alo Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (5, 26, D:1) 2 flux baubles (8, 29, D:1) a rimehorn talisman (13, -5, D:1) a ball python corpse (skeletalised by now) (13, 1, D:1) a hobgoblin corpse (skeletalised by now) (16, 24, D:1) a +0 hand axe (27, 14, D:1) a ball python skeleton (30, 25, D:1) a +0 trident (35, 10, D:1) 5 gold pieces (38, -6, D:1) a hobgoblin corpse (skeletalised by now) (39, -6, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Sovaniv's Weapon Shop a +0 sling (16 gold) 4 boomerangs (88 gold) a +0 orcbow of draining (101 gold) a +0 spear (33 gold) a +0 falchion (33 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (1100 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 mace (33 gold) 2 boomerangs (44 gold) the +0 war axe of Light {heavy, Dex+3} (215 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (7, 5, D:2) a +0 spear (20, 2, D:2) a +0 whip a kobold corpse (skeletalised by now) (47, 1, D:2) an adder corpse (skeletalised by now) (47, 20, D:2) a +0 dagger 2 stones (49, 7, D:2) a +1 short sword of flaming (53, 25, D:2) a +0 whip 5 stones (55, 11, D:2) a +0 ring mail (57, 35, D:2) an adder corpse (skeletalised by now) (59, 34, D:2) 2 flux baubles (65, 45, D:2) a +0 robe Level 3 of the Dungeon (11, 10, D:3) a hound corpse (skeletalised by now) (12, 37, D:3) a +0 spear (19, -1, D:3) a +0 sling (20, 38, D:3) a +0 flail (23, 32, D:3) a quill talisman (26, 40, D:3) a rat corpse (skeletalised by now) (27, 40, D:3) a +0 short sword (37, 24, D:3) a ball python skeleton (40, -3, D:3) a +0 short sword a stone (45, 9, D:3) a +0 dagger (46, -7, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (48, -7, D:3) a +0 long sword Level 4 of the Dungeon (15, -2, D:4) a howler monkey corpse (18, 2, D:4) a quokka corpse (skeletalised by now) (22, -6, D:4) a +0 chain mail (27, 19, D:4) a hobgoblin corpse (27, 25, D:4) 9 gold pieces (30, 4, D:4) a +0 club (45, -3, D:4) a +0 sling an ossuary (0, 0, Ossuary) a +0 dagger