alo Level 1 of the Dungeon (2, 6, D:1) a bat corpse (skeletalised by now) (3, -2, D:1) a +0 short sword (5, -2, D:1) a quill talisman (5, 6, D:1) a bat skeleton (11, -28, D:1) a +0 ring mail (15, 16, D:1) a +0 spear (24, -23, D:1) a hobgoblin skeleton (28, -28, D:1) a +0 club a goblin skeleton (30, 5, D:1) a frilled lizard skeleton (31, -26, D:1) a rat skeleton (35, -2, D:1) a +0 dagger a kobold skeleton (38, 1, D:1) a quokka corpse (skeletalised by now) (42, -18, D:1) a +0 war axe (42, 0, D:1) a quill talisman (43, -31, D:1) a +0 dagger (46, -18, D:1) a +0 dagger (49, -16, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (49, -10, D:1) a +2 devious short sword a stone (52, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, -5, D:1) a rimehorn talisman (58, -21, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -37, D:2) a hobgoblin corpse (skeletalised by now) (9, -15, D:2) a +0 short sword (9, -3, D:2) a +0 leather armour (9, 0, D:2) a staff of cold (14, -7, D:2) 4 poisoned darts (15, -35, D:2) an adder skeleton (18, -35, D:2) an adder skeleton (34, -4, D:2) a jackal corpse (skeletalised by now) (42, 2, D:2) an adder skeleton (44, -11, D:2) a +0 club (48, 0, D:2) a quokka skeleton (51, -23, D:2) a +0 broad axe (52, 3, D:2) a +0 mace a +1 scale mail of resonance the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (2, 41, D:3) a scroll of blinking (3, 3, D:3) a +0 dagger a +0 robe (5, 14, D:3) a +0 dagger a kobold skeleton (6, 48, D:3) a quokka corpse (skeletalised by now) (12, 14, D:3) a ball python skeleton (12, 40, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 37, D:3) a +2 devious short sword (16, -7, D:3) a +0 leather armour (16, -6, D:3) a jackal skeleton (16, 30, D:3) a bat skeleton (24, 30, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (26, 7, D:3) a +1 dagger of venom a goblin skeleton (36, 38, D:3) a ball python skeleton (42, 16, D:3) a bat skeleton (48, 47, D:3) the +2 war axe of the Ubiquitous God {protect, rElec rPois rC+ Int+4} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (49, 49, D:3) a ball python corpse (skeletalised by now) (55, -5, D:3) a +0 leather armour Level 4 of the Dungeon (7, 0, D:4) a +0 dagger a +0 robe (9, 6, D:4) a +0 club a +0 ring mail (9, 7, D:4) a +0 club a +0 scale mail (11, 5, D:4) a +0 club an orc corpse (skeletalised by now) (12, 8, D:4) a +0 hand axe a +0 leather armour (24, 5, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (29, 3, D:5) a +0 dagger a +0 robe (29, 7, D:5) a +0 club an orc skeleton (30, 3, D:5) a +0 hand axe a +0 leather armour an orb of mayhem (30, 6, D:5) an adder skeleton (34, 32, D:5) the +10 falchion "Widowmaker" {reap, rF++} (still there?) rF++: It greatly protects you from fire. It cannot be enchanted further. 14 gold pieces (still there?) (41, 36, D:5) a parchment of Scorch (41, 37, D:5) a +0 sling (44, 29, D:5) a parchment of Searing Ray (49, 1, D:5) a hound skeleton (49, 22, D:5) a +0 giant spiked club an ogre corpse (50, 27, D:5) a hound corpse