Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7716894635516361000 63 alo the Vexing (level 4, -1/33 HPs) Began as a Human Hexslinger on June 1, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (584 turns). alo the Vexing (Human Hexslinger) Turns: 584, Time: 00:02:41 Health: -1/33 AC: 3 Str: 9 XL: 4 Next: 10% Magic: 3/6 EV: 12 Int: 13 God: Gold: 108 SH: 0 Dex: 17 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of torment {unknown} Potions d - 2 potions of curing {unknown} f - a potion of magic {unknown} Skills: + Level 1.9 Fighting + Level 2.5 Ranged Weapons + Level 2.5 Dodging + Level 1.7 Spellcasting + Level 3.4 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Foxfire Conj/Fire 8% 2x1d4 22% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Summon Mana Viper Hex/Summ 5% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, heavily drained, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to call a sprite on attack: 51%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to call a sprite on attack: 51%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Your magical contamination has completely faded away. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 51%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and bonks the gnoll with its +0 spear. The gnoll is almost dead. The jinxing sprites lose interest in you. The gnoll hits you from afar with a +0 spear. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, heavily drained, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 4! You feel stronger. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... .# #.....[.# .# #.......# #.......# ######.## ####.### #....§§# #.##.#○# # #.#§# ####.##.#@# ..§°○..☼○§# ###☼##j### #☼# ☼.# #### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 2 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:1) 6 goblins 3 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alo the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 41 | D:1 | Found a faded altar of an unknown god. 147 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 158 | D:1 | Learned a level 2 spell: Jinxbite 403 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 584 | D:2 | Reached XP level 4. HP: 11/33 MP: 2/6 584 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_cross Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 1 || 101 Cast: Jinxbite | 12 | || 12 Read: Poison | 1 | || 1 Armour: Robe | 51 | 1 || 52 Dodge: Dodged | 36 | || 36