The Council accepts your kill. The orc closely misses you. There is an open door, spattered with blood here. Items here: ))) [[[ †. The orc attacks as it pursues you! The orc hits you but does no damage. You barely miss the orc. The orc hits you but does no damage. You encounter an orc. It is wielding a +0 short sword. You completely miss the orc. You hit the orc. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! The Council accepts your kill. You closely miss the orc. You hit the orc. The orc is heavily wounded. The orc misses you. You hit the orc. The orc is almost dead. You hit the orc. You kill the orc! The Council accepts your kill. Your Evocations skill increases to level 4! You hit the orc. The orc is poisoned. The orc is heavily wounded. You closely miss the orc. The orc is heavily wounded. The orc misses you. You hit the orc. The orc looks even sicker. The orc is severely wounded. You hit the orc. You kill the orc! The Council accepts your kill. You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs. You hit the orc. The orc is poisoned. The orc is severely wounded. You hit the orc. You kill the orc! The Council accepts your kill. You hit the orc. You kill the orc! The Council accepts your kill. There is an open door, spattered with blood here. Items here: )))))))) [[[ ††. The orc completely misses you. Things that are here: a +0 whip; an orc corpse You hit the orc. The orc is poisoned. The orc is lightly wounded. You encounter an orc. It is wielding a +0 war axe. The orc misses you. You closely miss the orc. The orc is lightly wounded. You closely miss the orc. The orc is lightly wounded. The orc closely misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. The orc shouts! You hear a shout! The orc misses you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. You hit the orc but do no damage. The orc is heavily wounded. The orc barely misses you. You completely miss the orc. The orc is severely wounded. You hit the orc. The orc looks as sick as possible! The orc is almost dead. You kill the orc! The Council accepts your kill. The orc hits you with a +0 war axe! Your orb emits a pulse of dizzying energy. You barely miss the orc. The orc snaps out of its daze. You hit the orc. The orc is almost dead. The orc hits you with a +0 war axe. You hit the orc. You kill the orc! The Council accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter an orc. It is wielding a +0 club. An orc is nearby! You hit the orc. The orc is poisoned. The orc is almost dead. You kill the orc! The Council accepts your kill. No target in view! You encounter an orc. It is wielding a +0 hand axe. An orc is nearby! You lunge at the orc, in a flurry of attacks. You strike the helpless orc from behind! You perforate the orc like a sieve!!! You kill the orc! The Council accepts your kill. No target in view! No target in view! Your orb has recharged its mesmeric power. You now have 3141 gold pieces (gained 9). Found a ring mail. No target in view! No target in view! You encounter a sky beast. A sky beast is nearby! Found a glowing helmet. The helpless sky beast fails to defend itself. You skewer the sky beast like a kebab!!!! You kill the sky beast! The Council accepts your kill. No target in view! You see here a +1 helmet of light. Okay, then. You reach down and open the door. There is an open door here. Found a stone staircase leading down. You see here a +0 cloak. Things that are here: a +0 hand axe; a +0 chain mail You encounter an orc warrior. It is wielding a +0 battleaxe. You encounter an orc wizard. It is wielding a +0 dagger. You lunge at the orc warrior, in a flurry of attacks. The helpless orc warrior fails to defend itself. You spit the orc warrior like a pig!!!! You kill the orc warrior! The Council accepts your kill. You encounter an orc wizard. It is wielding a +0 dagger. You lunge at the orc wizard, in a flurry of attacks. The helpless orc wizard fails to defend itself. You perforate the orc wizard like a sieve!!!! You kill the orc wizard! The Council accepts your kill. Things that are here: a +0 battleaxe; a +0 plate armour Things that are here: a +0 dagger; a +0 robe; an orc corpse The helpless orc wizard fails to defend itself. You spit the orc wizard like a pig!!!! You kill the orc wizard! The Council accepts your kill. Things that are here: a +0 dagger; a +0 robe; an orc corpse Key pressed, stopping explore. No target in view! No target in view! You encounter an ice beast. An ice beast is nearby! You hit the ice beast but do no damage. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is poisoned. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast appears confused. The ice beast is lightly wounded. The ice beast completely misses you. You hit the ice beast. The ice beast is lightly wounded. You hit the ice beast. The ice beast is heavily wounded. You catch the helpless ice beast completely off-guard! You skewer the ice beast like a kebab!!! You kill the ice beast! The Council accepts your kill. Done exploring. No target in view! Done exploring. No target in view! Done exploring. Search for what [Enter for "blade", or ? for help]? Search for what [Enter for "blade", or ? for help]? armour There is an open door here. You encounter a wight. It is wielding a +0 dagger. The wight leaves your sight. No target in view! No target in view! Search for what [Enter for "armour", or ? for help]? A wight comes into view. The wight leaves your sight. The wight leaves your sight. There is an open door here. You encounter a wight. It is wielding a +1 long sword. Things that are here: a +0 robe of cold resistance; a +0 dagger You start removing your armour. You continue removing your +0 robe. x5 The wight hits you with a +1 long sword! You feel drained. Your orb emits a pulse of dizzying energy. You finish removing your +0 robe. You hit the wight. The wight snaps out of its daze. The wight is moderately damaged. The wight completely misses you. You hit the wight. The wight is moderately damaged. You hit the wight. The wight is moderately damaged. The wight closely misses you. You hit the wight. The wight is heavily damaged. