alo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 20, D:1) a bat corpse (skeletalised by now) (12, 27, D:1) a hobgoblin corpse (skeletalised by now) (21, 35, D:1) a ball python corpse (skeletalised by now) (35, 4, D:1) a bat corpse (skeletalised by now) (45, 16, D:1) a +0 dagger (46, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 7, D:1) a bat corpse (skeletalised by now) (49, 29, D:1) a quokka skeleton (50, 18, D:1) a bat corpse (skeletalised by now) (57, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, -1, D:2) a +0 club (2, -37, D:2) a +2 vampiric war axe (2, -33, D:2) a ball python corpse (skeletalised by now) (3, -27, D:2) a rat corpse (skeletalised by now) (15, -12, D:2) a +0 whip (16, -44, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (19, -43, D:2) a +0 hammer (19, -8, D:2) a +0 leather armour (31, -39, D:2) a +0 club (31, -36, D:2) a rat corpse (skeletalised by now) (32, -36, D:2) a bat corpse (skeletalised by now) (32, -9, D:2) a +0 club (45, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -19, D:2) the +8 dagger "Wuvoh" {venom, rElec rF- rCorr Stlth+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (46, -4, D:2) a jackal corpse (skeletalised by now) (47, -2, D:2) a jackal corpse (skeletalised by now) (47, 0, D:2) a +0 whip (56, -38, D:2) a +0 dagger (60, -46, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (2, 12, D:3) a +0 mace a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 9, D:3) a +0 dagger (3, 11, D:3) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) (17, 20, D:3) a +0 dagger a +0 leather armour (19, -18, D:3) a frilled lizard corpse (skeletalised by now) (21, 7, D:3) a +0 leather armour (23, -20, D:3) a hobgoblin corpse (skeletalised by now) (27, 10, D:3) the spore talisman of Vanity {rCorr Str+4 SInv} [spore talisman] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (30, -4, D:3) an adder corpse (skeletalised by now) (31, -9, D:3) a +0 hand axe (31, -8, D:3) a bat corpse (skeletalised by now) (31, 1, D:3) an adder corpse (skeletalised by now) (33, 9, D:3) 3 stones a +0 club (35, -2, D:3) a +0 dagger (37, -20, D:3) a +0 dagger a +0 short sword (39, 18, D:3) a +0 falchion (50, 8, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (2, 0, D:4) 9 gold pieces (7, 2, D:4) 13 gold pieces (8, 20, D:4) 11 gold pieces (11, -1, D:4) a parchment of Scorch (13, 6, D:4) a +0 whip of freezing (still there?) a +0 robe (still there?) 2 curare-tipped darts (still there?) (13, 7, D:4) a +0 dagger (13, 8, D:4) a +0 whip an orc corpse