alo Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, -8, D:1) a jackal skeleton (2, -6, D:1) a jackal skeleton (2, 12, D:1) a rat corpse (skeletalised by now) (2, 17, D:1) a hobgoblin corpse (skeletalised by now) (4, 11, D:1) a hobgoblin corpse (skeletalised by now) (6, -13, D:1) a +0 flail a +0 scale mail (8, 18, D:1) a ball python skeleton (10, -16, D:1) a rat corpse (skeletalised by now) (14, -30, D:1) a hobgoblin corpse (skeletalised by now) (15, -1, D:1) a +0 club (16, -19, D:1) a +0 robe a human skeleton (16, -9, D:1) a quill talisman (23, 11, D:1) a jackal skeleton (24, 12, D:1) a ball python skeleton a jackal skeleton a jackal skeleton (29, 17, D:1) a +0 leather armour (29, 20, D:1) a frilled lizard corpse (skeletalised by now) (35, -1, D:1) a frilled lizard corpse (skeletalised by now) (38, -2, D:1) a +0 short sword (39, 6, D:1) a rat skeleton (40, -30, D:1) a rat skeleton (41, -5, D:1) a +0 dagger (46, 6, D:1) a +0 whip (51, -17, D:1) a +0 robe (56, 27, D:1) a +0 hand axe (57, 2, D:1) a +0 short sword (61, 6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 5, D:2) an adder corpse (skeletalised by now) (7, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 24, D:2) a +0 rapier (24, -2, D:2) a +0 leather armour a +0 mace (25, -2, D:2) a +0 dagger (26, -3, D:2) a ball python skeleton (29, -4, D:2) a +0 dagger (36, 23, D:2) a bat skeleton (38, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (2, 32, D:3) a quokka skeleton (3, 21, D:3) a +0 club a +0 scale mail (3, 38, D:3) a +0 robe (4, 30, D:3) a +0 scale mail (6, -9, D:3) a +0 club (12, 19, D:3) a +0 trident (13, -16, D:3) a hobgoblin skeleton (13, -3, D:3) a +0 hand axe (13, 28, D:3) a +0 hand axe (14, 17, D:3) a rat skeleton (15, 27, D:3) a +0 flail (16, 31, D:3) a +0 hand axe (18, 25, D:3) a +0 hand axe (18, 27, D:3) a +0 spear (19, 11, D:3) a +0 hand axe (19, 25, D:3) a +0 club a +0 spear a +0 ring mail a +0 whip (20, 25, D:3) a +0 club a gnoll corpse (skeletalised by now) (21, 33, D:3) a +0 hand axe (22, 29, D:3) the +5 woodcutter's axe It cannot be enchanted further. (24, -3, D:3) a +0 chain mail (29, -21, D:3) an adder skeleton (29, 30, D:3) a +0 short sword a +0 ring mail (32, -11, D:3) a +0 sling (38, -4, D:3) a bat corpse (skeletalised by now) (41, 1, D:3) the +8 mace of Outrage {flame, rN+ Int-4 Dex+7} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (47, 7, D:3) an adder corpse (skeletalised by now) (56, -15, D:3) a +0 mace (56, 1, D:3) a +0 club a goblin skeleton (63, -9, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Xejulo's Antique Weapon Shop a +0 great mace (160 gold) a +0 mace (48 gold) a +3 halberd of venom (348 gold) a +0 shortbow (48 gold) a +0 short sword (48 gold) a +0 club (8 gold) a +0 hand axe (48 gold) a +0 trident (56 gold) [Shop] Gulal's Assorted Antiques a phantom mirror (800 gold) a scroll of immolation (80 gold) a quill talisman (200 gold) an amulet of chemistry (600 gold) a +0 robe (18 gold) a scroll of fog (80 gold) a scroll of fear (80 gold) a +0 plate armour (360 gold) a +0 plate armour (360 gold) a +0 sling (30 gold) a scroll of butterflies (190 gold) [Shop] Gyng's Jewellery Emporium a ring of protection from cold (unknown) (325 gold) a ring of magical power (unknown) (260 gold) a +4 ring of slaying (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a +6 ring of intelligence (468 gold) a ring of protection from fire (unknown) (325 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of poison resistance (unknown) (260 gold) [Shop] Nefela's Distillery a potion of curing (42 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of moonshine (14 gold) a potion of magic (112 gold) 2 potions of invisibility (224 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) (2, -18, D:4) a +0 dagger (2, -10, D:4) a hobgoblin skeleton (4, -32, D:4) a +0 whip (6, -9, D:4) a +0 leather armour (7, 6, D:4) a ball python corpse (skeletalised by now) (8, -8, D:4) an adder skeleton (9, 3, D:4) 5 boomerangs (32, -4, D:4) a +0 whip