alo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 9, D:1) a quokka corpse (skeletalised by now) (18, -16, D:1) a +0 dagger (23, -11, D:1) 2 stones (25, -49, D:1) a jackal corpse (skeletalised by now) (25, 1, D:1) a +0 robe (27, -49, D:1) a jackal corpse (skeletalised by now) (27, -48, D:1) a hobgoblin corpse (skeletalised by now) (31, -52, D:1) a +0 short sword (48, -33, D:1) 5 large rocks (49, -32, D:1) a rat corpse (skeletalised by now) (50, -47, D:1) a +0 short sword a stone (50, -6, D:1) a +0 great sword (51, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vohasop's Distillery a potion of ambrosia (unknown) (104 gold) a potion of moonshine (13 gold) a potion of lignification (unknown) (39 gold) a potion of curing (unknown) (39 gold) a potion of mutation (unknown) (104 gold) a potion of attraction (unknown) (39 gold) a potion of haste (unknown) (130 gold) [Shop] Pynigaom's Information Kiosk a scroll of identify (unknown) (20 gold) 2 scrolls of identify (unknown) (40 gold) a scroll of revelation (unknown) (75 gold) 2 scrolls of revelation (unknown) (150 gold) [Shop] Gizariq's Jewellery Shop a +6 ring of intelligence (unknown) (360 gold) a ring of magical power (unknown) (200 gold) an amulet of dissipation (unknown) (300 gold) the ring "Sitraaf" {rCorr Str+3 Int+3 Slay-5} (200 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). an amulet of chemistry (unknown) (300 gold) a ring of protection from cold (unknown) (250 gold) the amulet "Tirastred" {Chemistry *Corrode +Blink rPois rC+++} (776 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. a ring of see invisible (unknown) (150 gold) a ring of poison resistance (unknown) (200 gold) [Shop] Zegim's Armour Shop a +0 leather armour (22 gold) the +0 ice dragon scales of the Unbearable God {rElec rF- rC++} (704 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 scale mail (44 gold) a +0 robe (9 gold) a +1 pair of gloves of fire (291 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) an orb of glass (286 gold) the +3 pair of gloves "Xecuh" {Rampage Dex+3} (360 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Velu's Jewellery Boutique a +5 ring of evasion (unknown) (396 gold) a ring of flight (unknown) (192 gold) an amulet of wildshape (unknown) (330 gold) a ring of willpower (275 gold) an amulet of reflection (unknown) (330 gold) a +4 ring of slaying (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) a ring of protection from fire (unknown) (275 gold) a ring of flight (unknown) (192 gold) the amulet of Internal Strife {+Inv Regen+ Str+4 Int-4 SInv} (530 gold) [amulet of regeneration] +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (3, 0, D:2) a bat corpse (skeletalised by now) (10, -1, D:2) a +0 sling a +0 dagger (22, 0, D:2) a ribbon worm corpse (26, -22, D:2) a +2 whip of electrocution (unseen) (27, -22, D:2) a +0 spear a +0 dagger a +0 ring mail a goblin corpse (29, -22, D:2) a potion of might (32, -4, D:2) a +0 dagger a hobgoblin corpse (32, -2, D:2) a +0 ring mail a bat corpse (33, -3, D:2) a frilled lizard corpse (39, -14, D:2) a +0 club (39, -13, D:2) a +0 dagger (39, -1, D:2) a +0 leather armour (51, -8, D:2) a bat corpse (56, -14, D:2) a kobold corpse