Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16568424613535375294 0 alo the Apothecary (level 1, 11/11 HPs) Began as a Poltergeist Alchemist on June 14, 2026. Safely got out of the dungeon. The game lasted 00:00:31 (1 turns). alo the Apothecary (Poltergeist Alchemist) Turns: 1, Time: 00:00:32 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, alo the Poltergeist Alchemist. The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found five items. Found a staircase leading out of the dungeon. Okay, then. You have escaped! ...... ...... . ..... .#... . .. .).. .... .. ... .#. ..# ... ...# .. .. .... .#...#.#.#.#... ........?...... #.@.# ............... ...#.#.#.#...#. .... .. .. #... $.. #.. .#. ... .. .... .... .. . ...#. ..... . .(..[. ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alo the Poltergeist Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, hellmonk_ecumenical_altar_defaced_shrine