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you but does no damage. You hit the wight. The wight is almost destroyed. You hit the wight. The wight is almost destroyed. The wight hits you with a +1 long sword! You hit the wight. You destroy the wight! The Council accepts your kill. Things that are here: a +1 long sword; a +0 robe You start putting on your armour. You continue putting on your +0 robe of cold resistance. x5 You finish putting on your +0 robe of cold resistance. You feel resistant to cold. Things that are here: a +0 hand axe; an orc skeleton You drop a +0 robe. You drop a +2 pair of boots. Things that are here: a boomerang; a +0 war axe; an orc skeleton There is a stone staircase leading down here. Your orb has recharged its mesmeric power. Done exploring. You fly downwards. You encounter a troll. There is a stone staircase leading up here. The helpless troll fails to defend itself. You perforate the troll like a sieve!!!! You kill the troll! The Council accepts your kill. Your life force feels restored. HP restored. You see here a troll corpse. You now have 3152 gold pieces (gained 11). Found a cloak. Found a stone staircase leading down. Okay, then. You see here a +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. f - an amulet of magic regeneration You now have 3171 gold pieces (gained 19). You now have 3189 gold pieces (gained 18). You encounter a howler monkey. A howler monkey is nearby! The helpless howler monkey fails to defend itself. You skewer the howler monkey like a kebab!!!! You kill the howler monkey! The Council accepts your kill. You encounter a bullfrog. A bullfrog is nearby! The helpless bullfrog fails to defend itself. You perforate the bullfrog like a sieve!!!! You kill the bullfrog! The Council accepts your kill. You encounter a centaur. It is carrying a +0 shortbow. Found a stone staircase leading down. You see here an inky potion. A centaur is nearby! The helpless centaur fails to defend itself. You skewer the centaur like a kebab!!!! You kill the centaur! The Council accepts your kill. s - 3 inky potions (gained 1) Found a stone staircase leading up. No target in view! You encounter a gnoll. It is wielding a +0 club. You encounter a gnoll sergeant. It is wielding a +0 spear. There are monsters nearby! The helpless gnoll fails to defend itself. You perforate the gnoll like a sieve!!!! You kill the gnoll! The Council accepts your kill. You encounter a gnoll. It is wielding a +0 spear. You lunge at the gnoll sergeant, in a flurry of attacks. The helpless gnoll sergeant fails to defend itself. You stick the gnoll sergeant like a pincushion!!!! You kill the gnoll sergeant! The Council accepts your kill. You encounter a gnoll. It is wielding a +0 club. Items here: ) [[ †. You lunge at the gnoll, in a flurry of attacks. The helpless gnoll fails to defend itself. You stick the gnoll like a pincushion!!!! You kill the gnoll! The Council accepts your kill. Things that are here: a +0 spear; a gnoll corpse The helpless gnoll fails to defend itself. You stick the gnoll like a pincushion!!!! You kill the gnoll! The Council accepts your kill. No target in view! You reach down and open the door. There is an open door here. You see here a +0 club. You encounter an electric eel. You see here 12 gold pieces. An electric eel is nearby! The helpless electric eel fails to defend itself. You spit the electric eel like a pig!!!! You kill the electric eel! The Council accepts your kill. You hear a splash. Your Hexes skill increases to level 8! You now have 3201 gold pieces (gained 12). You encounter a yak. You encounter a yak. You encounter a yak. There are monsters nearby! The helpless yak fails to defend itself. You skewer the yak like a kebab!!!! You kill the yak! The Council accepts your kill. You lunge at the yak, in a flurry of attacks. The helpless yak fails to defend itself. You spit the yak like a pig!!!! You kill the yak! The Council accepts your kill. Found a puce potion. The helpless yak fails to defend itself. You stick the yak like a pincushion!!!! You kill the yak! The Council accepts your kill. No target in view! You see here a yak corpse. j - 3 puce potions (gained 1) You now have 3205 gold pieces (gained 4). You encounter a troll. A troll is nearby! You lunge at the troll, in a flurry of attacks. The helpless troll fails to defend itself. You spit the troll like a pig!!!! You kill the troll! The Council accepts your kill. You see here a troll corpse. Found a stone staircase leading up. No target in view! No target in view! No target in view! You now have 3210 gold pieces (gained 5). Found a stone staircase leading down. No target in view! Found a robe. b - a wand of quicksilver (15) (gained 4 charges) You encounter an orc wizard. It