a +0 ring mail (34, -20, D:4) a +0 plate armour (34, 3, D:4) a +0 scale mail (34, 14, D:4) a black bear skeleton (44, 6, D:4) a +0 robe (48, 7, D:4) a +0 leather armour a +0 club a +0 ring mail a boomerang a +0 club an orc skeleton (54, -17, D:4) a +0 club (56, -1, D:4) a +0 whip 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (5, 11, D:5) an iguana skeleton (6, -15, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (7, 11, D:5) an adder corpse (skeletalised by now) (8, 18, D:5) a +0 dagger an orc corpse (skeletalised by now) (10, 11, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (15, -10, D:5) an iguana skeleton (15, 10, D:5) a +0 short sword (18, 5, D:5) a +2 short sword of protection (25, 14, D:5) a +0 spear (28, -1, D:5) a +0 club a gnoll corpse (skeletalised by now) (28, 0, D:5) a +0 club a gnoll corpse (skeletalised by now) (28, 1, D:5) a +0 halberd (29, 1, D:5) a +0 club a gnoll corpse (skeletalised by now) (31, -9, D:5) a +0 leather armour (33, -15, D:5) a +0 helmet of sniping (35, 6, D:5) a +0 dagger a +0 leather armour (38, -14, D:5) a +0 ring mail (38, -5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +3 spear of freezing a +0 robe (1, 2, D:6) a +0 falchion a +0 robe (2, 1, D:6) a +0 hand axe a +0 robe (5, 7, D:6) a +0 scale mail (9, 20, D:6) a +0 chain mail (15, -4, D:6) a +0 giant spiked club an ogre skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 trident (5, -1, D:7) a +0 halberd (5, 3, D:7) a +0 shortbow a centaur skeleton (8, -33, D:7) a +0 falchion of valour (10, -29, D:7) a +0 robe (12, -27, D:7) a +0 dagger (12, 6, D:7) a staff of conjuration (13, -27, D:7) a +0 whip a +0 short sword (14, -27, D:7) 4 stones a +0 club a +0 short sword a kobold skeleton (14, -25, D:7) 5 stones a +0 dagger a kobold skeleton (25, -3, D:7) an electric eel corpse (skeletalised by now) (27, 14, D:7) a +0 flail (31, -30, D:7) an electric eel corpse (skeletalised by now) (36, 1, D:7) a +4 trident a +0 robe (37, 2, D:7) a +5 battleaxe a +0 robe (39, 1, D:7) a +0 hand axe a +0 robe (44, -31, D:7) an electric eel corpse (skeletalised by now) (46, -10, D:7) a +0 longbow (47, -32, D:7) a +0 club Level 8 of the Dungeon (6, -1, D:8) a wolf skeleton (6, 0, D:8) a +0 war axe a +0 leather armour an orc skeleton (7, 3, D:8) a +0 short sword (8, 0, D:8) a warg skeleton (9, 1, D:8) a +0 hand axe a +0 scale mail an orc skeleton (10, -1, D:8) a +0 dagger a +0 robe an orc skeleton (10, 3, D:8) a wolf skeleton (10, 10, D:8) a +0 rapier (18, -10, D:8) a +0 flail (26, 3, D:8) a scarf of harm (27, 2, D:8) a +0 shortbow a centaur skeleton (29, 2, D:8) a +0 dagger 3 stones a kobold skeleton (29, 5, D:8) a +0 whip 2 stones (30, 3, D:8) a +0 dagger a kobold skeleton (30, 4, D:8) a +0 short sword a kobold skeleton (30, 5, D:8) a +0 dagger (31, 4, D:8) a +1 whip of venom a kobold skeleton (31, 7, D:8) a +0 club a +0 whip of pain a stone a kobold skeleton (32, 7, D:8) a +0 whip a +0 club (39, -21, D:8) a +0 flail (41, -22, D:8) a +0 spear (42, -18, D:8) a +0 halberd (43, -19, D:8) a +2 heavy spear a +0 ring mail (43, -18, D:8) a +1 whip of electrocution a +2 spear of venom (45, -5, D:8) a +0 shortbow a centaur skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (0, 4, Lair:1) a curare-tipped dart (unseen) (1, 8, Lair:1) 17 gold pieces (1, 10, Lair:1) a +0 whip (15, -22, Lair:1) a polar bear corpse (24, 21, Lair:1) a water moccasin corpse (25, 11, Lair:1) a staff of fire (26, -7, Lair:1) a yak corpse (skeletalised by now) (27, -10, Lair:1) a yak corpse (skeletalised by now) (28, -12, Lair:1) a yak corpse (skeletalised by now) (32, 17, Lair:1) a +0 battleaxe (34, 9, Lair:1) a cane toad skeleton (35, 12, Lair:1) a bullfrog corpse (38, 20, Lair:1) 3 javelins (45, 1, Lair:1) a +0 hand axe (49, 0, Lair:1) a black mamba corpse (skeletalised by now) (52, 0, Lair:1) a +0 robe (56, -7, Lair:1) the +5 scale mail of Midwinter {Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (58, -10, Lair:1) a wellspring talisman (59, -5, Lair:1) a +0 trident