alo Level 1 of the Dungeon (0, 1, D:1) a +0 ring mail a hobgoblin corpse (skeletalised by now) (5, -8, D:1) a +0 robe (8, 14, D:1) a +0 buckler (16, 22, D:1) a frilled lizard skeleton (18, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 16, D:1) a +0 dagger (22, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 16, D:1) a +0 ring mail 16 gold pieces (30, -2, D:1) a +0 short sword 4 stones (32, -1, D:1) a +0 leather armour (32, 23, D:1) a +0 mace (37, 13, D:1) a frilled lizard corpse (skeletalised by now) (47, 27, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a +0 whip a +0 club a gnoll skeleton (2, 8, D:2) a +0 whip a gnoll corpse (skeletalised by now) (4, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 15, D:2) a +0 spear (14, 25, D:2) a rat corpse (skeletalised by now) (18, 8, D:2) a hobgoblin corpse (skeletalised by now) (20, 21, D:2) a +0 dagger a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 21, D:2) a frilled lizard corpse (skeletalised by now) (21, 24, D:2) a staff of necromancy (unseen) (25, 24, D:2) 3 flux baubles (27, -5, D:2) a parchment of Inner Flame (31, 24, D:2) a ball python corpse (skeletalised by now) (39, 6, D:2) a frilled lizard corpse (skeletalised by now) (43, 38, D:2) a +0 club (46, -7, D:2) a rat corpse (skeletalised by now) (49, 40, D:2) a +0 whip a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 7, D:3) a hobgoblin corpse (skeletalised by now) (3, 21, D:3) a +0 dagger a goblin skeleton (5, 19, D:3) a +0 club (7, 21, D:3) a +0 whip a kobold skeleton (9, 3, D:3) a +0 dagger an orc corpse (skeletalised by now) (19, 12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 10, D:3) a +0 whip a +0 chain mail a +0 leather armour (26, 22, D:3) a +0 plate armour (27, 6, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, 8, D:3) a +0 short sword 2 stones (30, 10, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (38, 19, D:3) a +0 spear a gnoll corpse (skeletalised by now) (40, -6, D:3) a +0 morningstar a +0 leather armour (41, -6, D:3) a +0 mace a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, 28, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, 0, D:4) a +0 club (15, 15, D:4) an iguana corpse (skeletalised by now) (24, 12, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (24, 13, D:4) a +0 war axe a +0 scimitar a +0 plate armour (24, 14, D:4) a +0 trident an orc corpse (skeletalised by now) (25, 14, D:4) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) (27, 18, D:4) a +0 dagger a +0 ring mail (28, -8, D:4) a +0 chain mail (28, 22, D:4) a +0 ring mail (29, -3, D:4) a +0 falchion (32, 4, D:4) a parchment of Sublimation of Blood (37, 1, D:4) a ball python skeleton (39, 1, D:4) a +0 dagger (40, -8, D:4) an iguana skeleton (43, -7, D:4) a hobgoblin skeleton (45, 31, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (46, -8, D:4) a ball python skeleton (46, -6, D:4) a +0 club a goblin skeleton (46, 0, D:4) a quokka corpse (skeletalised by now) (64, -11, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 whip "Heqikh Ynia" {concuss, Int+3} (3580 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Baetatud" {rPois Will+ Slay+5} (5720 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring of Demiock {*Slow rCorr MP+9 Str+3 Int+9} (5220 gold) [ring of magical power] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). the amulet of the Castellan {rElec Will++ Regen+} (5800 gold) [amulet of regeneration] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. the +7 chain mail "Vetuz" {rF- Will++} (5500 gold) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. It cannot be enchanted further. the eel talisman "Hohubif" {Will+ Slay+3} (6900 gold) [eel talisman] Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the serpent talisman of Ru's Approval {rF+ Str-4 Int+5} (4950 