is wielding a +0 dagger. You encounter an orc. It is wielding a +0 mace. You encounter an orc wizard. It is wielding a +0 dagger. The orc shouts! The orc wizard shouts! The orc wizard misses you. You encounter an orc wizard. It is wielding a +0 dagger. The orc wizard shouts! x2 You hit the orc wizard. The orc wizard is poisoned. The orc wizard is heavily wounded. The orc wizard completely misses you. The orc completely misses you. You lunge at the orc wizard, in a flurry of attacks. You barely miss the orc wizard. The orc wizard is severely wounded. You hit the orc wizard. You kill the orc wizard! The Council accepts your kill. The orc wizard gestures at you while chanting. The magic dart hits you. You barely miss the orc wizard. You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc wizard attacks as it pursues you! The orc wizard barely misses you. The orc wizard attacks as it pursues you! The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard completely misses you. You closely miss the orc wizard. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You hit the orc wizard. The orc wizard looks as sick as possible! The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You hit the orc wizard. The orc wizard looks as sick as possible! The orc wizard is almost dead. The orc wizard casts a spell at you. The puff of flame misses you. You hit the orc wizard but do no damage. The orc wizard looks as sick as possible! The orc wizard is almost dead. The orc wizard misses you. The orc wizard closely misses you. You miss the orc wizard. The orc wizard is almost dead. You closely miss the orc wizard. The orc wizard is almost dead. You kill the orc wizard! The Council accepts your kill. The orc wizard jeers to no one in particular. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is poisoned. You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc closely misses you. You hit the orc wizard. The orc wizard looks as sick as possible! The orc wizard is moderately wounded. You puncture the orc wizard! The orc wizard looks as sick as possible! The orc wizard is almost dead. You kill the orc wizard! The Council accepts your kill. The orc closely misses you. You closely miss the orc. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc completely misses you. You barely miss the orc. The orc is moderately wounded. You hit the orc. The orc looks as sick as possible! The orc is severely wounded. The orc hits you with a +0 mace. Your orb emits a pulse of dizzying energy. You hit the orc. The orc looks as sick as possible! The orc snaps out of its daze. The orc is almost dead. You barely miss the orc. The orc is almost dead. You kill the orc! The Council accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your orb has recharged its mesmeric power. Items here: )) [[ †. You encounter a centaur. It is carrying a +0 shortbow. The centaur leaves your sight. Things that are here: a +0 dagger; a +0 robe No target in view! A centaur comes into view. A centaur is nearby! You hit the centaur but do no damage. The centaur shouts! The centaur misses you. The centaur completely misses you. You hit the centaur. The centaur is lightly wounded. You hit the centaur. The centaur is poisoned. The centaur is lightly wounded. The centaur hits you. Your orb emits a pulse of dizzying energy. The centaur kicks you but does no damage. You hit the centaur. The centaur looks even sicker. The centaur snaps out of its daze. The centaur is moderately wounded. The centaur hits you. The centaur closely misses you. You hit the centaur. The centaur looks as sick as possible! The centaur is heavily wounded. The centaur barely misses you. The centaur closely misses you. You barely miss the centaur. The centaur is heavily wounded. You completely miss the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur completely misses you. You hit the centaur. The centaur looks as sick as possible! The centaur is severely wounded. The centaur hits you but does no damage. The centaur misses you. You hit the centaur. The centaur is almost dead. The centaur misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur looks as sick as possible! The centaur is almost dead. You kill the centaur! The Council accepts your kill. No target in view! You see here a +0 shortbow. No target in view! Your orb has recharged its mesmeric power. You encounter a howler monkey. The howler monkey howls! You hear a howl! You hear a shout! You hear a howl! You hear a shout! You encounter a howler monkey. The howler monkey hoots and howls with incredible vigour! You hear a howl! You see here 13 gold pieces. There are monsters nearby! You lunge at the howler monkey, in a flurry of attacks. You hit the howler monkey. The howler monkey is moderately wounded. You closely miss the howler monkey. The howler monkey is moderately wounded. You encounter a howler monkey. The howler monkey hits you. Your orb emits a pulse of dizzying energy. You hit the howler monkey. The howler monkey is poisoned. The howler monkey snaps out of its daze. The howler monkey is heavily wounded. You hit the howler monkey but do no damage. The howler monkey looks as sick as possible! The howler monkey is heavily wounded. The howler monkey closely misses you. You hit the howler monkey. The howler monkey looks as sick as possible! The howler monkey is severely wounded. The howler monkey hits you. You encounter an orc warrior. It is wielding a +0 short sword and quivering boomerangs. You hit the howler monkey. The howler monkey looks as sick as possible! The howler monkey is almost dead. You hit the howler monkey. You kill the howler monkey! The Council accepts your kill. You closely miss the howler monkey. The orc warrior shouts! You hear a shout! x2 The howler monkey closely misses you. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is lightly wounded. You encounter an orc. It is wielding a +0 hand axe. You closely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! You barely miss the howler monkey. The howler monkey is lightly wounded. The howler monkey is no longer dazed. The orc warrior throws a boomerang. The boomerang completely misses you. You hit the howler monkey but do no damage. The howler monkey looks as sick as possible! The howler monkey is moderately wounded. The howler monkey completely misses you. You hit the howler monkey. The howler monkey is heavily wounded. You encounter an orc. It is wielding a +0 club. You encounter an orc. It is wielding a +0 dagger. The howler monkey closely misses you. x2 You closely miss the howler monkey. The howler monkey is heavily wounded. You closely miss the howler monkey. The howler monkey is heavily wounded. The howler monkey barely misses you. The howler monkey hoots and howls with incredible vigour! Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and quivering boomerangs (chance to affect: 56%) The orc warrior resists with significant effort. The howler monkey misses you. x2; The orc completely misses you. The orc warrior barely misses you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and quivering boomerangs (chance to affect: 56%) The orc warrior looks drowsy... You kill the howler monkey! The Council accepts your kill. The howler monkey completely misses you. The helpless orc warrior fails to defend itself. You spit the orc warrior like a pig!!!! You kill the orc warrior! The Council accepts your kill. The howler monkey misses you. You hit the howler monkey. The howler monkey is lightly wounded. The orc misses you. The orc closely misses you. The howler monkey closely misses you. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is moderately wounded. You completely miss the howler monkey. The howler monkey is moderately wounded. You encounter Erolcha the Cunning. She is wielding a +0 giant club. The orc hits you but does no damage. The howler monkey closely misses you. You feel more buoyant. The howler monkey hoots and howls with incredible vigour! The orc misses you. The orc barely misses you. You spin and attack the orc repeatedly. You completely miss the orc. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc closely misses you. You spin and attack the orc repeatedly. You hit the orc but do no damage. The orc looks as sick as possible! The orc is severely wounded. You barely miss the orc. The orc is severely wounded. You kill the orc! The Council accepts your kill. The howler monkey hoots and howls with incredible vigour! You completely miss the orc. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to affect: 73%) The orc looks drowsy... The helpless orc fails to defend itself. You skewer the orc like a kebab!!!! You kill the orc! The Council accepts your kill. The howler monkey hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Erolcha, wielding a +0 giant club and wearing a +0 robe (chance to affect: 23%) Erolcha resists with almost no effort. The howler monkey misses you. Erolcha closely misses you. Okay, then. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-4-g0e95e087e2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [alo] Species: Kobold Job: Enchanter HP: 64/64; mods: 0/0 MP: 12/19; mod: 0 Stats: 12 16 25 Position: (20, 42), god: Wu Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 10 | 5 | 858 | 228/252 Short Blades | X | 2 | 18 | 9 | 1606 | 269/313 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 9 | 6 | 962 | 220/247 Stealth | X | 1 | 9 | 8 | 1033 | 133/225 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 9 | 5 | 942 | 192/300 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 2 | 18 | 8 | 1881 | 81/450 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 9 | 4 | 675 | 175/250 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 9 | 4 | 718 | 218/250 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 9 | 4 | 451 | 98/177 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #9: 260 #162: 260 #214: 34 Attributes: #12: 3210 #22: 1 #23: 7641 #24: -567672262 #49: 1079 #73: 69431 Mutations: nightstalker: 3 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #7: orb of mesmerism eq slot #6, inv slot #9: +2 pair of boots of flying eq slot #10, inv slot #2: amulet of regeneration eq slot #5, inv slot #3: +1 pair of gloves eq slot #4, inv slot #4: +0 helmet eq slot #9, inv slot #8: ring "Zatoekha" {rC+ rCorr Dex+5} eq slot #9, inv slot #6: +6 ring of strength eq slot #1, inv slot #10: +1 dagger of venom eq slot #3, inv slot #13: +0 robe of cold resistance eq slot #8, inv slot #1: +0 cloak }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###### .....# .....#####+#### ...o).........# ...†.$........# ####o.........## #####O..........# ....@h..........## .......########..# .......# ##.# .......# #.# .......# ######.### #........# #........# #.....).)## #........)# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: pre_temple_d bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>