gold) [serpent talisman] rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). the earth staff of Reason {Dex+2 Earth} (3620 gold) [staff of earth] Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the +0 ring mail of the Lair of Beasts {Int-5 Dex+3 Stlth+} (960 gold) Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 ring mail of the Spheres {*Corrode rPois rC+} (4660 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +7 whip of Beozit {antimagic, *Noise rF+ rC+ Int+3} (6630 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Tevymp" {rN+ EV+5} (4720 gold) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). the +3 whip "Faypn" {flame, rPois rF+ Str-2 SInv} (3770 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Xucyom" {Faith Fly rElec rF- SInv} (5330 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. the ring "Inosan" {rElec rPois EV+5 Dex-2 SInv} (5420 gold) [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. the +4 ring mail of the Desert {rPois Str+2} (3940 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 robe of Dim Light {^Drain Int+3 Dex+4} (1700 gold) ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 robe of Nokerr {rN+ Dex+4 Slay+3} (3310 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +5 leather armour of an ice cave {rN+ Int+4} (4660 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 spear of Success {freeze, ^Drain rPois Str+6} (4360 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. (15, -28, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -27, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (20, -6, D:5) a +0 dagger (28, -18, D:5) a +0 hand axe a +0 chain mail (28, -16, D:5) a +0 dagger a +0 robe (28, -5, D:5) 2 datura-tipped darts (29, -16, D:5) a +0 hand axe a +0 leather armour an orc skeleton (30, -18, D:5) a +0 dagger an orc skeleton (44, -20, D:5) a +0 partisan (46, 4, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail (0, 2, D:6) a +0 short sword a +0 ring mail (1, 1, D:6) a +0 dagger a +0 leather armour (1, 2, D:6) a +0 hand axe a +0 chain mail (2, 0, D:6) a +0 trident (10, -7, D:6) a +0 flail (16, 9, D:6) a +0 hand axe (26, 14, D:6) a +0 chain mail (32, 5, D:6) a +0 rapier a +0 leather armour (46, 28, D:6) the quill talisman of the Barracuda {Int+4} [quill talisman] Int+4: It affects your intelligence (+4). (54, 8, D:6) a +0 flail a +0 scale mail a +0 mace (56, 10, D:6) a +0 mace a +0 dagger a +0 robe (56, 11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 club (1, 0, D:7) a +0 mace (2, 1, D:7) a +0 trident (3, 1, D:7) a +0 whip (3, 2, D:7) a +0 club a boomerang (4, 19, D:7) a +1 trident of protection (5, 27, D:7) a rimehorn talisman (19, 9, D:7) a +0 short sword a +0 glaive a +0 chain mail of poison resistance (20, 8, D:7) a +0 dagger a +0 chain mail (24, 53, D:7) 6 atropa-tipped darts (38, 56, D:7) the +11 mace of the Iron City of Dis {freeze, rPois Dex+2 Stlth+} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 8, D:7) a +0 dagger (39, 9, D:7) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 dagger a +0 robe (43, -1, D:7) 5 atropa-tipped darts (43, 23, D:7) a +0 scale mail (45, 22, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar of flaming (4, -8, D:8) a +0 club a +0 leather armour (6, -10, D:8) a +0 hand axe (7, -10, D:8) a +0 falchion a +0 scale mail (10, 5, D:8) a +0 falchion (21, -16, D:8) an orb of mesmerism a +0 robe a +4 trident of draining (34, 2, D:8) a +0 scale mail (38, 19, D:8) a +2 whip of flaming a +0 robe Level 9 of the Dungeon (1, -19, D:9) a +0 club a +0 club a +0 club a +0 club (2, -18, D:9) a +0 robe a +0 club (2, -15, D:9) a +0 spear (9, 5, D:9) a +0 ring mail a +0 whip (9, 12, D:9) a +0 dagger (10, 2, D:9) a +0 trident (10, 4, D:9) a +0 hand axe (10, 5, D:9) a +0 robe a +0 dagger (12, 7, D:9) 2 boomerangs a +0 club (16, 2, D:9) a +0 mace (18, -26, D:9) a +0 short sword (19, -1, D:9) a +0 morningstar (26, -35, D:9) a +0 robe a +2 dagger of distortion (28, -34, D:9) a +0 robe a +1 halberd (28, -31, D:9) a +0 robe a +0 dagger a +0 orcbow (28, -10, D:9) a +0 orcbow (29, -34, D:9) a +0 chain mail a +0 hand axe (29, -13, D:9) a +0 leather armour of poison resistance (29, -12, D:9) a +1 morningstar of flaming (30, -12, D:9) a +1 war axe of freezing (30, -11, D:9) the earth staff of Bespelled Guile {Will- Dex+5 Ice Earth} [staff of earth] Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (31, -12, D:9) a staff of air (31, -11, D:9) a +2 morningstar of protection (45, -9, D:9) a stone (46, -3, D:9) a +0 spear (47, -34, D:9) a +0 chain mail (47, -5, D:9) a +0 quarterstaff a +0 great sword (47, -4, D:9) a +0 flail a +0 great sword a +0 flail a +0 long sword a +0 heavy trident a +0 ring mail a +0 buckler a +0 quarterstaff (48, -39, D:9) a +0 hand axe (48, -2, D:9) a +0 spear (51, -27, D:9) a +0 shortbow a +0 shortbow (51, -9, D:9) a stone Level 10 of the Dungeon (8, 3, D:10) a parchment of Call Canine Familiar (16, -28, D:10) a scroll of identify (20, -26, D:10) 6 gold pieces (22, -42, D:10) a +0 flail a +0 chain mail (22, -40, D:10) a +0 club (23, -42, D:10) a +0 whip (23, -39, D:10) a +0 dagger a +0 leather armour (24, -40, D:10) a +0 mace (26, -28, D:10) 2 scrolls of identify Level 11 of the Dungeon (4, 6, D:11) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the serpent talisman "Ilomaig" {rCorr Str+3 Dex+4 SInv} [serpent talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (19, 14, Lair:1) a +0 rapier (30, 36, Lair:1) a +0 quarterstaff (36, 8, Lair:1) a +0 halberd (42, 38, Lair:1) 2 flux baubles (42, 53, Lair:1) a +0 robe (45, 46, Lair:1) a +0 ring mail (48, 44, Lair:1) the +7 quarterstaff "Zentyh" {freeze, *Slow rF+ Dex+4 SInv} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (59, 8, Lair:1) a +4 ring of slaying (69, 13, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (28, -47, Lair:2) a +0 hand axe (30, -15, Lair:2) a +0 flail (30, -13, Lair:2) a scroll of teleportation (32, -38, Lair:2) a scarab talisman (38, -39, Lair:2) a +0 scale mail (41, -19, Lair:2) a ring of wizardry (42, -44, Lair:2) a +3 war axe of flaming +0 steam dragon scales (44, -47, Lair:2) a +0 hand axe a +0 scale mail (45, -31, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (5, -13, Lair:3) 4 boomerangs (28, -11, Lair:3) a +0 plate armour (48, 9, Lair:3) a wand of mindburst (5) (48, 31, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 2, Lair:4) a +0 dagger (31, 5, Lair:4) a +0 long sword (45, -14, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion a +0 chain mail a +3 long sword of protection (1, -45, Lair:5) a +0 battleaxe of venom a +0 leather armour (9, -41, Lair:5) a +0 dagger (9, 0, Lair:5) a +0 trident (14, 2, Lair:5) a +0 dagger a +0 robe (19, -19, Lair:5) a +0 scimitar (31, 1, Lair:5) a +1 spectral quarterstaff (32, -49, Lair:5) a +0 rapier (49, -48, Lair:5) 2 atropa-tipped darts (53, -20, Lair:5) a +0 trident a Gauntlet (3, 20, Gauntlet) 2 datura-tipped darts (11, 38, Gauntlet) a staff of conjuration (still there?) a scroll of teleportation (still there?) the +3 greatsling "Punk" {acid, rCorr} (still there?) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a scroll of identify (still there?) a parchment of Dimensional Bullseye (still there?) a +0 chain mail (still there?) (14, -15, Gauntlet) a +6 spectral quarterstaff (unseen) (14, -14, Gauntlet) a potion of haste (16, 6, Gauntlet) a +4 ring of slaying (16, 20, Gauntlet) the amulet "Uzoofail" {Dissipate rElec rCorr} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (17, 20, Gauntlet) a +0 hand axe (19, 6, Gauntlet) a potion of haste (19, 20, Gauntlet) a +1 longbow of flaming (unseen) (20, 6, Gauntlet) 27 gold pieces